Prototype

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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czarman
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Post by czarman »



Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: C

Read Full Detailed Report - Prototype

Prototype is an open world action video game developed by Radical Entertainment and published by Activision. The game is set in New York City, where a virulent plague known as BLACKLIGHT is spreading through Manhattan. Those infected are mutated into hideous monsters of varying form, and an uncontrollable urge to kill all uninfected life-forms.

The United States Marine Corps, under the command of the black ops organization Blackwatch, is dispatched to contain it. At the center of it is the protagonist, Alex Mercer, an incredibly powerful shapeshifter with no memory of his past. Alex has the ability to absorb other individuals, taking on their biomass, memories, experiences, and physical forms. Parallel to the game's storyline is the ability to play the game as a sandbox-style video game giving the player freedom to roam Manhattan.



4:3


16:10


16:9


21:9


3x1

Last edited by czarman on 23 Feb 2017, 16:41, edited 3 times in total.
Reason: Edit
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The_cranky_hermit
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Post by The_cranky_hermit »

Did 1280x720 and 1280x800 work natively, or did you need to hack them in with hex?

Major outstanding DR omissions:
Do 1280x720, 1280x768, 1280x800, 1440x900, 1680x1050, 1920x1080, and 1920x1200 work natively?
Do TH resolutions work natively?
Do we show lenience for vert - FMVs in TH or not?

Calculated grade: C
Potential grade: Certified

CCE: 78%
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Abram
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Post by Abram »

THe res you can selevet5 depends on the vram you have, but as stated in the opther threa, that's not always the case. Me and my 512mb video card can select 1440x900, 1600x900 and 1680x1050, but cannot select the lower resolution not tested. 14x9 seems to be the lowest i can select. Odd. My buddys 1gb video card can select 1920x1080 and 1920x1200. So they work, too.

Thanks, MobsterOO7.
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Post by The_cranky_hermit »

General consensus is that vert - TH FMVs should be overlooked. Since the engine can support 1440x900 and up natively as long as you've got the horsepower for it, I think we can call those natively supported. So,

Major outstanding DR omissions:
Do 1280x720, 1280x768, and 1280x800 work natively?
Do TH resolutions work natively?

Calculated grade: C
Potential grade: Certified

CCE: 78%
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DaFox
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Post by DaFox »

I didnt try them but 1280x768 and 1280x800 were in my dropdown box for selection natively. I did not check if 720p was there though.
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Post by MobsterOO7 »

I didn't have to hack anything to get 1280x720 to work, in fact I had to de-hack my game to even select a different resolution. I believe we can call it native.
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Post by The_cranky_hermit »

I didnt try them but 1280x768 and 1280x800 were in my dropdown box for selection natively. I did not check if 720p was there though.

Would you mind trying them to make sure they work? And doublecheck 720p too?
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Post by DaFox »

I didnt try them but 1280x768 and 1280x800 were in my dropdown box for selection natively. I did not check if 720p was there though.

Would you mind trying them to make sure they work? And doublecheck 720p too?

I dont have the game installed anymore sorry :/

I dont see any reason why they would not work, it uses an arbitrary resolutions list so All the resolutions that show up natively should work no questions asked.

The first post also lists it as tested.
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Post by The_cranky_hermit »

Is it really an arbitrary resolutions list? MobsterOO7 says he had to hack it to make faux-TH resolutions work. I think that implies there are some hard-coded limitations.

Anyway, I do want to know for sure whether real TH users can have their resolution supported natively or not. Certified if they can, B+ if they need to hack it.
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Post by MobsterOO7 »

Is it really an arbitrary resolutions list? MobsterOO7 says he had to hack it to make faux-TH resolutions work. I think that implies there are some hard-coded limitations.

Anyway, I do want to know for sure whether real TH users can have their resolution supported natively or not. Certified if they can, B+ if they need to hack it.

The only resolutions needing hacking are the ones that don't show up in the menu, all the other ones work fine straight from the options menu.
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Abram
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Post by Abram »

And even that list seems to differ from user to user, sometimes no matter their setup..
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Post by The_cranky_hermit »

The only resolutions needing hacking are the ones that don't show up in the menu, all the other ones work fine straight from the options menu.

That doesn't really answer any of my questions. If the list is arbitrary, why don't faux-TH resolutions show up for you? And would true TH resolutions show up for TH users?
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Post by DaFox »

The only resolutions needing hacking are the ones that don't show up in the menu, all the other ones work fine straight from the options menu.

That doesn't really answer any of my questions. If the list is arbitrary, why don't faux-TH resolutions show up for you? And would true TH resolutions show up for TH users?

Its arbitrarily limited to a hand selected list of resolutions.

Arbitrariness is a term given to choices and actions which are considered to be done not by means of any underlying principle or logic, but by whim or some decidedly illogical formula


They are hard coded.
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Post by The_cranky_hermit »

The word means something different in the context of math, and by extension, computers.

5. (mathematics) Any and all possible.

The equation is true for an arbitrary value of x.


So if an engine supports arbitrary resolutions, this means if you have something crazy that the devs couldn't have possibly thought to add support for manually, like 1868x1040, the engine will work just fine with it.

Anyway, if Prototype uses a fixed list of resolutions, this still leaves the question of whether true TH resolutions are part of the list or not.
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Post by DaFox »

heh I did not know that. Thats pretty fraked up that it means nearly the exact opposite when dealing with math.

TH resolutions are not apart of the list. I believe the list is in the readme and someone had posted it.
http://www.widescreengamingforum.com/forum/viewtopic.php?p=158537#158537
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Post by The_cranky_hermit »

Ok, then this game gets a B+, unless Matrox adds the hack into their SGU (or an official Prototype patch enables native arbitrary resolutions).

Hack solution for TH resolutions is a blemish.
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Post by DaFox »

I still think my arbitrary fits better for this since we are not talking about math ;)

Its Arbitrary as in Artificially limited.
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Post by The_cranky_hermit »

We are talking about math. A list of resolutions is a set of integer pairs - a fundamental concept of mathematics. Anything regarding computer logic comes down to math.
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Post by infernus »

1280x720 and 1280x800 both work natively. I didn't see 768 though.
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Post by The_cranky_hermit »

Does 1280x768 work natively for other games for you?
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