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Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 17 Jul 2009, 03:20
by thales100
Menus and 2D scenes are messed, but at least the benchie runs perfectly at 5040x1050 - HOR+ , check some screenshots (click to enlarge).
I got around 50 FPS running the benchmark at 5040x1050 AA 4x .

4:3 = 1024x768



16:9 = 1280x720



48:10 = 5040x1050




If you try to launch it at 5040x1050 using the DX10 executable, it automatically switches to 3840x1024, and runs fine.




Some screenshots at 5040x1050 DX9 (click to enlarge):






Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 17 Jul 2009, 17:27
by MobsterOO7
Is it just me, or did the 2D bench overlay disappear completely in TH?

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 17 Jul 2009, 17:34
by skipclarke
How did you get 5040x1050? I can only select up to 4320x900...

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 17 Jul 2009, 19:31
by g00seberry
Yeah as the AR gets wider the 'HUD' gets cut off. Which doesn't bode well for the full version .....

Looks very nice though.

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 17 Jul 2009, 21:39
by thales100
Is it just me, or did the 2D bench overlay disappear completely in TH?


Yes, thats true.

How did you get 5040x1050? I can only select up to 4320x900...


I edited the config.ini file at C:UsersHomeDocumentsCAPCOMRESIDENT EVIL 5 Benchmark Version (vista):

Code: Select all

[DISPLAY]

   Resolution=5040x1050
   RefreshRate=57Hz
   FullScreen=ON
   VSYNC=OFF
   AdjustAspect=ON



Yeah as the AR gets wider the 'HUD' gets cut off. Which doesn't bode well for the full version .....

Looks very nice though.


Yes looks really nice, i added some other screenshots in this thread :

http://www.widescreengamingforum.com/forum/viewtopic.php?t=16431

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 17 Jul 2009, 23:25
by Abram
I like this benchmark demo thing that Capcom is doing. Even with 2 months to go before release, the game looks quite fine and runs about as well as expected. When i heard youd have a gun-toting buddy, i thought it was as stupid idea. Then the demo showed how swaped you can get..

Looks good, I cun't wait. Too bad it got pushed to September.. *shakes fist*

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 18 Jul 2009, 00:43
by skipclarke

[quote]How did you get 5040x1050? I can only select up to 4320x900...


I edited the config.ini file at C:UsersHomeDocumentsCAPCOMRESIDENT EVIL 5 Benchmark Version (vista):

Thanks. I may have to add this to my benchmark suite.

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 18 Jul 2009, 11:23
by yogibbear
Ah missed this topic posted here. Looks sweet.

Had a lot of fun playing this on a friend's 360, sniper/shotgun are the best.

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 19 Jul 2009, 11:01
by Activation
we have the same problem as in street fighter 4 is that it is a fake "surround"

because like in Street Fighter IV is on his character with his legs amputated including screen


Also in this bench or the 2 characters legs amputed

:cry:




Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 19 Jul 2009, 12:24
by thales100
we have the same problem as in street fighter 4 is that it is a fake "surround"



Mmm do you mean vert- ? Dont think so, as you can check in the first three screenshots, game is hor+, no ?

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 19 Jul 2009, 12:38
by Activation
I don't know

but:



not very visible chun li

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 19 Jul 2009, 12:42
by thales100

not very visible chun li


Chun li ? Well, two different games, SF4 is vert- ("fake" wide), as described here - http://www.widescreengamingforum.com/forum/viewtopic.php?p=159460&highlight=street#159460 -, but RE 5 is hor+ (thats "real" wide). :wink:

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 19 Jul 2009, 22:05
by mattsimis
we have the same problem as in street fighter 4 is that it is a fake "surround"

because like in Street Fighter IV is on his character with his legs amputated including screen

Also in this bench or the 2 characters legs amputed
:cry:





Its an over the shoulder 3rd person game, you arent meant to see the legs. I think if it was so badly broken one of the previous posters may have noticed already!

Resident Evil 5 Benchmark + WTHG - running at 5040X1050

Posted: 22 Sep 2009, 21:43
by geniv2
have anyone got triplehead working with RE5 yet? now that the PC version is out.

I have the game but I sold my Th2G already so I can't test.

ohh man.. after playing DeadSpace on triplescreen playing RE5 on a single screen feels so restricted