Wanted: Weapons of Fate Demo in TripleHead ...

Discussions about getting games to run in a Multi-Mon setup.
Post Reply
User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

Wanted: Weapons of Fate Demo in TripleHead ...

Post by Paddy the Wak »

The demo fired up in my desktop res ...
This was all that was in the Display options ... :shock:




The HUD is a bit large but it is over on the right hand screen ... so it didn't bother me too much.


HowlingBlue
Posts: 49
Joined: 26 Dec 2008, 21:45

Wanted: Weapons of Fate Demo in TripleHead ...

Post by HowlingBlue »

Huh, I didn't know that there was a demo for this game... I liked the movie, and I was thinking about purchasing this...

That's really weird on the options screen, though. There's no advanced setup or anything? More options in the .ini, maybe?
User avatar
Mach1.9pants
Insiders
Insiders
Posts: 1512
Joined: 29 Jul 2007, 05:24
Location: NZ

Wanted: Weapons of Fate Demo in TripleHead ...

Post by Mach1.9pants »

Is it any good? What is it, a 3rd person shooter?
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Wanted: Weapons of Fate Demo in TripleHead ...

Post by StingingVelvet »

Yeah, the options menu is just res... might be able to force AA and AF though, I didn't try.

As for the game, it's fun and somewhat unique with the bullet mechanics and such, but it's not worth $50.
User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

Wanted: Weapons of Fate Demo in TripleHead ...

Post by Paddy the Wak »

Sorry Blue and M1.9p ... it was very late and I was trying to fit it in before going to bed ... :P

Yeah that's all I could find in the way of graphics settings ... no advanced settings and I couldn't find any config file either.

It is a 3rd person shooter ... using cover, bullet time and this thing where you can curve the path of the bullets.
Throughout the demo all I had was dual pistols ... I couldn't find a way to pick up weapons in the demo ... maybe the demo is supposed to be like this/maybe I was being thick ... :lol:

There was also no crosshair ... I'm sure I've seen shots with a crosshair so maybe that is a TH issue I'm not entirely sure.
I tried to change the res/aspect ratio to see if there was a crosshair for single screen resolutions but each time it crashed to desktop.

All in all I liked the gameplay but I hear the full game is very short ... :(
User avatar
StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Wanted: Weapons of Fate Demo in TripleHead ...

Post by StingingVelvet »

I had a huge reticule circle but no actual crosshair... the bullets hit anywhere within the reticule and are not "mouse precise," which sucks.
User avatar
g00seberry
Editors
Editors
Posts: 1317
Joined: 24 Sep 2006, 16:57

Wanted: Weapons of Fate Demo in TripleHead ...

Post by g00seberry »

Considering the quality of most film tie-ins, I was pleasantly surprised!
Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam
User avatar
Mach1.9pants
Insiders
Insiders
Posts: 1512
Joined: 29 Jul 2007, 05:24
Location: NZ

Wanted: Weapons of Fate Demo in TripleHead ...

Post by Mach1.9pants »

Mm mixed bag of reviews, might try the demo anyway, thanks.
Ergonpandilus
Posts: 132
Joined: 26 Mar 2008, 23:27

Re: Wanted: Weapons of Fate Demo in TripleHead ...

Post by Ergonpandilus »

Got this on sale and it's pretty nice game. Well, the dialog isn't that great, but the shooting is fun. Reminds me of Max Payne games.

Unfortunately, the crosshair is totally missing for me (5760x1080). Any idea how I could get it back? :)
Post Reply

Who is online

Users browsing this forum: No registered users and 17 guests