Men of War

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
Post Reply
lobski
Posts: 93
Joined: 17 Apr 2008, 09:36

Men of War

Post by lobski »



Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Men of War

Men of War is a real-time strategy video game and the sequel of the 2004 Real time tactics game Soldiers: Heroes of World War II, developed in partnership with Best Way by Digitalmindsoft and published by 1C Company, 505 Games and Aspyr Media. Like the game's predecessor, the single player campaign takes place during World War II and features battles set in Europe and Russia and the new locations Greece and North Africa, across three different campaigns for the Allies, Germans and Soviets.


4:3


16:10


16:9


3x1

Last edited by lobski on 15 Sep 2013, 19:58, edited 3 times in total.
Reason: Edit
lobski
Posts: 93
Joined: 17 Apr 2008, 09:36

Men of War (2009)

Post by lobski »

Note:

This is my very first Detailed Report, and I probably forgot to do something. Please tell me what I could add/change to make it a better report. :)
User avatar
g00seberry
Editors
Editors
Posts: 1317
Joined: 24 Sep 2006, 16:57

Men of War (2009)

Post by g00seberry »

Overall a fine report.
A couple of pointers for clarity...
- For the screen change section, all the text that's needed is hor+ with screenshots from ingame/menus.
- Because the cutscenes appear to be handled differently, it would be worth giving these their own section, rather than combining them with the above.
- Try and group the screenshots by their location in the game, rather than by AR as they are currently. e.g. menu - 4:3, 16:10, 16:9 .... ingame - 4:3, 16:10, 16:9 .
This makes them easier to compare.
- You do not need to provide a screenshot from every resolution, just one from each aspect ratio is sufficient. We believe you that they're supported :D
- If you have successfully run the game in multiplayer, images of the different ARs to show this would be great.

Nice work
Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam
The_cranky_hermit
Insiders
Insiders
Posts: 3010
Joined: 07 Nov 2005, 04:16

Men of War (2009)

Post by The_cranky_hermit »

In the future, could you group multiple shots of the same thing together? Rather than this:

4:3 game
4:3 menu
4:3 FMV
16:9 game
16:9 menu
16:9 FMV
16:10 game
16:10 menu
16:10 FMV

It makes things much easier for me (and other readers) if you do this:

4:3 game
16:9 game
16:10 game
4:3 menu
16:9 menu
16:10 menu
4:3 FMV
16:9 FMV
16:10 FMV

And yeah, you don't need to provide a screenshot at every single resolution. If you just say "I tested resolutions," we'll believe you.

Also, does the game have any ingame rendered cut-scenes, or are they all FMVs? And if it has ingame rendered cut-scenes, can you provide comparison shots?

One thing to note, the FMVs are anamorphic in 16:10, but windowboxed in 16:9. Ideally, they should be anamorphic in 16:9 too, but in the past this issue was considered negligible and was not held against the game's grading.

Anyway, nice work. All we need is info on ingame rendered cut-scenes, and I think this game is certifiable.
lobski
Posts: 93
Joined: 17 Apr 2008, 09:36

Men of War (2009)

Post by lobski »

Thank you both for the feedback.

Yes, there are in-game cut-scenes, and I've added them in their own group.

Also changed the layout of the report to your suggestion.
The_cranky_hermit
Insiders
Insiders
Posts: 3010
Joined: 07 Nov 2005, 04:16

Men of War (2009)

Post by The_cranky_hermit »

The cut-scenes are hor +, but also have smaller black bars, making them vert + too.

So, this game is certified.
lobski
Posts: 93
Joined: 17 Apr 2008, 09:36

Men of War (2009)

Post by lobski »

User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Men of War (2009)

Post by scavvenjahh »

Great stuff, thanks for the DR :D I tried the demo (get it here folks) and had tremendous fun.

Men Of War supports TripleHead natively, gameplay is Hor+ and the UI scales correctly (although it spans across the entire display). I'll probably buy the game sooner or later, so I'll add a proper Surround section to the DR then.

2560x800 (aka "not-quite-TripleHead but you get the idea")
lobski
Posts: 93
Joined: 17 Apr 2008, 09:36

Men of War (2009)

Post by lobski »

FYI: This game is impossible to beat on Medium or even Hard.
Stec
Posts: 59
Joined: 31 Aug 2007, 14:15

Men of War (2009)

Post by Stec »

Thanks for the report! Stellar.
Post Reply

Who is online

Users browsing this forum: No registered users and 11 guests