COD Advanced Warfare

Topics about game solutions, and success or failure in getting them to work.
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Justin579
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Re: COD Advanced Warfare

Post by Justin579 »

I'm having big probrlems with mine.

It ain't my pc since it is a beast. 16gb ram, i7 4770k water cooled and 2 290x's

don't ask "did you disable crossfire?"

I don't know if it is shitty AMD drivers. I should have up to date but the other games I can max out at the bizarre 91FPS but this doesn't work at all. if I try :triplewide: or the smallest resolution.
I get the SAME fps regardless. and if I quickly look around the frames plummet to like 5-10.

It is pissing me off cause my friend is maxing it out with 1 680

Although I don't even know if I will bother with multiple monitors. In ghosts I tried ONE GAME in free weekend on flawless widescreen and I got banned. I didn't know I got banned and I bought it. Luckily I got it for $23 instead of the hilarious $60. :lol:



AMD did give me this "beta driver" for the suite which I assume isn't really anything? Wouldn't matter since whenever I try to install it my computer freezes. I have restarted 10 times. and I don't want to reinstall this big ass game.
eldeka
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Joined: 28 Oct 2012, 13:26

Re: COD Advanced Warfare

Post by eldeka »

Are you going to address field of view in single-player for us with just a single screen setup?
Madenleo
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Re: COD Advanced Warfare

Post by Madenleo »

Any update about your progress?
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anteronoid
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Re: COD Advanced Warfare

Post by anteronoid »

Suicidal Korean wrote:I found a way to fix aspect ratios with cheat engine while we wait for widescreenfixer.

I HAVE to have these locked
address s1_mp64_ship.exe+CA6ED98 type float value 1.777777791 menu/hud ratio
address s1_mp64_ship.exe+A6C397C type float value 1.777777791 unknown, i just kep it at 16:9
address s1_mp64_ship.exe+18000A8 type float value 2.333333254 in game ratio

here is a CE file, should work just make sure you set the ratios right.
http://www.mediafire.com/download/tao4q ... 64_ship.CT



Nice work! :clap:
Works pretty good for me, in-game ratio isn't stretched. Although, menus, hud, overlays and most important the reticle is a bit wonky, stretched and not centered in MP. Aiming is quite hard with the big stretched reticle.
Any idea on how to fix that? Hud would be nice to have centered since its used much but the reticle is the real party crascher.
I'm playing around with it and try to optimize my graphic-settings for triple wide now.

EDIT: used 5.333333333 in game ratio for 5760*1080
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
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dopefish
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Re: COD Advanced Warfare

Post by dopefish »

So I got the gun overlay scaling correct but now the menu and stuff are on the left screen.

Image
Image

If I center the menu, the gun overlay gets weird.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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dopefish
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Re: COD Advanced Warfare

Post by dopefish »

Image
Image

This is what I mean. The overlay is ALMOST there.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
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dopefish
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Re: COD Advanced Warfare

Post by dopefish »

I got the cinematics centered.

Image

I need to run out for a bit but when I get back I'll put together and release a plugin with what I have so far. There's still more to be fixed but it should be good enough for now.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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valcan_s
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Re: COD Advanced Warfare

Post by valcan_s »

dopefish wrote:I got the cinematics centered.

Image

I need to run out for a bit but when I get back I'll put together and release a plugin with what I have so far. There's still more to be fixed but it should be good enough for now.


Awesome work dopefish and thanks for the effort :rockout:
VitalViper
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Joined: 09 Nov 2014, 20:19

Re: COD Advanced Warfare

Post by VitalViper »

dopefish wrote:I got the cinematics centered.

Image

I need to run out for a bit but when I get back I'll put together and release a plugin with what I have so far. There's still more to be fixed but it should be good enough for now.


Hey DopeFish, just registered to say Thank you for your work, it is much appreciated! Will send something your way when payday arrives :cheers:
CILLER
Posts: 55
Joined: 29 Jan 2010, 08:10

Re: COD Advanced Warfare

Post by CILLER »

Awesome work!
Can't wait!
i7 2600k | AMD HD7970 @ 1100MHz | 8GB 1333 DDR3 | Crucial M4 | 3x Dell U2311h @ eyefinity | Thrustmaster F430 | trackir 5.0
Suicidal Korean
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Joined: 09 Nov 2014, 05:52

Re: COD Advanced Warfare

Post by Suicidal Korean »

anteronoid wrote:
Suicidal Korean wrote:I found a way to fix aspect ratios with cheat engine while we wait for widescreenfixer.

I HAVE to have these locked
address s1_mp64_ship.exe+CA6ED98 type float value 1.777777791 menu/hud ratio
address s1_mp64_ship.exe+A6C397C type float value 1.777777791 unknown, i just kep it at 16:9
address s1_mp64_ship.exe+18000A8 type float value 2.333333254 in game ratio

here is a CE file, should work just make sure you set the ratios right.
http://www.mediafire.com/download/tao4q ... 64_ship.CT



Nice work! :clap:
Works pretty good for me, in-game ratio isn't stretched. Although, menus, hud, overlays and most important the reticle is a bit wonky, stretched and not centered in MP. Aiming is quite hard with the big stretched reticle.
Any idea on how to fix that? Hud would be nice to have centered since its used much but the reticle is the real party crascher.
I'm playing around with it and try to optimize my graphic-settings for triple wide now.

EDIT: used 5.333333333 in game ratio for 5760*1080


if you shrink the top ratio you can make the menu better but it will not be centered, like for mine its 1.2, 1.7777.. , 2.33... to make the hud 1:1. to do the math calculate the percent difference from your ratio to 1.77... then subtract that from 1.77....
but the point was to make it playable.
Detection
Posts: 17
Joined: 22 May 2014, 11:00

Re: COD Advanced Warfare

Post by Detection »

dopefish wrote:I got the cinematics centered.

Image

I need to run out for a bit but when I get back I'll put together and release a plugin with what I have so far. There's still more to be fixed but it should be good enough for now.


:triplewide:

Great work, truly appreciated
csusaf
Posts: 4
Joined: 14 Dec 2013, 00:16
Location: New York, NY

Re: COD Advanced Warfare

Post by csusaf »

Sup All, Just needed to know where everyone is downloading the fixes for this game, thanks... :roll:
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dopefish
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Re: COD Advanced Warfare

Post by dopefish »

Alright, I've finally put out a plugin.

Download Widescreen Fixer here

Your mileage will vary. Multiplayer is at your own risk as usual.

Please report any and all problems. I did not even move past the first room in the game so there may be things that happen later in the game that do not work.

Here's a list of things that still need fixed that I know of.

Single Player
  • Some text is still stretch horizontally
  • Weapon overlay with ammo counter is shifted slightly to the left

Multi Player
  • Some text is still stretch horizontally

Thanks, and enjoy.

Now to reply to 9000 emails
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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anteronoid
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Re: COD Advanced Warfare

Post by anteronoid »

Awesome! :rockout:
Trying it out now!

EDIT:
Works really well in MP, even the HUD! Good Job, you really rock!
The objective markers in MP (Domination, Flags etc) are still big and stretched but it's not a problem.
The reticle works like a charm!

:twothumb:
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
tesqui
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Joined: 10 Nov 2014, 02:16

Re: COD Advanced Warfare

Post by tesqui »

Hey tested it, but only works if i enable after being in-game. If I launch with the fix enabled the game crashes. Also If I encounter any loadscreen while in-game the game will crash as well.

I have a 21:9 2560x1080 monitor.

But when it works it looks great! If there was a way to disable the gun ui all together it'd look even better.
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dopefish
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Re: COD Advanced Warfare

Post by dopefish »

I never checked the markers. I'll take a look at that now.

Edit:
Image

The marker size has been fixed.

I can fix the marker arrows and the minimap only by changing asm itself in the code so far. I'll need to spend more time debugging it to track down what's really setting the value I need to edit.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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anteronoid
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Re: COD Advanced Warfare

Post by anteronoid »

Sounds great! :onethumb:
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
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dopefish
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Re: COD Advanced Warfare

Post by dopefish »

Alright, r723 is up.

From commits:

MP: Fixed objective icons
SP: Fixed some stretched text
SP: Fixed marker scale
SP: Made menu position load later to help centering on initial start
MP: <DO NOT USE THIS OPTION> Added minimap fix and marker scale support


The minimap fix is done in an unsafe way. I use it for single player but I really have no idea if it's safe for multiplayer or not. Because of this I have made it an option in the plugin configuration. The plugin will not save this setting so it must be toggled each time. On top of that it won't just work either. You have to disable the fix first, tick the checkbox, and then enable the fix. Use of it is at your own risk!
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Nosiphoros
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Re: COD Advanced Warfare

Post by Nosiphoros »

Thanks, dopefish. :thumbup:
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