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Eyefinity + BF2

Posted: 29 Oct 2009, 22:08
by maxQ
Hi,

I'm running a 5850 and 3x Dell P2210's in Eyefinity at 5040x1050.

However when i try to launch BF2 it just CTDs. Have tried deleting video.con and adding a custom res to the CMD line but neither works.

I can get the game to launch using two screens in eyefinity but not three.

Help ?

Eyefinity + BF2

Posted: 30 Oct 2009, 05:29
by maxQ
Fixed: Re-install seemed to do the trick

Eyefinity + BF2

Posted: 17 Nov 2009, 16:15
by MoRTiCuS
Would probably have worked if u edited the user file :)

Eyefinity + BF2

Posted: 22 Nov 2009, 20:37
by TJ
BF2 patch 1.50 only works to 16:9 and 16:10 aspect ratios with correct FOV.

Others aspect ratios like surround gaming are not supported and BF2 is Vert-.

Eyefinity + BF2

Posted: 24 Nov 2009, 04:19
by arkan_swe_utopia
Fixed: Re-install seemed to do the trick


Sry, but dont know much about this, did you have to edit anything or just reinstall?

Eyefinity + BF2

Posted: 30 Nov 2009, 18:26
by MoRTiCuS
why hasnt a new widescreenfixer for FOV in patch 1.5 been released? Is there a console command for setting FOV that doesnt result in a punk buster kick?

Re: Eyefinity + BF2

Posted: 02 Dec 2009, 02:47
by maxQ
Once i switched the monitors to vertical 3310x1680 BF2 just CTDs, still it was a lot to expect a 5 yr old game to work ;)

Loaded the demo of OPF2 and it instantly recognizes the custom res, no stretching at the sides like Crysis etc.

Re:

Posted: 05 Dec 2009, 04:03
by Mach1.9pants
why hasnt a new widescreenfixer for FOV in patch 1.5 been released? Is there a console command for setting FOV that doesnt result in a punk buster kick?

BF v1.5 has native HOR+ (like 2142 v1.5) for standard 16:10 and 16:9, just select it in the menu. BF has never and will never properly support multi-mon gaming. The engine just cannot do it.