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Re: Flawless Widescreen
Posted: 28 Apr 2014, 09:37
by uk_uk
I'm the only one here having that issue?

- flawless.jpg (321.34 KiB) Viewed 7289 times
Re: Flawless Widescreen
Posted: 28 Apr 2014, 20:51
by Revy
uk_uk wrote:I'm the only one here having that issue?
flawless.jpg
I had the same issue. Mine was solved by disabling my antivirus software and then running the update.
Cheers
Re: Flawless Widescreen
Posted: 29 Apr 2014, 12:04
by uk_uk
Nope... AV turned off, still that problem.
Re: Flawless Widescreen
Posted: 29 Apr 2014, 18:38
by Revy
uk_uk wrote:Nope... AV turned off, still that problem.
Hmm, well as a quick fix here are all the plugins:
https://dl.dropboxusercontent.com/u/464 ... lugins.zipJust copy the folders in to your FWS installation directory and restart FWS.
Cheers
Re: Flawless Widescreen
Posted: 29 Apr 2014, 20:37
by Mathue24
Hey there, i would like to ask if its possible to run Dark Souls 2 on 5:4 aspect ratio with Flawless Widescreen? i know that its not widescreen but i think that i could be possible since it works for every other Aspect Ratio
Re: Flawless Widescreen
Posted: 01 May 2014, 13:17
by RAMPAGE572
Anyone able to get an fov fix for Alone in the Dark 2008??
Flawless Widescreen KOTOR problems
Posted: 11 May 2014, 03:24
by Mr Wizzard
I have installed a full retail version of KOTOR i.e. a non steam version and I have tried everything to get to work with Flawless Widescreen,
but I still get this message
Last Error:
Could not find EnableResolutions injection point, Star Wars: KOTOR may have updated to a version that is no longer supported.
Try restarting Star Wars: KOTOR or selecting a different version and re-enable the fix.
Mr Wizard
Re: Flawless Widescreen
Posted: 27 May 2014, 20:34
by Wijkert
While playing the fourth episode of the wolf among us, I updated Flawless widescreen. Since then all the characters seem to be enveloped in huge black artifacts. Is it possible that the update is causing this problem?
EDIT: When I start the game without enabling the fix, there are no artifacts. When I disable the fix after it has already been enabled the artifacts stay. Is there any way to role back the update?
Re: Flawless Widescreen
Posted: 27 May 2014, 22:41
by Bogomips
Nooooooo!! There was an auto update today (27 May 2014) and now Skyrim has stopped working! The status windows does not get passed the "Configuring..." stage and Skyrim (Legendary Edition) does not start, the process gets stuck in a non responsive state. I'm using Steam and SKSE.
Please help!!!
Re: Flawless Widescreen
Posted: 28 May 2014, 02:38
by Mixelplix
it's saying the same thing on Dark Souls 2, stuck on configuring
Re: Flawless Widescreen
Posted: 28 May 2014, 07:19
by tonycubed2
Bogomips wrote:Nooooooo!! There was an auto update today (27 May 2014) and now Skyrim has stopped working! The status windows does not get passed the "Configuring..." stage and Skyrim (Legendary Edition) does not start, the process gets stuck in a non responsive state. I'm using Steam and SKSE.
Please help!!!
As of version 1.0.13 skyrim not working any more with it. Will run, but flawless widescreen is non operational.
Re: Flawless Widescreen
Posted: 28 May 2014, 07:50
by Skid
Dark Souls II is currently crashing with Flawless Widescreen open for me as well.
Re: Flawless Widescreen
Posted: 28 May 2014, 08:03
by HaYDeN
Yes I fucked up on the release of 1.0.13 - it was a required update to get Watch Dogs working which i released operating on about a total of 5 hours across several days sleep from a motel room away from home after performing a upgrade on some equipment in a maintenance window for work during the early hours of the morning, just spent another 4 hours traveling home.
It was a huge update with lots of code base changes [all mostly backend], was working but apparently I've overlooked something, looks like its a SWIG, LUA <-> C++ binding issue.
Don't panic - I'll fix it soon.
Re: Flawless Widescreen
Posted: 28 May 2014, 08:13
by kingcasper
thanks hayden for your time

Re: Flawless Widescreen
Posted: 28 May 2014, 09:25
by Skid
HaYDeN wrote:Yes I fucked up on the release of 1.0.13 - it was a required update to get Watch Dogs working which i released operating on about a total of 5 hours across several days sleep from a motel room away from home after performing a upgrade on some equipment in a maintenance window for work during the early hours of the morning, just spent another 4 hours traveling home.
It was a huge update with lots of code base changes [all mostly backend], was working but apparently I've overlooked something, looks like its a SWIG, LUA <-> C++ binding issue.
Don't panic - I'll fix it soon.
No worries take you time, we are just making sure your aware

Re: Flawless Widescreen
Posted: 28 May 2014, 09:30
by Wijkert
Skid wrote:No worries take you time, we are just making sure your aware

Same goes for me. Thanks for your time!
Re: Flawless Widescreen
Posted: 28 May 2014, 18:14
by Abram
Perhaps related? But Flawless stopped working for Black Ops for me, since the last Core update. It starts, runs, and fixes other games just fine, but seems to do nothing at all to Black Ops. I know it's an old game and there's not too much interest in it anymore..
Oops - should mention that the game wasn't updated. Though Steam was.. perhaps this has something to do with it. And WSF still works with the game..
Re: Flawless Widescreen
Posted: 28 May 2014, 19:57
by HaYDeN
Abram wrote:Perhaps related? But Flawless stopped working for Black Ops for me, since the last Core update. It starts, runs, and fixes other games just fine, but seems to do nothing at all to Black Ops. I know it's an old game and there's not too much interest in it anymore..
Oops - should mention that the game wasn't updated. Though Steam was.. perhaps this has something to do with it. And WSF still works with the game..
The last release was entirely screwed caused by my changing from SWIG 2.0.11 to 3.0.0 - they're new release appears a little broken... switching back to 2.0.11 solved the problem.
Releasing shortly...
Re: Flawless Widescreen
Posted: 28 May 2014, 20:37
by megzy
Just to let you know, your Website has just dropped. Also connections from my client are failing and cant grab the latest Repos. Not sure if this is part of the update but thought I would flag it.
Re: Flawless Widescreen
Posted: 28 May 2014, 22:02
by Wijkert
HaYDeN wrote:The last release was entirely screwed caused by my changing from SWIG 2.0.11 to 3.0.0 - they're new release appears a little broken... switching back to 2.0.11 solved the problem.
I can confirm that the roleback fixed the Wolf Among Us problem I talked about earlier. Thanks again for all the work you put in the last couple of days

Donation incoming.