Enemy Territory - QUAKE Wars ... TripleHead

Discussions about getting games to run in a Multi-Mon setup.
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Paddy the Wak
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Paddy the Wak »

Find the ... etqwconfig.cfg ... in (Vista) ... C:UsersUser NameDocumentsEnemy Territory Quake Wars Public Betabase ... open it with WordPad

Change these lines ... to ...

seta r_customAspectRatioV "1"

seta r_customAspectRatioH "4"

seta r_aspectRatio "-1"

seta r_customHeight "1024"

seta r_customWidth "3840"

seta r_mode "-1"























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g00seberry
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Enemy Territory - QUAKE Wars ... TripleHead

Post by g00seberry »

Wow, great that it's all good n proper....

But what awful, AWFUL graphics. Megatexture my arse.
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skeeder
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Enemy Territory - QUAKE Wars ... TripleHead

Post by skeeder »

demos never come with high end textures.

Reason #1 is download size...and reason #2, why put all the whistles on a non-finished product?
Apple
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Apple »

Wow, great that it's all good n proper....

But what awful, AWFUL graphics. Megatexture my arse.


Its just the beta.. I'm sure it will be improved.

It seems the game isn't designed for triplehead. Notice how the tree's and mountains aren't rendered properly at the sides. Your not supposed to see them like that I'm sure... They go like that when not in view on a normal setup with one monitor but with triplehead you see it.
Although the tree's dont really look great anyway....

:WWTH2Go
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Paddy the Wak
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Paddy the Wak »

Sorry guys ... I think that is as good as it gets ... those screenshots were with everything at MAX ...
Here is one with everything at MIN ...




It seems the game isn't designed for triplehead. Notice how the tree's and mountains aren't rendered properly at the sides. Your not supposed to see them like that I'm sure... They go like that when not in view on a normal setup with one monitor but with triplehead you see it.
Although the tree's dont really look great anyway....
Actually I think it all looks good in TH ... and the sidescreen distortion is normal for TH ...
http://www.widescreengamingforum.com/node/7185

Also ... in game it doesn't seem half as bad as it is in the screenshots ... that goes for textures etc. on MAX and the distortion ... I also think the trees aren't so bad either ... :? ... :lol: ... are my standards dropping ... ? ... :lol:

The mega textures do help the distant land look fine ... no tiling ... it kinda tricks the eye and looks very good.
Apple
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Apple »

Its not the distortion, I know thats normal and doesn't bother me at all. Its how the tree's look like flat 2d sprites on the sides in some of the screenshots.

I do think the graphics over all are pretty good though, and the full game will most likely be awesome!
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Paddy the Wak
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Paddy the Wak »

Oh yeah it is odd how the trees on the sidescreens look like that ...
I think it is just the way the trees go as they go further into the distance ... and the sidescreens tend to kinda magnify things sometimes.

Being on the sidescreens it isn't too much of a problem as those sidescreens are just for adding to the immersion your too busy concentrating on the center screen ... I hadn't really noticed them until you pointed it out.
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g00seberry
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Enemy Territory - QUAKE Wars ... TripleHead

Post by g00seberry »

demos never come with high end textures.

Reason #1 is download size...and reason #2, why put all the whistles on a non-finished product?


I'd put money on the released product looking IDENTICAL. They won't be making graphical changes at this stage.

Textures may look good in the distance, but when they look useless close up, what's the point? I guess i should reserve judgement till i actually play it though, jumping to conclusions based on screenshots atm.

How about a high-res fraps Paddy? :)
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ajg
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Enemy Territory - QUAKE Wars ... TripleHead

Post by ajg »

Not very pretty is it. Think BF looks better than this
HomerJR
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Enemy Territory - QUAKE Wars ... TripleHead

Post by HomerJR »

Not very pretty is it. Think BF looks better than this


Nope. I know it's subjective with how things "look" but having played both engines now I give the ET:QW the nod over the ageing BF2 engine.

And thanks Paddy for the TH settings! I downloaded the client last night and tried the game on the beta servers. It seems to play pretty well for a beta. No doubt they'll be problems, but then that's what testing is for.

With this being one of the first few DX10 enabled online battle games, hopefully it holds me until Crysis and UT3 come out.
Violent Ken
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Violent Ken »

AWESOME!! so when is it over? when should i order the dx10 pc?! :D :D :D
Valken
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Valken »

Paddy,

Do you mind giving us some FPS numbers in triple head? Both at max and min graphics? I just ordered a 8800 640 GTS and wonder if that will be enough.

Looks great to me! Can't want for UT3 and Crysis by the end of the year!
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Paddy the Wak
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Paddy the Wak »

There are frame rates displayed in the top right corner ... of the screenshots.
fps varied quite a bit ... and were a bit strange ... some times up ... some times down ... :?
If you look the fps were the same on max and min settings ... :? ... :shock: ... :lol:

Since I took the screenshots I have found this for tweaking the fps ... http://community.enemyterritory.com/forums/showthread.php?t=2042
H0Ju
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Enemy Territory - QUAKE Wars ... TripleHead

Post by H0Ju »

There are frame rates displayed in the top right corner ... of the screenshots.
fps varied quite a bit ... and were a bit strange ... some times up ... some times down ... :?
If you look the fps were the same on max and min settings ... :? ... :shock: ... :lol:

Since I took the screenshots I have found this for tweaking the fps ... http://community.enemyterritory.com/forums/showthread.php?t=2042


My ETQW client refuses to start if I have FRAPS running, so I can only say that at 3840x1024 with full detail on it runs as smooth as silk. I don't pretend to have a normal computer though, so take that for what it's worth.

A great "battlefield" game for TH2G!

But when at the 3840 res, the scope view for the Covert Ops or Rocket Launcher dude are really squished to the point of unplayable. Not too troublesome for the RL as you just wait to get lock and it doesn't matter if you can see them right or not. But for the sniper it's useless and sort of a shame.

Also, ETQW supports the LCD screen on my G15 keyboard. Nothing really special as the same player stat info is on the HUD, but nice just the same.

cheers
starfighter
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Enemy Territory - QUAKE Wars ... TripleHead

Post by starfighter »

Let the Quake Wars begin !!!!!!!!!!!!!!!!!!!!!!!
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Paddy the Wak
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Paddy the Wak »

Beta Patch out ... now with bots ... http://www.fileplanet.com/178662/170000/fileinfo/Enemy-Territory:-Quake-Wars-Beta---Patch-#1
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Paddy the Wak
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Paddy the Wak »

Oh no ! ... after the patch I can't get TripleHead to work .... :(
Violent Ken
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Violent Ken »

soo. i installed and what does the patch even change? i was hoping for another map or more players :?
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Paddy the Wak
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Enemy Territory - QUAKE Wars ... TripleHead

Post by Paddy the Wak »

===============================
ENEMY TERRITORY: QUAKE WARS(TM)
PUBLIC BETA README
Last updated 6-25-2007
===============================

----------------
Patch vers 1.1
----------------

CHANGE LIST
- Improved prediction
- Memory leak fixes (mostly for servers)
- Bots activated
- Server browser fixes
- Punkbuster activated
- Fixes for various compatibility issues
:wink:
JohnnyWakko
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Enemy Territory - QUAKE Wars ... TripleHead

Post by JohnnyWakko »

Does this mean I need Vista to play Quake Wars? What about UT3? I thought both of these were DX9.
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
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