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Bioshock: artistic vision - or not as the case may be

Posted: 20 Aug 2007, 22:06
by Paddy the Wak
Awwwww pants guys ...



Yep ... the FOV is the same width whatever your screen ... so widescreen users are missing the top and bottom of the view (the red bit).

There are no FOV settings in the user.ini ... if you add them they are ignored ...

::TrueWS and :WWTH2Go

Please post your displeasure in this thread over at the 2K forums ...
Please make your posts civil ...

http://forums.2kgames.com/forums/showthread.php?p=113784#post113784


Admin Update:
Racer_S has posted a fix for the WS issue. (Download here.) Jump to this post in this topic to see that piece of the conversation. Please hit the Digg to help people find out about the fix: http://digg.com/pc_games/Racer_S_and_the_Widescreen_Gaming_Forum_provide_WS_hack_for_Bioshock

Bioshock: artistic vision - or not as the case may be

Posted: 20 Aug 2007, 22:25
by Ryom
Noooooo! I'm going to be missing even more since my display is 16:9! How can you mess up widescreen on a game that launches on the xbox360? Don't they have to properly support widescreen to get released? :(

Bleh and bleh.

Bioshock: artistic vision - or not as the case may be

Posted: 20 Aug 2007, 22:34
by Paddy the Wak
"Games for Windows" requires widescreen ... but they think widescreen means widescreen resolutions ... :roll:

Bioshock: artistic vision - or not as the case may be

Posted: 20 Aug 2007, 22:41
by BlueMak
If this is confirmed on the release version of the game, if I get the game I will go for the 360 version. Looks like 2K Boston should be renamed to Noobs Boston.

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 00:08
by JohnnyWakko
%$&^#@!!!! :evil:

That is just a pathetic attempt to support widescreen. Very dissapointing.

Lads, is there a way we can "amend" the game to get the proper FOV?

I feel even sorrier for TH2G users.

EDIT: I feel like going over to the Bioshock forums and giving them an earfull, but I doubt this would be affective. Is there a "Policy Procedure" for WSGF to lodge thier concern with a game designer/dev? Do we have someone that can represent the people around here? Kinda like a standard opertaing procedure for expressing our views as a campaigning body, not just a bunch of individuals having thier whinge?

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 00:19
by Destroy
Damn nation this pisses me off, stupid idiot game makers must have their heads up their arse!!!

Way to ruin a good game.

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 00:20
by BlueMak
Well, if we don't, we should.

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 00:29
by Paddy the Wak
Please post your displeasure in this thread over at the 2K forums ...
Please make your posts civil ...

http://forums.2kgames.com/forums/showthread.php?p=113784#post113784

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 00:47
by Abram
So it that the demo or full version?

If it's the demo I'll hold out a little hope that it'll be fixed in the full version.

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 00:53
by Paddy the Wak
Demo ... but please tell 2K (link above) that you would like TRUE widescreen ... the more that tell em the more chance we have of it being fixed in a Patch.

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 01:00
by Abram
whoops

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 01:05
by Paddy the Wak
Didn't you just ask that about 10 mins ago ? ... and didn't I just answer it ?

:mrgreen:

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 01:08
by Gabbo
Hmmm... I registered at 2k but it still says I have insufficient rights to post in any threads.

Oh well...

That's pretty weak, but it looks like the 360 has the same FOV as the PC's widescreen. (correct me if I'm wrong).

I'm off to find a fast download for the demo.

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 01:28
by JohnnyWakko
Hmmm... I registered at 2k but it still says I have insufficient rights to post in any threads.

Oh well...

That's pretty weak, but it looks like the 360 has the same FOV as the PC's widescreen. (correct me if I'm wrong).

I'm off to find a fast download for the demo.

I just registered and could post a reply in the Paddy thread.

EDIT: I think it is important to set ourselves aside from the usual "Game whingers" by telling them that it is a good game, cause you gotta admit it is, so why not let them know? We should establish that we only have a problem with the widescreen matter and not let them assume that we think the game is good, apart from that one bit. If we don't what makes us differenct from all the other people who want to whinge about every little detail about the game? At least was can come across as a reasonable bunch. Might help. What do you think?

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 01:36
by sixshot
If this is confirmed on the release version of the game, if I get the game I will go for the 360 version. Looks like 2K Boston should be renamed to Noobs Boston.

They should have kept their original name -- Irrational Games. After all, they ARE irrational in their thinking. ;P

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 02:11
by JetSonic
So what, we missing the top and bottom of a SCREENSHOT.... here is a solution. Move your mouse and look up or down and you won't miss anything...ROFL

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 02:21
by Destroy
I also just signed up to post my displeasure.

Any that read this, please post at Paddys link on how you feel about this issue or it may not get fixed.

http://forums.2kgames.com/forums/showthread.php?p=113784#post113784

It boggles my mind how they can mess up on this fundamental issue.

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 02:43
by JohnnyWakko
Well I just posted again, going with the rational sensible angle. Hope it helps.

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 03:04
by Ryom
So what, we missing the top and bottom of a SCREENSHOT.... here is a solution. Move your mouse and look up or down and you won't miss anything...ROFL


The point of proper widescreen support is so that you see more than a 4:3 display... with their method if widescreen you see less of the game!

It's a hack, unforgivable when ALL new displays for the past few years have been widescreen. I can run Quake3 unmodified (released in 1999) properly in widescreen, why can't games released almost a decade later support widescreen properly?

Bioshock: artistic vision - or not as the case may be

Posted: 21 Aug 2007, 03:55
by Gitaroo
now this makes me worry, doest the pc version atleast support 1360X768?