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World in Conflict Retail

Posted: 19 Sep 2007, 20:08
by dopefish
:?:

World in Conflict Retail

Posted: 20 Sep 2007, 01:11
by Abram
Sigh... I find it very hard to understand how developers overlook proper widescreen sooo often these days. When some games up to 4 or 5 years old got it right.


Widescreen = more content on the sides. What's so hard to grasp?
Do these people rent 4:3 movies thing they're getting more movie content?


god damnit.

World in Conflict Retail

Posted: 22 Sep 2007, 20:57
by dopefish
:?:

World in Conflict Retail

Posted: 27 Sep 2007, 19:54
by Elios
http://www.massgate.net/read.php?28004,40468,48937#msg-48937

[MSV]Soundboy
Hor+ will be added. The stretched hud is a little harder to fix.

World in Conflict Retail

Posted: 03 Oct 2007, 16:40
by bee
aye good stuff indeed

http://www.massgate.net/read.php?3,53780

- Wide screen is now HOR+ instead of VERT-

:D

World in Conflict Retail

Posted: 03 Oct 2007, 17:35
by BlueMak
Man, that Bioshock must be a bitch to program.


Good job to the developers of WiC. It has just entered my list of games to buy.

World in Conflict Retail

Posted: 05 Oct 2007, 02:05
by Bet
aye good stuff indeed

http://www.massgate.net/read.php?3,53780

- Wide screen is now HOR+ instead of VERT-

:D

Can't wait, can't wait, can't wait! Seriously, I can't keep myself from playing and wait for the patch :(

World in Conflict Retail

Posted: 05 Oct 2007, 22:28
by Elios
word is monday for the patch

World in Conflict Retail

Posted: 08 Oct 2007, 22:39
by Elios
patch is out and works with one catch
some how they got how it gets turned on backwards
the comand line flag that should turn it off turns it on

so you will need to add "-nowidescreenscale" no quotes to your short cut

World in Conflict Retail

Posted: 25 Oct 2007, 13:34
by Elios
patch 2 is out to day and should do away with the need for the command line flag

if it does ill re-do my report today