3 DualH2Go --> 4 screens accelerated in Vista ?

Matrox TH2Go, MView, Projectors, SofTH, etc.
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GSalden
Posts: 4
Joined: 13 Dec 2008, 08:27

3 DualH2Go --> 4 screens accelerated in Vista ?

Post by GSalden »

Hi all,

Just wondering if the following setup would work for FSX.

1 DualH2Go connected to the graphics card and the other 2 connected to the first DualH2Go.

Would this work in Vista ?


Nb
I know that when using XP you can connect 2 DualH2Go to one graphics card ( 1 DualH2Go connected to one DVI/VGA out ) and this really gives you 4 3d accelerated screens.
Yui
Posts: 213
Joined: 07 Aug 2008, 15:27

rply

Post by Yui »

If you haven't bought the dualH2go yet then just get the triplehead2go to power the 3 monitors and then the 4th one will be connected to the second dvi out of your GPU. This is what I have too. So I'm using both DVIs of my GPU. I play FSX with 4 monitors using this set up.

If you have 2 dualh2go, I think you can connect them to each of the DVI. But I'm not sure though.

No need to have 3 dualh2gos.
Mesh
Posts: 845
Joined: 28 May 2007, 03:10

3 DualH2Go --> 4 screens accelerated in Vista ?

Post by Mesh »

If 3 dh2g work like that, it would let you show windows a single 3d accelerated window, 2 + 2nd dvi wouldn't, not for most games save for the few exceptions that care about multiple monitors like fsx.

Considering a single dh2g or th2g has problems working by itself, I wouldn't bet on 3 playing nice together though.
GSalden
Posts: 4
Joined: 13 Dec 2008, 08:27

3 DualH2Go --> 4 screens accelerated in Vista ?

Post by GSalden »

The 4 monitor setup will be used for Flight Simulator X.
Therefor all monitors need to be 3d accelerated.

When using a TH2Go + an extra monitor , the last one will not be accelerated and the framerates will drop at least by 30%.

I like my settings very high , so the extra monitor connected to the same card is not the way for me.

Because of that I was thinking about this 3x DH2Go setup.

Anyone has other suggestions ?
[email protected]
Posts: 446
Joined: 15 Sep 2007, 21:28

3 DualH2Go --> 4 screens accelerated in Vista ?

Post by [email protected] »

Run a separate window the 4th screen.
GSalden
Posts: 4
Joined: 13 Dec 2008, 08:27

3 DualH2Go --> 4 screens accelerated in Vista ?

Post by GSalden »

Run a separate window the 4th screen

Like I wrote before : that windows would not be 3d accelerated.

Any other suggestions ?
mattsimis
Posts: 298
Joined: 19 Mar 2004, 15:19

3 DualH2Go --> 4 screens accelerated in Vista ?

Post by mattsimis »

The point of Surround Gaming is aspect ratio over resolution.

Whats the practical use of 4 screens? Have you considered 2 CRT projectors?

Why would you split the image of a double res virtual monitor down the middle? 1 DH2G is for example 2560x1024 to Windows, inputting that to 2 DH2G would give you at best 640 horizontal pixels stretched across 4 screens. Neither Windows or Matrox GXM knows about the 2 later DH2G in chain.

Without knowing what you expect on each screen, you arent going to get very useful suggestions.
[GTX1080 - 4.48GHz 4690k - planning projector mayhem]
Yui
Posts: 213
Joined: 07 Aug 2008, 15:27

rply

Post by Yui »

hmmm. I think you're opting for a mini flight simulator. You're monitors will act as the windshield and the windows of the cockpit. If that's the case, I suggest you ask the flightsim community. I think they know better. I actually wanted that set up too.
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Mergatroid
Posts: 185
Joined: 27 Feb 2007, 00:20

Re: rply

Post by Mergatroid »

Run a separate window the 4th screen

Like I wrote before : that windows would not be 3d accelerated.

Any other suggestions ?


If you haven't bought the dualH2go yet then just get the triplehead2go to power the 3 monitors and then the 4th one will be connected to the second dvi out of your GPU. This is what I have too. So I'm using both DVIs of my GPU. I play FSX with 4 monitors using this set up.


So, what's the problem?
GSalden
Posts: 4
Joined: 13 Dec 2008, 08:27

3 DualH2Go --> 4 screens accelerated in Vista ?

Post by GSalden »

Adding an undocked window to make 4 screens will make you loose 3d acceleration and about 35-40% framerates.
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Mergatroid
Posts: 185
Joined: 27 Feb 2007, 00:20

3 DualH2Go --> 4 screens accelerated in Vista ?

Post by Mergatroid »

Adding an undocked window to make 4 screens will make you loose 3d acceleration and about 35-40% framerates.


And you've actually experienced this, or have heard others experience with this? Or is this an assumption you are making?

If you lost 3d acceleration all together, then FSX would have to run in software mode. I'm pretty sure that's not even possible.
Tyinsar
Posts: 76
Joined: 06 Apr 2008, 16:13

Re: 3 DualH2Go --> 4 screens accelerated in Vista ?

Post by Tyinsar »

Hi all,

Just wondering if the following setup would work for FSX.

1 DualH2Go connected to the graphics card and the other 2 connected to the first DualH2Go.

Would this work in Vista ?


Nb
I know that when using XP you can connect 2 DualH2Go to one graphics card ( 1 DualH2Go connected to one DVI/VGA out ) and this really gives you 4 3d accelerated screens.
I suspect it won't work because I don't think you can daisy-chain these units. Each has a set max input and output resolution. Your best bet (other than the undocked window) would be go back to XP and use span mode. At least that's what worked for me.
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