Just curious guys - for those of you running diplays with a native resolution of 1920x1200, what resolution do you run your RTS games in? How do they look when they are scaled?
I tried running a few RTS games at a (hacked) resolution of 1920x1200, and it just doesn't work - too much on screen lag, especially with all those units moving around.
Edit: I also thought this might be a good question to get some input on, as much of the focus on widescreen gaming has revolved around FPS titles.
Your RTS resolutions of choice?
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