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borderlands on THTG
Posted: 26 Oct 2009, 17:30
by bubblebobble
Hi,
anyone help me sort the FOV out in Borderlands.
Running at 5040x but the usual zoomed in appearance.
I have 3x 24" dells, nvidia 9800 slid, vista 64.
Any ideas would be most welcome.
thankyou
borderlands on THTG
Posted: 26 Oct 2009, 17:33
by yogibbear
Does this help:
http://gbxforums.gearboxsoftware.com/showthread.php?t=78897
borderlands on THTG
Posted: 26 Oct 2009, 18:02
by scavvenjahh
Don't tell me it's the usual Vert- UE3 crap :evil: Is 110 the max FOV you can use ? If not, what is ?
(General, you readin' this, right ? ;) )
borderlands on THTG
Posted: 26 Oct 2009, 18:22
by bubblebobble
you know, you really would think that all the new games would have this sorted by now.
The developers are really missing out here, we all know that once youve been tripleheaded you will never go back to having a single head. :lol:
I know someone here will fix this.
borderlands on THTG
Posted: 26 Oct 2009, 20:07
by Paddy the Wak
I replied here ... http://www.widescreengamingforum.com/forum/viewtopic.php?p=170155#170155
borderlands on THTG
Posted: 26 Oct 2009, 20:45
by bubblebobble
No go Iam afraid, well not for triplehead anyway.
Anyone else?
borderlands on THTG
Posted: 26 Oct 2009, 20:51
by Paddy the Wak
Are you sure ?
Is the added FOV line under the section section headed ...
[WillowGame.WillowPlayerInput]
It didn't work for my buddy until he put the line under this section and
fuc847 in the
other thread says he has it working now.
borderlands on THTG
Posted: 27 Oct 2009, 10:33
by bubblebobble
paddy,
thankyou for the advice, having read the other thread I see people have a partial fix.
well I placed the bindings were you said.
I ran the game but in gameplay i had no controls whatsoever; no gamepad, no keyboard commands.
I had to ctrl,del,alt out of it.
However by placing the key binding in [Engine.PlayerInput] it worked !
Like others have said, I think I will hold off playing the game in thtg, maybe go back to one tiny 24" monitor......it wont be the same :cry:
borderlands on THTG
Posted: 27 Oct 2009, 17:33
by no idea
does anyone know how i can get rid of this big fat black borders????
it doesnt matter which resolution im running.
windows 7 x64
nvidia driver: 8.16.11.9107
I've got a second monitor on the left side (19") but i turn it off befor i start borderlands
borderlands on THTG
Posted: 28 Oct 2009, 03:19
by suiken_2mieu
does anyone know how i can get rid of this big fat black borders????
it doesnt matter which resolution im running...
Try actually setting the resolution to a widescreen resolution.
It's scaling the picture because you keep setting 4:3 or 5:4 resolutions. you want a 16:9 or 16:10.
borderlands on THTG
Posted: 28 Oct 2009, 15:14
by no idea
as you can see the picture shows that im running a 16:10 resolution.
since i deleted all my cfg files the problem is solved -the files were recreated.
i think the caus was the first start up of the game: i had my secound (19") monitor running and it already made some errors in the game (videos wont play ie.).
borderlands on THTG
Posted: 28 Oct 2009, 18:37
by StingingVelvet
The picture seems to show 1280x1024, which is not 16:10, fyi.
borderlands on THTG
Posted: 28 Oct 2009, 19:26
by no idea
oh your right
must be because i just tested some resolutions back then.
i had 1680x1050 running
borderlands on THTG
Posted: 29 Oct 2009, 21:08
by Luciel
How do you even start the game? It goes straight to desktop for me?
borderlands on THTG
Posted: 29 Oct 2009, 22:16
by suiken_2mieu
How do you even start the game? It goes straight to desktop for me?
does it minimize? or crash?
borderlands on THTG
Posted: 29 Oct 2009, 22:39
by Luciel
Minimize, in the sense of what TH2G normally does when it doesn´t know what to do with the resolution, i click on the icon goes back to the game and minimizes again.
borderlands on THTG
Posted: 30 Oct 2009, 01:14
by Luciel
Ok i figured i need to set up matrox to use 1 screen in order to go in game and set a triple-screen-res and then come back out set matrox to use all 3 screens and bingo game launches, but the menu seems all zoomed-in :S
TripleHead2Go Analog Edition
Posted: 08 Nov 2009, 22:29
by Nechrotic
For those of us with the analog edition of TripleHead2Go... The FOV of 133 or 142 work fine at max resolution of 3840x1024 with the "Bindings" settings. However, the file that needed to be modified is engineconfigBaseInput.ini. There was no willowinput.ini. Not sure why. The menus still have the same problem and they need to be zoomed out.
update to WillowInput.ini
Posted: 27 Jan 2010, 05:13
by dandano
When I tried as specified, the view did change when F11 was pressed, but no controls worked. I was completely frozen in game. I tried adding the Binding in the first section of WillowInput.ini, [Engine.PlayerInput] and that worked when placed at the bottom of that section.
Re: update to WillowInput.ini
Posted: 29 Jan 2010, 13:20
by StingingVelvet
When I tried as specified, the view did change when F11 was pressed, but no controls worked. I was completely frozen in game. I tried adding the Binding in the first section of WillowInput.ini, [Engine.PlayerInput] and that worked when placed at the bottom of that section.
You have to modify a control first to create the required parts of the ini I think.