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Velvet Assassin
Posted: 30 Apr 2009, 10:26
by Abram
Nice. So how is it?
Velvet Assassin
Posted: 30 Apr 2009, 12:33
by StingingVelvet
It's a bit rough around the edges, but very good at the center, if that makes sense. Games like this don't come out often... other than Splinter Cell and Thief I don't know another game like it.
It runs well maxed for the most part... it has a lot of graphics options and allows for custom key configs.
My biggest annoyance is the game forces V-Synch, which lowers my frames and makes mouse movement a bit sluggish. Neither the .ini or nhancer seem to shut V-Synch off.
Velvet Assassin
Posted: 30 Apr 2009, 18:09
by Dem Pyros
Have to asked to developer about it? They may be able to provide some insight.
Widescreen support looks great regardless!
Velvet Assassin
Posted: 30 Apr 2009, 22:58
by StingingVelvet
Have to asked to developer about it? They may be able to provide some insight.
Yeah, I'll have to seek out their forums and register... I tried the Steam forums first, as a lot of times developers of Steam-only games are on there, but no one has replied yet.
Velvet Assassin
Posted: 01 May 2009, 05:36
by StingingVelvet
Got V-Synch disabled... force it off for ALL applications in your control panel, works like a charm. Game plays much smoother without it, and performance is a lot better.
Played it for an hour more after I figured that out and I really like the game :)
Velvet Assassin
Posted: 01 May 2009, 13:41
by Lukasz
How is the enemy A.I.? I remember watching a gameplay video where ze Germans seemed strangely oblivious to crouching Violette walking in circles round them.
Also, how realistic is weapon damage, and is there a slider to adjust difficulty setting, and then what does it affect?
I know these are general questions but I'm not sure if they warrant creating a separate thread. Anyhoo, thanks for the report and I look forward to your feedback!
Velvet Assassin
Posted: 01 May 2009, 15:15
by StingingVelvet
How is the enemy A.I.? I remember watching a gameplay video where ze Germans seemed strangely oblivious to crouching Violette walking in circles round them.
Also, how realistic is weapon damage, and is there a slider to adjust difficulty setting, and then what does it affect?
I know these are general questions but I'm not sure if they warrant creating a separate thread. Anyhoo, thanks for the report and I look forward to your feedback!
1. Enemies follow a steady patrol pattern like in a Splinter Cell game... there's no real dynamic AI. If you turn off a light, whistle or whatever else they will head toward the source if the sound. In dark shadows she turns pretty much invisible, just like in Splinter Cell.
2. Weapon damage is very realistic... one shot to the head kills an enemy, and two shots to the body. I guess it's not uber real as a normal human would fall with one body shot, but... it's not an FPS by any means. You die extremely quickly when caught... just a second or two of someone shooting you and it's game over... basically don't even get caught unless you pick up armor, which seems to be really rare.
3. It has normal and realistic... I am playing on normal and it's pretty tough. It's all pattern memorization for the most part, but if you ever mess up and get seen or heard you will most likely be killed quickly.
The game's only real fault is it doesn't move the genre forward. If you like Splinter Cell and don't need innovation in a game, I would suggest a purchase.
Velvet Assassin
Posted: 01 May 2009, 15:38
by Lukasz
[quote]How is the enemy A.I.? I remember watching a gameplay video where ze Germans seemed strangely oblivious to crouching Violette walking in circles round them.
Also, how realistic is weapon damage, and is there a slider to adjust difficulty setting, and then what does it affect?
I know these are general questions but I'm not sure if they warrant creating a separate thread. Anyhoo, thanks for the report and I look forward to your feedback!
1. Enemies follow a steady patrol pattern like in a Splinter Cell game... there's no real dynamic AI. If you turn off a light, whistle or whatever else they will head toward the source if the sound. In dark shadows she turns pretty much invisible, just like in Splinter Cell.
2. Weapon damage is very realistic... one shot to the head kills an enemy, and two shots to the body. I guess it's not uber real as a normal human would fall with one body shot, but... it's not an FPS by any means. You die extremely quickly when caught... just a second or two of someone shooting you and it's game over... basically don't even get caught unless you pick up armor, which seems to be really rare.
3. It has normal and realistic... I am playing on normal and it's pretty tough. It's all pattern memorization for the most part, but if you ever mess up and get seen or heard you will most likely be killed quickly.
The game's only real fault is it doesn't move the genre forward. If you like Splinter Cell and don't need innovation in a game, I would suggest a purchase.
Thank you for your quick response. Ha, it looks like my kind of game :) Preordering now, and I wish the release date was the same for Europe as it is for the US.
Velvet Assassin
Posted: 01 May 2009, 16:58
by g00seberry
I know these are general questions but I'm not sure if they warrant creating a separate thread.
They did. :mrgreen: And here ya go :P We generally try and keep Detailed Report threads about issues affecting the grading, rather than actual gameplay :)
Velvet Assassin
Posted: 01 May 2009, 17:15
by Lukasz
[quote]
I know these are general questions but I'm not sure if they warrant creating a separate thread.
They did. :mrgreen: And here ya go :P We generally try and keep Detailed Report threads about issues affecting the grading, rather than actual gameplay :)
Sure thing. Thanks man! :)
Velvet Assassin
Posted: 02 May 2009, 03:39
by StingingVelvet
Velvet Assassin
Posted: 02 May 2009, 10:16
by Lukasz
Here are some pics from my home forum... the shadows in this game can be amazing]
Indeed. Turns out the game is already available for download in Europe from Steam and Gamersgate so in about 2 hours I will be able to check it out myself :) Btw, does it have an official forum and support (I couldn't find one)?
Velvet Assassin
Posted: 02 May 2009, 10:40
by StingingVelvet
[quote]Here are some pics from my home forum... the shadows in this game can be amazing]
Indeed. Turns out the game is already available for download in Europe from Steam and Gamersgate so in about 2 hours I will be able to check it out myself :) Btw, does it have an official forum and support (I couldn't find one)?
I couldn't find a Replay forum either, but as it is a Steam game they will probably pay most attention to the Steam forums. Perhaps there is a forum on Southpeak's site?
Velvet Assassin
Posted: 03 May 2009, 17:30
by Lukasz
I am on the 5th or 6th mission now (Warsaw) and I can honestly say that I am having a great time playing the game. Tha ambience is very suggestive, the lighting so lifelike, and the pace is just right with loads of sneaking up on the enemy and bits of explosive action. I only wish Violette's movements were a bit more fluid at times, and she could pick up enemies' weapons. That's that, back to the game now ;)
Velvet Assassin
Posted: 04 May 2009, 00:14
by Abram
Well I played through the first mission and i gotta say that I'm not too impressed. It's so.... basic. THe graphics are an odd mix of very nice and terrible. BUt teh gameplay is console-ish and boring. But nwo i know. But I also tried Wolverine, and it's surprisingly good. I think I'll grab a copy.
Velvet Assassin
Posted: 04 May 2009, 07:11
by StingingVelvet
Well I played through the first mission and i gotta say that I'm not too impressed. It's so.... basic. THe graphics are an odd mix of very nice and terrible. BUt teh gameplay is console-ish and boring.
As I said, it plays like an older game, a pure stealth game like Splinter Cell. It is made for a niche audience, which includes me.
I have to disagree on graphics though, I think they look quite good, most of the time.
Velvet Assassin
Posted: 04 May 2009, 11:33
by Lukasz
Well I played through the first mission and i gotta say that I'm not too impressed. It's so.... basic. THe graphics are an odd mix of very nice and terrible. BUt teh gameplay is console-ish and boring. But nwo i know. But I also tried Wolverine, and it's surprisingly good. I think I'll grab a copy.
Unless you are repelled by the game I suggest sticking at it and doing 2 more missions as the first one is the most basic one and can be considered as training. Later you get to interact with the environment a bit more and find use for those barrels with poisonous gas, puddles and electirc switches, and granades carelessly strapped to the enemies' belts. There's no gadgetry here, but I find the gameplay enjoyable. The graphics overall are beautiful in my opinion (my favorite level so far is the inky night of the docks, as seen on screenshots above), but I do think that some animations could be improved (e.g. when she dons the German uniform she turns into a robot, and her face is a bit like a mask too).
I am concerned though that there's no official forum and without any communication between customers and developers the game probably won't get updates that could improve things.
Velvet Assassin
Posted: 04 May 2009, 11:53
by Abram
Hmm... maybe I'll give 'er another go. I DO love the Splinter Cell, Theif, and other sneaky-puss-kill'em games, but this one hasn't made a good impression yet...
Velvet Assassin
Posted: 04 May 2009, 18:29
by StingingVelvet
I can't really imagine liking those games and disliking this one... pretty much the same exact gameplay. It's probably less polished than Chaos Threory, but not the original two.
Velvet Assassin
Posted: 05 May 2009, 23:11
by Lukasz
I just finished the game, and I wish it was longer :(
Oh, and I just checked the game website and it's misleading cause it lists weapons you don't get to use at all in the game. Given the price and the length of the game, at the end I feel kinda let down.
Anyways I might be doing something wrong cause in the stats it shows that I finished 11 out of 12 missions.
Question which contains a spoiler:
To Stinging Velvet and whoever has played the game: at the end she doesn't manage to save any of the villagers, just collapses, and I get to see the disfigured mugshot of you know who. Is it how it ends for you too?