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Homeworld 2
Posted: 20 Jul 2006, 22:19
by X-Warrior
Widescreen Grade: BUltra-Widescreen Grade: IncompleteMulti-monitor Grade: C4k Grade: IncompleteRead Full Detailed Report - Homeworld 2Homeworld 2 is the 2nd game in the Series by Relic & Sierra. The Homeworld series is a Scf-Fi space-based RTS. It was (and largely still is) unique in it's integration of easy-to-navigate 3D battles.
Homeworld 2: Detailed Report
Posted: 20 Jul 2006, 23:30
by The_cranky_hermit
And now the commentary:
==Singleplayer anomalies==
Can you show comparison screenshots of stretching 2D elements (other than the HUD) here?
==Grading==
The grade is C+, due to the somewhat obscure solution. It would potentially be a B if the solution were native.
Minor unresolved issues:
What you described is a bug, not an unresolved issue. An unresolved issue is a portion of the report that you are not 100% sure about.
Homeworld 2: Detailed Report
Posted: 21 Jul 2006, 00:29
by CodE-E
Because most of the interface elements are fairly plain and square in shape, I wasn't really bothered by it being streched. In fact, I didn't even notice it when I played. So the widescreen support may not be technically great, but it's good in practice, imho.
Homeworld 2: Detailed Report
Posted: 21 Jul 2006, 18:59
by X-Warrior
And now the commentary:
==Singleplayer anomalies==
Can you show comparison screenshots of stretching 2D elements (other than the HUD) here?
Done.
==Grading==
The grade is C+, due to the somewhat obscure solution. It would potentially be a B if the solution were native.
Actually, Homeworld 2 was already filled in in your rubrick, and got full score for native support. Should this be lowered then ? If yes, how much ?
Minor unresolved issues:
What you described is a bug, not an unresolved issue. An unresolved issue is a portion of the report that you are not 100% sure about.
Removed. Images used for menu stretch example ;)
Because most of the interface elements are fairly plain and square in shape, I wasn't really bothered by it being streched. In fact, I didn't even notice it when I played. So the widescreen support may not be technically great, but it's good in practice, imho.
Indeed... I've been thinking about the system that's used around here concerning widescreen scores and it's quite unforgiving. There is really nothing detrimental in this game, and it plays perfect in any resolution, yet it only gets a C+... Agreed it shouldn't be certified because there are some
minor issues, but C+ is rather low.
Homeworld 2: Detailed Report
Posted: 21 Jul 2006, 19:41
by The_cranky_hermit
Update: I've found a better
solution for enabling widescreen. If you can update your report to use this solution, the calculated grade becomes a B-, with a potential grade of B. Minor unresolved issues would just be the untested resolutions.
Homeworld 2: Detailed Report
Posted: 22 Jul 2006, 09:41
by X-Warrior
I noticed your post :)
Nice, I'll be using that from now on I think.
I hope you don't mind the quote in the original post :)
Updated.
Homeworld 2: Detailed Report
Posted: 23 Jul 2006, 05:03
by Nabil
The command line solution is so much easier and simpler than your supposedly "better" solution for the average person...
Homeworld 2: Detailed Report
Posted: 23 Jul 2006, 06:25
by The_cranky_hermit
The only solution that could be described as easy and simple for the "average" user would be enabling widescreen via the options screen. But to a widescreen gaming veteran, editing config files is second nature, while command line solutions are unusual and a little awkward. Plus, once you edit the config file, you can just launch the game by doubleclicking the executable. You don't have to keep launching the game via command line or have to use a special shortcut.
Homeworld 2: Detailed Report
Posted: 24 Jul 2006, 13:49
by X-Warrior
The only solution that could be described as easy and simple for the "average" user would be enabling widescreen via the options screen. But to a widescreen gaming veteran, editing config files is second nature, while command line solutions are unusual and a little awkward. Plus, once you edit the config file, you can just launch the game by doubleclicking the executable. You don't have to keep launching the game via command line or have to use a special shortcut.
Yep, though I simply edited the shortcut on my desktop to include the correct resolutions.
And the command line solution was ideal for taking all those different resolution screenshots ;)
But I have to agree with The_cranky_hermit, once you got stuff up and running, the cfg file is the best solution, as it's more permanent.
Homeworld 2: Detailed Report
Posted: 25 Jul 2006, 15:08
by Nabil
Yes I agree, I was just saying for the average dude it's much simpler to just right click the shortcut and add a few words...
Homeworld 2: Detailed Report
Posted: 11 Aug 2006, 06:09
by DrPhunk
I've tested at 1920 x 1200 and it works perfectly!
Really a gorgeous game...
Homeworld 2: Detailed Report
Posted: 11 Aug 2006, 06:31
by The_cranky_hermit
Now we just need someone to test 1920x1080, and this gets upgraded to a B.
Homeworld 2: Detailed Report
Posted: 21 May 2009, 23:55
by LeeNux
tested 1920x1080 on my hdtv, works just fine
Homeworld 2: Detailed Report
Posted: 22 May 2009, 01:42
by The_cranky_hermit
==Grading==
Calculated grade: B-
Potential grade: B
Minor outstanding DR omissions:
Need Faux-TH comparison.
Cranky's coverage estimate: 99.5%
Re: Homeworld 2: Detailed Report
Posted: 31 Dec 2009, 20:35
by Skid
I'm trying to see if I can't get this working in TH, and I found that you got your command line switches are wrong, its -w not -v, the game works with height and width not horizontal and vertical.
I can't push the width past 4090, putting it any higher then that makes the game only render in 1 pixal width, however since the game runs in sudo fullscreen mode it will still display at the screens native resolution, ie you can go 4080x1050 over 2 and a bit monitors. I'll get some screenshots in a bit.
Correction, it work in sudo fullscreen mode in none preset resolutions, otherwise it goes to normal fullscreen mode. 4080x768 worked but you couldn't see any objects unless you viewed them one of a few angles, I couldn't find anyway to fix this, there is a similar thing in all the other resolutions as well but its no where near as bad.
1680x1050
3840x960
4080x1050

I decided to reinstall an old
Posted: 21 Jun 2012, 10:45
by 3lfk1ng
I decided to reinstall an old favorite on my current computer while I wait for the next Guild Wars 2 BETA weekend event.
Anyway, for those interested. This is the only way to get a
legit copy of Homeworld 2 to function on a Windows 7 64-bit machine:
Big cursor issue?
add "-hardwarecursor" to .exe
Camera issues?
Turn on Vsync
Game not loading after double-clicking on the .exe?
Download the German .exe file
Seeing lots of wacky colorful triangles?
Add "-noVBO" to .exe
Cannot see ships at 5760x1080+ resolutions?
I can't either, I'll let you know when I find a fix. So far it seems to be ATI driver related. The game works fine at 1920x1080 though.