Elder Scrolls IV: Oblivion Spec announced.

General discussions about PC games/gaming.
Killik121
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Elder Scrolls IV: Oblivion Spec announced.

Post by Killik121 »

http://elderscrolls.com/games/oblivion_faq.htm

Well, I hope mine is good enough....

Recommended:

* 3 Ghz Intel Pentium 4 or equivalent processor
* 1 GB System RAM
* ATI X800 series, Nvidia GeForce 6800 series, or higher video card

Minimum System Requirements:

* Windows XP
* 512MB System RAM
* 2 Ghz Intel Pentium 4 or equivalent processor
* 128MB Direct3D compatible video card
* and DirectX 9.0 compatible driver;
* 8x DVD-ROM drive
* 4.6 GB free hard disk space
* DirectX 9.0c (included)
* DirectX 8.1 compatible sound card
* Keyboard, Mouse


I hope I'll be able to play at 1920x1200, that res looks awesome on my monitor.
BongoTrumman
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Elder Scrolls IV: Oblivion Spec announced.

Post by BongoTrumman »

Can´t wait for this game.
ctrlsteef
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Elder Scrolls IV: Oblivion Spec announced.

Post by ctrlsteef »

My specs are exactly the recommended ones so i hope that should be sufficiant.
Allthough i really don't trust the specs they put on the box.
NikolaX
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Joined: 01 Feb 2006, 12:50

Elder Scrolls IV: Oblivion Spec announced.

Post by NikolaX »

Did they confirmed WS support on pc version ?
And which resolutions will be ?
Komoto
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Elder Scrolls IV: Oblivion Spec announced.

Post by Komoto »

That game is going to bring my rig to it's knees. Well, I could run it easily, but I like the chrome!
PCMusicGuy
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Joined: 20 Dec 2005, 16:36

Elder Scrolls IV: Oblivion Spec announced.

Post by PCMusicGuy »

I am also eagerly awaiting this game. They have removed the original shadow system as shown in the first E3 video and replaced it with a lesser system because there is no way current hardware could run without any slowdowns. It's kind of disappointing but I'm sure it's for the best.

And a note on WS:

A dev said that any resolution your video card and monitor supports, the game would also support.
BongoTrumman
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Elder Scrolls IV: Oblivion Spec announced.

Post by BongoTrumman »

And a note on WS:

A dev said that any resolution your video card and monitor supports, the game would also support.


Now that is great news.
Killik121
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Joined: 22 Jan 2006, 09:02

Elder Scrolls IV: Oblivion Spec announced.

Post by Killik121 »

I am also eagerly awaiting this game. They have removed the original shadow system as shown in the first E3 video and replaced it with a lesser system because there is no way current hardware could run without any slowdowns. It's kind of disappointing but I'm sure it's for the best.

And a note on WS:

A dev said that any resolution your video card and monitor supports, the game would also support.


The game still looks hella sweet. The shadow system on the ribcages and stuff are still there, and all that stuff, right?
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Paddy the Wak
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Elder Scrolls IV: Oblivion Spec announced.

Post by Paddy the Wak »

It does look good ... I can't wait ... 8)
I think my system should be good enough ... but sometimes the specified Recommended or the Minimum System Requirements are not quite what they should be ... :shock:
Killik121
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Elder Scrolls IV: Oblivion Spec announced.

Post by Killik121 »

I trust Bethesda
PCMusicGuy
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Elder Scrolls IV: Oblivion Spec announced.

Post by PCMusicGuy »



The game still looks hella sweet. The shadow system on the ribcages and stuff are still there, and all that stuff, right?


Unfortunately, the shadow system used to make that ribcage cast those sweet shadows is gone. From my understanding no objects except for the player character and tress will cast shadows.
Killik121
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Joined: 22 Jan 2006, 09:02

Elder Scrolls IV: Oblivion Spec announced.

Post by Killik121 »

There should atleast be an option to turn that on....for those people who's system may be able to handle it.....

Does the 360 version use it?
PCMusicGuy
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Elder Scrolls IV: Oblivion Spec announced.

Post by PCMusicGuy »

There will be no option to turn it on (not in the menu or in the .ini file). The entire shadow system as seen in the first E3 video has been completely removed from the game in both the XBox 360 and PC versions. Don't even get me started on the water. :(
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Paddy the Wak
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Elder Scrolls IV: Oblivion Spec announced.

Post by Paddy the Wak »

Oh no ... it's beginning to sould like only half a game ... :( :shock: :(
ctrlsteef
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Elder Scrolls IV: Oblivion Spec announced.

Post by ctrlsteef »

Whay would they do that?
Is it because they couldn't integrate it or because they just think nobody will be able to run that.
If the last than they are pretty stupid. :evil:
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Paradigm Shifter
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Elder Scrolls IV: Oblivion Spec announced.

Post by Paradigm Shifter »

To be fair, Morrowind pushed systems to their limit long after it was released... I wouldn't be surprised if Oblivion does the same. ES3's min spec was P3 500 or something, I think... and it used to bring my 1.2GHz Thunderbird/GeForce3Ti500 to it's knees if you turned up the draw distance...

I want all the effects, I admit. I hope they add them in a patch again...
PCMusicGuy
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Elder Scrolls IV: Oblivion Spec announced.

Post by PCMusicGuy »

The reason Morrowind "pushed limits" is that it was poorly scripted. Even playing on a modern day computer it can still lag in certain areas. As it stands the game is highly CPU bound. It may have had to do a lot with the NetImmerse engine that was used.

For Oblivion, I seriously doubt they will be able to provide a patch that will add the shadow system back. That doesn't stop me from hoping they try do it though. Time will tell guess.

I've heard excuses that because of the Havoc physics the shadows had to be removed for performance reasons. If you would set off a fireball in a house all of the items hit would go flying and each one of those had to cast it's own dynamic shadow. That's just what I've heard so I am not sure about that. Even without the shadows, I don't think this game will run well at 1920 X 1200 with settings on high and additional eye candy on even the most stout rig.
exus
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Elder Scrolls IV: Oblivion Spec announced.

Post by exus »

I've never been exactly at the recommended specs before. :(

This game is gonna make my rig hurt when it tries to run it :p
IIDX
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Elder Scrolls IV: Oblivion Spec announced.

Post by IIDX »

This makes me think I'm going to get the game for 360 instead of PC.

I want mods and whatnot, but when I get my 2405fpw my comp just won't be able to handle the games at the high resolutions like it can now (2.8ghz p4, 2 gigs pc3200, x800xt)

They also said in an interview somewhere that the 360 version will run and look the same as a top pc when you play it on an HDTV.
Tin
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Elder Scrolls IV: Oblivion Spec announced.

Post by Tin »

That game is going to bring my rig to it's knees. Well, I could run it easily, but I like the chrome!


heh, ditto, your specs are ~10-15% faster than mine, but i'll still see what i can run...

Running around town with 12 fps! WOOH!
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