Medal of Honor: Airbourne PC & 360, Widescreen?

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Apple
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Apple »

Lets take a look....

Xbox 360.

16:9


4:3


16:9


4:3



Thanks to Paddy, here is a PC screenshot. The red area being what is cut away when in widescreen. Seems the 360 version is alot darker looking, but the digital camera didn't help...




As you can see the FOV is cut away from the top and bottom, just like Bioshock. Therefore it is Vert- on both systems.

Both these games use the Unreal engine 3, is the engine to blame? I sure hope Unreal Tournament 3 isn't like this...


::TrueWS :WWTH2Go
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Abram
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Abram »

Cheesy.


Though as it as pretty easy to fix in the previous UT agmes, I'm holding out hope that IF '07 (3, which ever) doesn't ot support it it will be just as easy to remedy.

But I'd be quite surprised if that will be the case.
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Paddy the Wak
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Paddy the Wak »

You know we fixed it ... ?

logical ... came up with this ... for WS ...
Default:


FOV 108:


Original thread ... http://www.widescreengamingforum.com/node/8037#comment-159873

And for Triplehead ... I then came up with this ...



Solution for TripleHead here ... http://www.widescreengamingforum.com/node/8070


BTW ...
... Seems the 360 version is alot darker looking ...
I lightened the screenshot to make it easier to see for the purposes of the overlay ...


Never the less ... as you say we don't want this vert- rubbish for UT III !

:savews ... ::TrueWS ... :WWTH2Go
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Paddy the Wak
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Paddy the Wak »

Cheesy.


Though as it as pretty easy to fix in the previous UT agmes, I'm holding out hope that IF '07 (3, which ever) doesn't ot support it it will be just as easy to remedy.

But I'd be quite surprised if that will be the case.
Bioshock uses the same engine and there was no way for everyday users to fix that ... :wink:
Racer_S had to do some pretty fancy hacking to come up with his FOV tool.

Don't count on it being easy ... !

:savews ... ::TrueWS ... :WWTH2Go
infernus
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by infernus »

I'm going to be angry if they screw up UT3 like this. Because of Bioshock, I've learned that I'm rather sensitive to the whole FOV zooming. Not only do I see less, but I almost get dizzy from it.

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redawgts
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by redawgts »

I'm going to be angry if they screw up UT3 like this. Because of Bioshock, I've learned that I'm rather sensitive to the whole FOV zooming. Not only do I see less, but I almost get dizzy from it.

:savews


Of course UT3 is gonna be VERT-. In general most FPS developers consider changing the FOV as cheating and they believe that widening the view for widescreen users gives them an unfair advantage. The obvious solution to this is to crop the widescreen giving the standard users the advantage because that's fair. If they want to make things more technically fair they need to increase the FOV a little so that it's cropped a little on top but you get more on the sides. That being said, I still think they should use HOR+.

As for being overly sensitive to a smaller FOV in widescreen, well I somewhat doubt it. It's more likely that the lower FOV only plays a part in any discomfort you feel while playing. The same FOV in another game might very well feel fine. Also, you can't discount the psychosomatic effect of repeatedly being told by a number of people that playing the game makes people feel sick. Any discomfort you feel may only be in your mind.
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by dopefish »

:?:
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DaFox
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by DaFox »

[quote]Of course UT3 is gonna be VERT-. In general most FPS developers consider changing the FOV as cheating and they believe that widening the view for widescreen users gives them an unfair advantage. The obvious solution to this is to crop the widescreen giving the standard users the advantage because that's fair. If they want to make things more technically fair they need to increase the FOV a little so that it's cropped a little on top but you get more on the sides. That being said, I still think they should use HOR+.


That's not the case. They don't do it because of an unfair advantage. It's just the way they develop it and it's an oversight. Take Battlefield 2 and 2142 for example. Battlefield 2 was developed when widescreens weren't as popular as they are now. They developed the game around 4:3. Battlefield 2142 is based off of the Battlefield 2 engine and therefore is not set up for widescreen still. A lot of games are like this.

Actually to correct you both,

Battlefield 2 is Vert- because EA called widescreen cheating.

As for Epic, In the past they had very good widescreen support with adjustable FoV right in the menu on UT2004 for example. I would expect them to have at the very least Vert- with adjustable FOV in the menu.
Apple
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Apple »

You know we fixed it ... ?


Yeah I saw that, but that doesn't help with the 360 version. The game shouldn't be doing this...

Epic better do UT3 right, I will be pretty annoyed if its Vert-

I lightened the screenshot to make it easier to see for the purposes of the overlay ...


Thought that might of been the case.
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Paddy the Wak
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Paddy the Wak »

Yeah I saw that, but that doesn't help with the 360 version.
Very good point ... I overlooked that one ... sorry bud ...
Apple
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Apple »

:lol:

No need to apologise man, nothing to apologise for.

Its EA's fault.... I think the engine seems to do Vert- default now because of Gears of War. The Devs just need to alter the FOV, well thats my theory...

Man I'm very excited for UT3, I really reckon Epic will do it right.
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Paddy the Wak
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Paddy the Wak »

Man I'm very excited for UT3, I really reckon Epic will do it right.
I'm excited too as such I have stoped watching any vids etc ... :D
I do hope they get it right but they messed up Gears of War and so I think it doesn't bode well ...
The thread on their forums asking about correct widescreen was locked ... :(
http://forums.epicgames.com/showthread.php?t=576029

I know people say GoW plays OK on the 360 but if it stays vert- on the PC TH will be unplayable.
Apple
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Apple »

Man, Gears of War and UT3 in TH2go..... :shock:

Yeah the thread did get locked, but I'm hoping it was just some stupid mod that has no idea.
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by dopefish »

:?:
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infernus
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by infernus »

Shrug, CS:S allows proper widescreen, but I guess everyone's just too lazy.

I'm gonna start wearing goggles that block my peripheral vision, so I can level the playing field for crooks. They're always wearing those ski masks right?
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dopefish
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by dopefish »

:?:
Widescreen Fixer - https://www.widescreenfixer.org/

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Apple
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Apple »

Hey dopefish could you get some 4:3 shots up aswell?

The game is pretty cool, but I was playing it in 16:9 and it did feel a little zoomed like bioshock.
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dopefish
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by dopefish »

:?:
Widescreen Fixer - https://www.widescreenfixer.org/

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dopefish
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by dopefish »

:?:
Widescreen Fixer - https://www.widescreenfixer.org/

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Apple
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Medal of Honor: Airbourne PC & 360, Widescreen?

Post by Apple »

Yeah, I dunno though.. they are only 2d images getting stretched. Everything else is fine... I guess we have to wait and see what EA says or something.

I still think Vert- is wrong and shouldn't be used in any case.
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