Double Agent Anti-Aliasing - Fix, but what about widescreen?
Posted: 09 Nov 2006, 18:52
Well, the recently released 1.01 patch fixed the anti-aliasing problem (Inexistence?) of Anti-Aliasing in SC4.
However, I can't, for the life of me, get it to work in a custom rez... I turn it on in the menu, save the settings (Which reverts back to 1280x). It works fine.
Then I exit the game, go into the ini to change the rez to 1680x1050, and when I load up the game the AA is gone... hmmm.
Anyone has any insights on this?
EDIT : I forgot to mention, there is a FSAA setting in the .ini, but when changed to anything but 0 the game crashes on startup and reboots my computer.
However, I can't, for the life of me, get it to work in a custom rez... I turn it on in the menu, save the settings (Which reverts back to 1280x). It works fine.
Then I exit the game, go into the ini to change the rez to 1680x1050, and when I load up the game the AA is gone... hmmm.
Anyone has any insights on this?
EDIT : I forgot to mention, there is a FSAA setting in the .ini, but when changed to anything but 0 the game crashes on startup and reboots my computer.