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Chronicles Of Riddick in widescreen

Posted: 12 Dec 2004, 16:27
by GodFather
Does anyone know if The Chronicles Of Riddick PC game support widescreen? Thanks..

Chronicles Of Riddick in widescreen

Posted: 12 Dec 2004, 20:06
by nnsysdev
Yes... very much so... all my widescreen resolutions were there out of the box. Unfortunately it runs slower than other games so i could not run my native resolution of 1920x1200. I settled on 1600x900 which is a 16:9 resolution. Since that looked a little stretched i messed with there aspect ratio settings and even though they did not have a 16:9 -> 16:10 they had a 4:3 -> 5:4 which had an effect which appeared pretty close.

This one is out-of the box! Hope your native/favorite res can keep up with it.

Chronicles Of Riddick in widescreen

Posted: 12 Dec 2004, 20:46
by GodFather
Thats awesome!! Im going to pick up a copy today! This should run well in 1920X1200 on my rig, looking forward to playing it!!

Chronicles Of Riddick in widescreen

Posted: 12 Dec 2004, 23:19
by nnsysdev
Well i can play doom3 and half life 2 fine at 1920x1200 but this runs alot slower than those two though. Hopefully your results differ but i think the doom-esque normal mapping (lighting) takes a hit on the fps.

Chronicles Of Riddick in widescreen

Posted: 29 Dec 2004, 22:33
by MikeTwain
Good to hear this. I just picked this up today and can't wait to play it on my Dell 2005fpw.

:D

Chronicles Of Riddick in widescreen

Posted: 04 Jan 2005, 20:03
by MikeTwain
I was stunned at the number of widescreen/aspect ratio settings in Riddick.

I wasn't even sure what most of them were. I'm guessing that if you set your 16:10 monitor to a 16:9 mode and you want it to look better you select the 16:9 -> 16:10 option and it stretches it a bit?

[EDIT: Missed that this was not actually an option. Same idea though right?]

Chronicles Of Riddick in widescreen

Posted: 04 Jan 2005, 20:15
by Mustang66
For those having performance issues with Riddick, I initially also had them. I'm running it at 1680x1050 on a Dell 2005FPW with a Nvidia 6800 GT. When I first tried it, it was very choppy right from the opening movie. I went into the video options and lowered the Shader option from 2.0+ to 2.0. That made a world of difference.

The only problem I have now is some occasional seams in the player models but it's not a big deal.

Chronicles Of Riddick in widescreen

Posted: 04 Jan 2005, 21:18
by MikeTwain
I found the same exact thing although I have the baseline 6800. As soon as I turned the shader to 2.0 things were very fluid. I was then able to pump up some of the other settings.

The only things in Riddick that didn't look good to me were the lighting and particle effects in the air ducts after this. Everything else looked superb.

Chronicles Of Riddick in widescreen

Posted: 05 Jan 2005, 00:31
by nnsysdev
Wow i just assumed it was the lighting... changing it to 2.0 i can run 1920x1200 very smooth. Thanks for the info.

Chronicles Of Riddick in widescreen

Posted: 12 Jan 2005, 00:46
by Low Roller
Like the game so far.

I'm confused how I should set the aspect ratio. I'm playing on my HDTV running at 960x540. Should I set the aspect ratio to 'Normal' or try one of the '4:3-->16:9' settings or the like? These confuse me.

Here's a 4:3(960x720) res with the "Normal" aspect ratio setting.


Here's a 16:9(1280x720) res on the "Normal" setting:


And, finally, here's a 16:9 res on the "4:3--->16:9" setting:


What should I use for 16:9? If I leave the game set to "Normal" things tend to look right I think. "4:3--->16:9" looks squished horizontally.

The only way these settings make sense to me is if your trying to use a 4:3 res on a 16:9 monitor and have the monitor stretch the image. I've never seen this before.

Chronicles Of Riddick in widescreen

Posted: 12 Jan 2005, 01:19
by pipeline
Those options are probably only when the the aspect ratio of the res you chose differs from the aspect res of the display device, like if you tried running 1280x1024 on a 16:9 ... THEN you would choose that setting (4:3 -> 16:9) i think it adjusts aspect automatically... those are just corrections.

Chronicles Of Riddick in widescreen

Posted: 14 Aug 2005, 17:57
by deckard
So basically if you HAVE a 1920x1200 display and you set Riddick to that resolution, you would just use pixel aspect 'normal' right? All those crazy aspect options are for when you want to try and make a non-native resolution work on your display?

Chronicles Of Riddick in widescreen

Posted: 14 Aug 2005, 23:00
by Paradigm Shifter
Yeah. :)

For example, when using one of those widescreen plasma screens that run at 1024x768, with rectangular pixels, you'd use 4:3 -> 16:9.