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Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 12 Apr 2006, 14:06
by Unicron
Hi guys im new here, hello to everyone though! :)

Just wondered if anyone had any luck getting Indiana Jones & The Emperors Tomb working in widescreen preferably 1280x768?

While im asking Indiana Jones & The Infernal Machine as well!

Thanks,

Glen.

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 12 Apr 2006, 14:49
by bsp
off-topic:
indiana jones & the fate of atlantis :mrgreen:

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 17 Apr 2006, 10:41
by Unicron
BUMP BUMP come on some one must know!

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 05 Mar 2007, 01:31
by Chepito
Anyone?

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 18 Jun 2007, 22:46
by gcabiat
Same here, cant set the game to 1680x1050, tried modifyig the .cfg file which shows thr res after you start a game, but it will set it back to 640x480.
Anyone know how?

Thanks...

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 24 Jul 2008, 02:17
by Lucas80 Jodokast
yeah i just dug this one up the other day and would love to see it in 1360x768

i loaded up "Indy & The Infernal Machine" a few weeks ago and it supports widescreen resolutions natively (the health circle looked abit out of line because some bits of the HUD stretched while others didnt) looked so amazing for such an old game though, always had trouble running it on newer machines but some random dude figured out that if you run "Windows Media Player" in the background the game works fine lol with XP anyway

PS Indy & Fate of Atlantis is already in widescreen if memory serves me correctly, alot if not most old DOS games are widescreen

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 24 Jul 2008, 04:48
by skipclarke
Can you post comparison screen shots?

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 24 Jul 2008, 06:35
by Lucas80 Jodokast
i got some screenshots but i dont have an image hosting thing atm

just played it then and it seems the top & bottom is cut but this doesnt affect the game play at all, although it does cut the bottom off the icons in the menu but you can still read what option you are selecting

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 24 Jul 2008, 23:43
by Lucas80 Jodokast
ok here are the pictures for anyone who is interested. id be glad to do a Detailed Report but im not sure how to go about that :?

1024x768 (4:3)


1360x768 (16:9)


Below is the in-game menu, something you really only use when you need to quit the game as there are shortcut keys to your inventory, but even if you prefer to use the menu, the -Vert doesnt affect your ability to identify your selection.

1024x768 (4:3)


1360x768 (16:9)

notice how the health circle on the bottom left has gone funny


to make the change simply select the resolution you want from the in game "Display Setting"

i could only test up to 1360x768 but here are the resolutions the game had in its list

640x480 1024x768 1280x1024 1920x1200
720x480 1152x864 1360x768 1920x1440
720x576 1280x720 1440x900 2048x1536
800x600 1280x768 1600x1200
848x480 1280x800 1680x1050
960x600 1280x960 1920x1080

to play the game you will need to get update 1.2 easy to find with google
close all background tasks and again run "Windows Media Player" and leave it running while you play (fixes a few glitches)

another thing i have noticed is for some reason the game resets the color mode back to 16bit everytime you quit, so you have to change it back to 32bit everytime you load the game, it is a pain

Bumpity bump

Posted: 07 Dec 2008, 23:43
by WJC
Hey folks, I just dragged Indiana & the Emperor's Tomb out of the closet and wanted to rig up a 720 x 1280 widescreen viewing, as did the original poster. I've tried the same things he tried, including turning "fullscreen" on and off, setting the resolution in the same file he did, and I tried the hex editor program, which is pretty cool. Unfortunately I couldn't find a resolution control line in any of the other config files, besides what I tried that didn't work.

I'm guessing that no one ever found a solution for this, since the game isn't previewed with the other modifiable games. I suppose the proprietary Buffy game engine is to blame here. Is there a solution I'm missing?

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 21 Apr 2009, 08:18
by Lucas80 Jodokast
no yey anyway :(

Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 21 Apr 2009, 09:45
by StingingVelvet
It's weird you bumped this today.

I recently loaded the game onto my PC because news of the coming Wii game got me wanting to play it again. Today is the first day I played it.

I'm not going to be any help though... as you say, the game loads in 640x480 if you alter the config file, even if you make it read-only. Unless someone who can actually hack the endine feels like doing so, you are likely out of luck.

I play the game in 4:3 at 1600x1200, as I do every game with no real widescreen solution. It looks pretty dang good if you super-sample it thrugh nHancer, I must say... much better than the new Wii game looks, sadly.

Re: Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 10 Jan 2016, 00:33
by Lucas80 Jodokast
I loaded this up recently & its still the best Indiana Jones action game around, such a shame no one has figured out how to get custom resolutions to work yet

I have seen some games able to have custom resolutions through CheatEngine I wonder if it would be possible to do a similar thing with this The Emperor's Tomb
http://cheatengine.org/

Re: Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 08 Mar 2017, 15:25
by SpikedSouls
...sorry to maybe have to necro this thread...

got Emperor's Tomb on gog some time back... (got an UWS a few weeks ago)... remembered my WSGF membership, found no answers... got to digging myself...

what I found so far: the resolution "calls" are done in plain digits (aka the exe calls straight for 1024 or 1280... no hex necessary here...) the calls get redirected to R_D3D.dll

this is where I need help, I can't find the corresponding calls in said dll file... nor in any other dll file... I suspect that the resolution are hardcoded in one of those... just can't find it... help, please...

what I did find out was that the vertical FoV seems to be almost arbitrary, as the vertical resolution can be any number imaginable... if it is set higher than in the game options it leads to a vastly higher vertical fov... which is utterly useless though... as is this position in the exe file 0xBB4A4 (Adress) - [80] [02] 00 00 [E0] [01] ( [640] x [480] ) (Position 767140)
any entries are ignored, the same as changes to the var.cfg...

If this is just me being annoying and absolutely unhelpful, necroing this thread please ignore...

otherwise, I hope there is still some hope for this game...

have a nice day, folks...

Re: Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 08 Mar 2017, 22:19
by jackfuste
Image
Missed some files. So now it should work properly:

Re: Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 08 Mar 2017, 22:35
by SpikedSouls
jackfuste wrote:Image


you son of a gun... :twothumb:

and btw... how? :rockout:

Re: Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 10 Mar 2017, 00:28
by Radio Raheem
jackfuste wrote:Image
Missed some files. So now it should work properly:


Thanks so much for this! I had to sign up just to say thankyou, you legend! :twothumb:

Re: Indiana Jones & The Emperors Tomb + Widescreen?

Posted: 28 May 2017, 01:01
by UberNeuman
jackfuste - Bravo! Well done, sir! Like the Lost Ark, you've found that which was thought to not exist - widescreen for this game.

Just signed up to say thank you, sir! Thank you!