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Hellgate London

Posted: 25 Sep 2007, 07:45
by ViciousXUSMC
Anybody looking forward to this new supposed FPS/RPG hybrid???

I think the concept is there, it sort of reminds me of a diablo/phantasy star online mix, but from the few videos of ingame footage I can find. The game looks like it will very quickly dull and become a bore.

Only 3 classes and what looks like pretty boring weapons and just wave after wave of monsters. Shame all the FMV footage made the game up to be big and it does have alot of hype.

Hellgate London

Posted: 25 Sep 2007, 10:12
by JohnnyWakko
Doesn't do it for me at all.

Looks like your typical:

Leveling, upgradable, Fizz-n-bang and Hack-n-slash.

This is how it works, real easy. Make a "Leveling, upgradable, Fizz-n-bang and Hack-n-slash" game, wher you can chuck some cooperative players in some corridors and dungeons. Then, go outside after that 2 minutes of programming, go and find a big bull in a paddock, feed him some real juicy sloppy grass that has been festing for a few weeks with snails in it and slugs and mildew and slime and stuff, come back the next day and wait till the bull is ready to pass the excrament, collect it in a bucket labelled "MARKETING", feed it to the gaming public, post it in some forums, and some online adds, give some to the reviewers, previewers, and the next thing you know you got a million people slip sliding all over the place to get to play it until the next bucket comes along.

Hellgate London

Posted: 25 Sep 2007, 18:58
by Tanuki
Considering how long I have been hearing about it I sure hope it is good. 8)

Hellgate London

Posted: 25 Sep 2007, 23:02
by skeeder
looks entertaining, but its all online I think. so I might give it a try, but I heard tehy wanted to charge for it or somethng....

Hellgate London

Posted: 26 Sep 2007, 01:32
by vläd
From an article at ShackNews...

"According to the details reprinted by Hellgate Guru, Hellgate: London online players will have the option of paying a $9.95 monthly fee for an Elite subscription, which confers a number of advantages over the standard free online membership. For their payment, Elite subscribers will receive 12 character slots rather than three, access to a Diablo II-esque Hardcore mode, the freedom to bypass server queues, account-wide storage for 40 items (as opposed to 20 items for non-Elites), permission to create guilds and attain officer status, distinguishing Elite features and Elite-only equipment, in-game VIP shuttles, and 24-hour customer support. Elite and non-Elite players may interact fully within the game world, and non-Elite players may join guilds."

I have never paid more for a game past it's purchase price before, but I may pick it up anyway, at least to check out if it's worth the monthly fee.

Hellgate London

Posted: 26 Sep 2007, 01:55
by Tanuki

Hellgate London

Posted: 26 Sep 2007, 13:20
by Frag Maniac
Well it may be a bit repetitious like Bioshock, but from the looks of it the content is more apropos for the setting. It also seems to have unique weaponry like Bioshock. After reading about and seeing screenshots of the cartoony, arcadish characters of Bioshock I almost expected SpongeBob SquarePants to be in it. My idea of being stuck in a world gone wrong scenario is not kindergarten with magical healing chambers that lull you easily on to victory but a griping sense of Doom (3), another good game with such elements.

Add to that Bioshock's botched widescreen "support" and you have something that is not very modern day except that it reminds you in an insulting way that your hardware is outdated if you don't have a shader 3 card. From what I've seen the graphics are not good enough to be noticeably better than games that do support shader 2, especially the way textures get much blurrier when not viewed at close range.

Hellgate London

Posted: 27 Sep 2007, 02:28
by Cabezone
Well it may be a bit repetitious like Bioshock, but from the looks of it the content is more apropos for the setting. It also seems to have unique weaponry like Bioshock. After reading about and seeing screenshots of the cartoony, arcadish characters of Bioshock I almost expected SpongeBob SquarePants to be in it. My idea of being stuck in a world gone wrong scenario is not kindergarten with magical healing chambers that lull you easily on to victory but a griping sense of Doom (3), another good game with such elements.

Add to that Bioshock's botched widescreen "support" and you have something that is not very modern day except that it reminds you in an insulting way that your hardware is outdated if you don't have a shader 3 card. From what I've seen the graphics are not good enough to be noticeably better than games that do support shader 2, especially the way textures get much blurrier when not viewed at close range.



WTF does this have to do with Hellgate?

Anyway the game has an offline mode, jsut like Diablo. If you pay the 10USD a month you get continual content updates like any other MMORPG, they specifically mention CoX as a model. The online version sounds to me exactly like Guild Wars or DDO, with city like hubs where players congregate and the rest is all instanced.

Hellgate London

Posted: 27 Sep 2007, 03:39
by Frag Maniac
Point taken, well at least the first two sentences did. LOL

It does, however keep in perspective how many of the modern games have their flaws, meaning perhaps one should grade on a curve rather than soley by ones impression of the game in question itself. :wink:

Hellgate London

Posted: 09 Oct 2007, 22:18
by Cabezone
I thought I'd mention that a little birdie told me that it does widescreen properly.

Hellgate London

Posted: 09 Oct 2007, 22:25
by Manny Calavera
Its not all online,it has a meaty Sp element to it ! I have been playing the beta with my wife and we have had a blast !

Hellgate London

Posted: 09 Oct 2007, 22:31
by JetSonic
[quote=vläd

I have never paid more for a game past it's purchase price before, but I may pick it up anyway, at least to check out if it's worth the monthly fee.

Hehe, i chuckled at this comment. You see it's the future of gaming. The more money you pay, the better upgrades you get for your character. If you don't get the elite upgrade, then you are a social misfit and outcast. The upper class will look down on you as a lower class loser

Get used to it, it's the future and it's happening now. Many massive online games are doing this right now. Hellgate London isn't even considered a massive online game either. Heck just regular fps games are doing this sort of thing, the consumer paying for bling

It's disgusting but the game manufacturers realize there is money to be made. Soon Blizzard and other game companies will be offering gold for sale to be used in their games

Hellgate London

Posted: 10 Oct 2007, 02:11
by vläd
Glad I could provide a little entertainment! It was rather intended. :wink:

I know the direction that the gaming companies would like to go in, but hopefully there will still be games such as Doom, F.E.A.R. and Half-Life 2 that expect the game to do well so that they could make more $$ out of expansion packs rather than a monthly fee.

Hellgate London

Posted: 10 Oct 2007, 07:57
by BlueMak
There is only one way to stop this from spreading. Don't get the game and if you have to (say someone is threatening you with a C4) then don't pay the monthly subscription.

Hellgate London

Posted: 18 Oct 2007, 13:30
by g00seberry
Single player demo is released tomorrow! [source]

Hellgate London

Posted: 18 Oct 2007, 14:08
by DaFox
Ok, so I got into the beta today, Had high hopes and well I know its a beta but in my opinion this isnt a buy :(


Where to start, First configuring the options they have a great options menu all the features you would expect, muilti aspect ratio support for example. But in the controls config it went down hill. The list of actions that you can bind is probably half as big as all the keys you should be able to. Then comes a game breaking problem for me, you cannot bind many keys (basically locked) some examples are the left/right mouse buttons, shift, alt, ctrl.

Actually thats really my only real problem with it, and yes its enough to stop me from buying this game. Any time you make it so i cant do something (Jumping with the right mouse button) that i have done for years (started in 2002) then you have lost a sale.

Other minor problems: The HUD sucks, to be able to see the tool tip of what your spells do, you have to hold down Alt (not rebindable btw) then use your mouse to look over it.

When NPC's talk. They. Talk. Kind of. Like. This... One. Sentance At. A time. When they could easily fit atleast 3 sentences in the box.

Hellgate London

Posted: 18 Oct 2007, 17:48
by Cabezone
Other minor problems: The HUD sucks, to be able to see the tool tip of what your spells do, you have to hold down Alt (not rebindable btw) then use your mouse to look over it.


I agree with your other complaints, but I'm confused about this one. I don't see how they would do this any different. Also, when you put the spells on your hotbar, don't you already know what they do?

Hellgate London

Posted: 18 Oct 2007, 19:23
by g00seberry

Hellgate London

Posted: 19 Oct 2007, 00:42
by Blinky
Then comes a game breaking problem for me, you cannot bind many keys (basically locked) some examples are the left/right mouse buttons, shift, alt, ctrl.

Actually thats really my only real problem with it, and yes its enough to stop me from buying this game. Any time you make it so i cant do something (Jumping with the right mouse button) that i have done for years (started in 2002) then you have lost a sale.


That's just ridiculous. Did this start as a console game? I can barely put up with locked keyboard functions in demos IF the full game doesn't feature such stupidity, but if they made the full game that way ... that's just insane. Akin to no ws support IMO.

Hellgate London

Posted: 19 Oct 2007, 07:24
by Frag Maniac
DaFox did you try hacking the bindings in the config file? It could just be a limitation in the demo where an advanced key binding GUI was not yet in development. At the very least hopefully it will be patched if people make mention of it.