What the hell so it is a Nvidia Surround issue we don't see it at all in window or borderless mode, that is messed up so does the FOV work on your rig in the window modes?
Here is how I see it in window mode and borderless which really is window mode with the Window UI elements stripped.
Ok, just fired up the game. It's patched to 1.04. And now its a stuttery mess! They made the game WORSE!
Tried all sorts of settings, cant get the stutter away no matter what settings. Closing the game for now. Hopefully they fix their shyte before christmas holidays.
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw | | 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 | | 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 | | Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad | Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
I read on the Ubisoft forums about changing your "GPUMaxBufferedFrames="x" setting can help with stutter. I don't,really get stutter, but changing it made no visible difference for me.. but can't hurt to try.
Myself, I see no changes with 1.04. No difference in performance, multi-mon, and the many little bugs that while never game-busting, are a bit annoying. Ubisoft has always been pretty good at poodle-pounding when it comes to useful patches.
Still enjoying the game, other than the shitty FOV.
Abram wrote:I read on the Ubisoft forums about changing your "GPUMaxBufferedFrames="x" setting can help with stutter. I don't,really get stutter, but changing it made no visible difference for me.. but can't hurt to try.
Myself, I see no changes with 1.04. No difference in performance, multi-mon, and the many little bugs that while never game-busting, are a bit annoying. Ubisoft has always been pretty good at poodle-pounding when it comes to useful patches.
Still enjoying the game, other than the shitty FOV.
Yeah the temp fix is to turn Mip-mapping off - as the texture streaming is the cause for the hitch. It's the exact same thing that was wrong with Watch dogs - which still hasn't really been fixed to this day (and its based of the same engine). I jumped in to finish FarCry 3 while I've been waiting for a proper fix for the stutter/shadow/Sli issues, and FarCry 3 is hit an miss too with performance stutter. That was until I changed the API to DX9 and then the game was smooth as. I believe (and it has been mentioned in a lot of forums) that DX11 is shit, and the work required to get it to work seamlessly seems to be too much for devs. I'm just hoping DX12 is everything that MS are hyping it up to be. I'm just wondering if you can force FC4 to run in DX9, and whether that would make a difference - I know you lose a lot of AA and tessellation options though.
起死回生(kishi kaisei)Wake from death and return to life..
On 21:9, 2560x1080, does anyone experience this phenomenon https://i.imgur.com/wy3Klzz.jpg when you increase the FOV? I did not pirate this game, it came with my graphics card. What's up with that?
Yes, i tried changing the loading of MIP off and on and the different Sli bits and different Max buffer Frames, but the stutter was still there. Actually it was kind of fine before the patch. But after 1.04 no matter what i change it stutters. Also wierd is that it's mostly stutters when turning with the mouse, not if I'm only go back and forth and not turning with the mouse. (!?) The mouse even stutters in the game main menu. Ok, I'll maybe give it another go tonight after work to see if i can fix it so it at least is like it was before the 1.04 patch.
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw | | 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 | | 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 | | Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad | Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
anteronoid wrote:Yes, i tried changing the loading of MIP off and on and the different Sli bits and different Max buffer Frames, but the stutter was still there. Actually it was kind of fine before the patch. But after 1.04 no matter what i change it stutters. Also wierd is that it's mostly stutters when turning with the mouse, not if I'm only go back and forth and not turning with the mouse. (!?) The mouse even stutters in the game main menu. Ok, I'll maybe give it another go tonight after work to see if i can fix it so it at least is like it was before the 1.04 patch.
Oh, well.. cant believe this. Stutter is gone in all resolutions but Eyefinity/Surround. I can max all settings except AA in 1920*1080 without stutter. But with ANY Eyefinity/Surround resolution the stutter is massive, even when all settings is off and on lowest.
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw | | 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 | | 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 | | Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad | Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
my card (r9 280x I actually have 2 but crossfire wont run in borderless or window modes) runs great on my 4320x900 monitors. very playable with most settings at very high or better. I do have to shut off the trees option as sometimes it produces odd artifacting.
cbot wrote:On 21:9, 2560x1080, does anyone experience this phenomenon https://i.imgur.com/wy3Klzz.jpg when you increase the FOV? I did not pirate this game, it came with my graphics card. What's up with that?
It's because there's no limit on the FOV so the more speed you get in a vehicle the more the FOV increases, and because you've already increased the FOV it goes to stupid amounts in fast vehicles. I don't believe there's a fix for this currently.
cbot wrote:On 21:9, 2560x1080, does anyone experience this phenomenon https://i.imgur.com/wy3Klzz.jpg when you increase the FOV? I did not pirate this game, it came with my graphics card. What's up with that?
It's because there's no limit on the FOV so the more speed you get in a vehicle the more the FOV increases, and because you've already increased the FOV it goes to stupid amounts in fast vehicles. I don't believe there's a fix for this currently.
That is actually very disappointing. I will go post on their forums.
CY:G wrote:So, I guess everyone just gave up on this one right , too bad, Far Cry 3 and Blood Dragon were excellent in Surround
If i remember correctly the FC3 and Blood Dragon was newer fixed by the devs of the game. It was Hayden that fixed it I think. So we have to rely and pledgde to him.
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw | | 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 | | 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 | | Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad | Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
I played far cry 3 without the fix and it looked fine
What it was before I had my second card and didn't care about the Frostfire I may have required the borderless window to not be stretched. Borderless and cross fire do not mix
PC Patch 1.5.0 - Week of December 8th, 2014 PC Patch 1.5.0 will be available next week for download.
Patch Notes: Added 21:9 aspect ratio support Added Russian text and subtitles to worldwide game version Fixed an issue with aim assist Fixed an issue with grappling if aim button was remapped on another key Fixed an issue with mouse input Fixed an issue with movement key binding on mouse buttons Fixed an issue with Uplay invites in Steam version Fixed various Controls issues Fixed various Graphic issues Fixed various IGE issues Fixed various Session Browser issues Fixed various UI issues NVIDIA graphics preset was removed Reduced performance drop impact during streaming