Page 1 of 1

Discussion of widescreen implimentation in UE3 games ...

Posted: 06 Jun 2008, 14:09
by dysje
I am still kind of puzzled by the unreal3 games. They are all hor-, but some developers claim it's intentional as the engine is made for widescreen and the best solution to make things work on 4:3 is to make the game vert+ for those screens. Which means i have doubts about messing with settings in gears of war or mass effect.

Discussion of widescreen implimentation in UE3 games ...

Posted: 06 Jun 2008, 14:58
by Paddy the Wak
Split from the Mass Effect Detailed Report in order to keep the DR on topic.