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Re: Fallout 4

Posted: 11 Nov 2015, 04:50
by Funkengreuven
I game for a donation as well! I'll kick in an extra $50 for the cause! :onethumb: I've been playing in surround and you can kinda follow what's up, but some menus are just undoable. I've found you can use the PIP for inventory, but crafting is a joke. That's too bad as it seems to be a very important part of the game. I'm loving it so far! I never played the earlier versions of Fallout, so it's all new to me. Seems really good so far! I can only imagine how cool it would be to have everything line up correctly so you could focus on the gameplay & not on trying to figure out what they hell you're doing with inventory items & the like...

Re: Fallout 4

Posted: 11 Nov 2015, 05:45
by ekrboi
Unrelated... but has any of you tried the Pip-boy app for your phone/tablets? I can't get it to connect to my PC. Tried 2 different phones and my tablet and even disabled my firewall on the PC.

Re: Fallout 4

Posted: 11 Nov 2015, 05:55
by Garrett
ekrboi wrote:Unrelated... but has any of you tried the Pip-boy app for your phone/tablets? I can't get it to connect to my PC. Tried 2 different phones and my tablet and even disabled my firewall on the PC.

The Pip-Boy app uses TCP port 27000 and UDP port 28000 (further details), so you might need to ensure those are open.

Of course the Pip-Boy App Enabled setting also has to be enabled in-game.

Re: Fallout 4

Posted: 11 Nov 2015, 06:55
by PyroDonkey
helifax wrote:Yey! Another game from Bethesda! Them and their shitty engine.... -_-
I remember fixing Skyrim like 4 years ago?

In any case, it looks like the exact same engine (UI wise)... Guess 4 years wasn't enough for them to fix this crap ^_^. Hopefully their game released 40 years from now will have this issue addressed :)

I'll take a look, but if is like Skyrim....well, I think I'll avoid fixing it lol;))

That would be awesome if you were able to get Fallout 4 fixed up too. Look forward to knowing if you're able to fix it or not.

Re: Fallout 4

Posted: 11 Nov 2015, 07:51
by jsdeprey
There are bigger issues than just the UI HUD issue, when I go in to 5760x1080 it looks really good but yes the UI sucks, but looks like with just some tweaking it could be fine to me, the real issue I have is in some places I get horrible shadows that cause major issues that may be a much bigger problem.
I am pretty upset that I am having this many issues.

Re: Fallout 4

Posted: 11 Nov 2015, 09:12
by ekrboi
Garrett wrote:Of course the Pip-Boy App Enabled setting also has to be enabled in-game.


That's what it was. I ended up finding it by accident. Thanks though!

Re: Fallout 4

Posted: 11 Nov 2015, 10:57
by helifax
Hi vulcan_s,

I am around;)) I am more concentrating on 3D Vision lately;) and OpenGL and mostly I have been working on my OpenGL-3D Vision wrapper;) Fixing some games in 3D Vision and so on;) I also added a couple of Surround fixes as well for some games;)

I am really glad to hear you decided to go indie all the way;) I am thinking the same problem is I don't know how easy is to go indie as just one person;)) (and finding a team it has been problematic:)) Then again I didn't sink enough time into it.)

Now back to the topic: I did give a quick look last night and not the easiest fix so far as I noticed two important things:
- Some UI elements are stretched (wrong AR) or all screens
- Some UI elements have the correct Aspect but are spanned on all screens.

So, fixing will need to be independent on the type of UI it seems (Skyrim all over the place again -_-).
I did find one "central" part that "controls" the whole rendering, but I didn't dig deeper than this currently. I'll have to dig some more and see what I can find. (Why couldn't this engine be Unreal 3/4 engine? It would have been fixed by now lol).

I don't know if Hayden is looking into this as well, but I really hope he is;))

Cheers!

Re: Fallout 4

Posted: 11 Nov 2015, 11:10
by HaYDeN
Oh Hello there.

I'll just leave this here, about 9 hours spent on it thus far.... would really rather be playing it - plugin is not done yet.

Image

Re: Fallout 4

Posted: 11 Nov 2015, 11:15
by X1XNobleX1X
HaYDeN wrote:Oh Hello there.

I'll just leave this here, about 9 hours spent on it thus far.... would really rather be playing it - plugin is not done yet.

Image



Wow, looks amazing!
Thank you so much for working on this.
I'll be sure to donate, like many other when it is finished!!!

:triplewide:


All we need now is for Nvidia to get their head out of their arses and release a SLI profile.

Re: Fallout 4

Posted: 11 Nov 2015, 11:24
by Angelwork
HaYDeN wrote:Oh Hello there.

I'll just leave this here, about 9 hours spent on it thus far.... would really rather be playing it - plugin is not done yet.

Image


Looks really good man. Love Flawless Widescreen. Your work does not go unappreciated.

Re: Fallout 4

Posted: 11 Nov 2015, 12:11
by tonycubed2
Hayden or Helifax. Thank you both for being willing. I donated last time for skyrim, will do so again . Did to both of you . Hayden had the flawless plugins , must have a hell of a Spock style brain, but Helifax kept us running when patches came out and Hayden was busy. Both of you much appreciated . Can't wait.

Re: Fallout 4

Posted: 11 Nov 2015, 12:41
by helifax
HaYDeN wrote:Oh Hello there.

I'll just leave this here, about 9 hours spent on it thus far.... would really rather be playing it - plugin is not done yet.

Image


Perfect timing;)
I'll leave Hayden to it then;) No point in both trying to fix the same thing;)
Awesome job!

Re: Fallout 4

Posted: 11 Nov 2015, 13:06
by Haldi
jsdeprey wrote: the real issue I have is in some places I get horrible shadows that cause major issues that may be a much bigger problem.
I am pretty upset that I am having this many issues.

clowekey wrote:Hello everyone.
I came across a fix for lighting bug which causes a "dark rectangle" to appear on your screen.
http://steamcommunity.com/sharedfiles/f ... =551651145

Change bComputeShaderDeferredTiledLighting=1 to 0 in your Fallut4Pref.ini

Remember to do this for both folders!

(C:\Users\[name]\Documents\My Games\Fallout4\)
AND
(steamapps\common\Fallout 4\Fallout 4)

Someone said that it changes the graphical appearance, but if anything has changed, I haven't noticed.


Garrett wrote:Is it really necessary to make this change in both locations? This blog post indicates that the change only needs to be done in the Documents location.

I 2nd that. IMHO only the myDocuments needs to be changed, i've tested that via FoV and HuD changes.



Hayden has been tinkering around for 9h? That sounds like Skyrim all over again. Definitely gonna deactivate automatic Updates as soon as a fix is available.

Re: Fallout 4

Posted: 11 Nov 2015, 13:12
by helifax
Haldi wrote:Hayden has been tinkering around for 9h? That sounds like Skyrim all over again. Definitely gonna deactivate automatic Updates as soon as a fix is available.


Told ya;))

Re: Fallout 4

Posted: 11 Nov 2015, 13:54
by kaburan
HaYDeN wrote:Oh Hello there.

I'll just leave this here, about 9 hours spent on it thus far.... would really rather be playing it - plugin is not done yet.

Image


Holy smokes! Amazing!

Get 'r done

Donate to this man

Re: Fallout 4

Posted: 11 Nov 2015, 14:58
by Bumpinthenight
Thank you so much HaYDeN!

Re: Fallout 4

Posted: 11 Nov 2015, 15:02
by MrGrim
kaburan wrote:
HaYDeN wrote:Oh Hello there.

I'll just leave this here, about 9 hours spent on it thus far.... would really rather be playing it - plugin is not done yet.

Image


Holy smokes! Amazing!

Get 'r done

Donate to this man


Hayden that is some amazing work you're doing! Keep it up! I will personally throw $30 to you to get this up and going. I have spent around $500 getting my pc ready for fo4 just to have this happen. It's a shame. Hopefully soon we'll all be able to enjoy the game the way we want to!

Re: Fallout 4

Posted: 11 Nov 2015, 15:12
by Bumpinthenight
So now here's the question: What's the most effective method of keeping steam from updating Fallout 4?

I notice now that under "Automatic Updates" The only options are:
Only update when I launch it
Always keep this game up to date
Always keep this game up to date - I really want it updated mode

Do we have to actually resort to going offline?

Oh and a small question for HaYDeN: Are you writing this patch against the default initial release or their opt-in Beta release also available through steam?

Re: Fallout 4

Posted: 11 Nov 2015, 15:31
by kaburan
Bumpinthenight wrote:So now here's the question: What's the most effective method of keeping steam from updating Fallout 4?

I notice now that under "Automatic Updates" The only options are:
Only update when I launch it
Always keep this game up to date
Always keep this game up to date - I really want it updated mode

Do we have to actually resort to going offline?

Oh and a small question for HaYDeN: Are you writing this patch against the default initial release or their opt-in Beta release also available through steam?


I'm assuming he'll just be updating Flawless Widescreen

Re: Fallout 4

Posted: 11 Nov 2015, 15:36
by Bumpinthenight
kaburan wrote:
I'm assuming he'll just be updating Flawless Widescreen


Right, but I imagine there will be some lag time between them like with Skyrim, especially during this early release phase where Bethesda will be pushing updates out more rapidly.