Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Topics about game solutions, and success or failure in getting them to work.
TJ
Posts: 42
Joined: 23 Aug 2007, 20:42

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by TJ »

Image
jovechiere
Posts: 23
Joined: 27 Jun 2012, 17:55
Location: Barcelona, Spain

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by jovechiere »

TJ wrote:Pay attention in PTS (Public Test Server) and live servers:

http://imgur.com/a/4PPLg

Regards.

TJ wrote:Image

Buen trabajo TJ! :cheers:
frag85
Posts: 77
Joined: 01 Jul 2010, 20:01

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by frag85 »

Holy *** **** ****t they finally fixed it. Wide resolutions can now have a proper FOV again.
:rockout:
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LuckyNoS7evin
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Joined: 27 Feb 2013, 16:25
Location: Gloucester, UK
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Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by LuckyNoS7evin »

Too late for most, gave up with planetside 2 beta about 6 months ago

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Essobie
Posts: 8
Joined: 21 Aug 2007, 04:19

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by Essobie »

Newest patch of PS2 seems to ignore the changes made by this app. Any plans for an update? I don't see anywhere in the settings to increase the vert fov beyond 74 (which is what it was before), and while I'm not doing 3 monitors, I was very happy with seeing ~115 horizontal degrees on a 16:10 display before this evening.
ImperialCommando
Posts: 25
Joined: 22 Aug 2012, 09:38

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by ImperialCommando »

Everything still working on my side with PS2FOV v1.2, infantry FOV can still be increased to 100 vertical. Only thing that has changed is PS2 no longer limits horizontal FOV, so the vehicle horizontal FOV setting is more of a rough guideline now as it increases with wider aspect ratios.
Toothless Spoon
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Insiders
Posts: 516
Joined: 01 Sep 2010, 11:38

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by Toothless Spoon »

TJ wrote:Image


So this is native support they are talking about? Because I haven't played since launch of the beta because of this.
起死回生 (kishi kaisei) Wake from death and return to life..
ImperialCommando
Posts: 25
Joined: 22 Aug 2012, 09:38

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by ImperialCommando »

Toothless Spoon wrote:So this is native support they are talking about? Because I haven't played since launch of the beta because of this.


Yes, the live servers now have unlocked horizontal FOV.
frag85
Posts: 77
Joined: 01 Jul 2010, 20:01

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.2)

Post by frag85 »

Edit: The game kept crashing, did a check file, and after it reset my options it looks like some new menu options were added "Wide Screen view". Guess the patcher didn't patch something correctly or something was currupt.
ImperialCommando
Posts: 25
Joined: 22 Aug 2012, 09:38

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.3)

Post by ImperialCommando »

New version 1.3:

-Updated for latest live PS2 changes.
-Aspect ratio fix deprecated, now natively supported in PS2 under the "Wide View Mode" option.
-Added version number to window title.
-Removed admin requirement, elevate as needed.
Toothless Spoon
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Insiders
Posts: 516
Joined: 01 Sep 2010, 11:38

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.3)

Post by Toothless Spoon »

Anyway to centre the GUI?

Side note: Anyway to add better AA? Or make the game look better? I thought the game looked better then it does :/ Am I just use to BF4's beauty?

EDIT: So I see you can up the renderQuality (which takes a massive hit) - even my Titans struggle to do more than 2x with everything else maxed. I see there's a whole bunch of quality options you can boost, but I just think the engine a little lack-luster - I know they've always struggled with performance issues. I see you can't use SweetFx or you can't use mods to adjust the UI, so hopefully the game will be continually fixed.
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起死回生 (kishi kaisei) Wake from death and return to life..
Rahhonatake
Posts: 1
Joined: 30 Jan 2014, 19:22

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.3)

Post by Rahhonatake »

Created an account just to say thanks. You were really quick to update it too, brings a tear to my eye :')
bluejohn
Posts: 3
Joined: 13 Mar 2014, 20:20

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.3)

Post by bluejohn »

Hey I've been loving what you have been doing for us all this time. I would of given up on this game ages ago if it hadn't been for you. With the new update it again doesn't work. Wondering if we could get a fix?

Cheers xoxoxox
John
urinemachine
Posts: 5
Joined: 09 Sep 2013, 19:31

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.3)

Post by urinemachine »

Yes, awesome work, and yeah I'm having headaches with the FOV not working again(feels like i'm zoomed in all the time haha)
Stigma
Posts: 2
Joined: 14 Mar 2014, 13:02

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.3)

Post by Stigma »

Thanks a lot for the great work. Like a few others here I wanted to report that the application seems to need a small update fix to make it work properly again after the most recent patch on the 13'th of March 2014. Since then I've experienced that the vehicle FOV function seems to be broken. First-person FOV seems to still work for me at least. I don't know if the turret sensitivity was affected as I haven't gotten around to playing with any altered values for that yet.

A lot of players would greatly value if this could get updated and fixed. Going back to stock vehicle FOV feels like taping toilet rolls to my eyesockets...

-Stigma
urinemachine
Posts: 5
Joined: 09 Sep 2013, 19:31

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.3)

Post by urinemachine »

Yes, After further testing the infantry FOV works fine, but in turrets/vehicles it is broken. Again, thanks for the hard work in making this thing boss!
Kenshiken
Posts: 3
Joined: 14 Mar 2014, 21:07

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.3)

Post by Kenshiken »

Yeah, PS2FOV is broken right now for Vehicles, for Infantry it works fine.
Sadly, I cant even ride my Swagrider with defauly FoV
ImperialCommando
Posts: 25
Joined: 22 Aug 2012, 09:38

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Post by ImperialCommando »

Thanks for the kind words.

New version 1.4:

-Changed method of applying vehicle FOV for latest PS2 changes.
-Vehicle FOV is now vertical and applied immediately.
-Turret sensitivity control removed, not easily accessed with new approach and low turret sensitivity not an issue anymore.
bluejohn
Posts: 3
Joined: 13 Mar 2014, 20:20

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Post by bluejohn »

ImperialCommando wrote:Thanks for the kind words.

New version 1.4:

-Changed method of applying vehicle FOV for latest PS2 changes.
-Vehicle FOV is now vertical and applied immediately.
-Turret sensitivity control removed, not easily accessed with new approach and low turret sensitivity not an issue anymore.



Cheers bud. You're doing god's work!


xoxoxoxo

TIME TO SMASH SOME VS SKULLS LOL
Stigma
Posts: 2
Joined: 14 Mar 2014, 13:02

Re: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Post by Stigma »

I am very sorry to be the bearer of bad news, but the patch just now that updated the whole client to 64bit just broke the application for both infantry and vehicles.
I'm trapped insdie that tiny tiny box again - HELP!!

I pray for my sanity that you will bother to update the application again. You have no idea how much the work is appreciated!
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