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Snipe3000 wrote:Well I guess
Posted: 10 Nov 2011, 03:33
by Robby
Well I guess I can beat single player then get my money back, buy it again later if they ever fix the issue. (they wont)
I don't know how you can play the single player with all that bloom and lens flare. I hope they don't overlook this issue if/when they fix the more obvious player marker and tool tip issues.
Robby wrote:Snipe3000
Posted: 10 Nov 2011, 07:02
by onthemour
[quote]Well I guess I can beat single player then get my money back, buy it again later if they ever fix the issue. (they wont)
I don't know how you can play the single player with all that bloom and lens flare. I hope they don't overlook this issue if/when they fix the more obvious player marker and tool tip issues.
Single screen runs perfect with no lens flare problems. I am blinded by lens flare in multiplayer and operation guillotine is almost impossible with the lights
Zombiewarpig wrote:Just read
Posted: 10 Nov 2011, 07:08
by onthemour
Just read on the bf3 forums that its confirmed to be fixed next patch for Nvidia and ATI. I also read on bf3 twitter that they will have an official fix list next week.
I would guess 2 weeks after that right after the holiday. I hope I am wrong and its sooner though as I am ready to fire it up on all screens.
Links please :)
I was hoping the last patch
Posted: 11 Nov 2011, 06:28
by Abram
I was hoping the last patch or two fixed the too-large glare and missing icons, but no :(
Poo.
There hasn't been a patch for
Posted: 11 Nov 2011, 17:19
by Downtown1
There hasn't been a patch for a while (since Nov 4) and presumably they only focused on fixing critical bugs.. like lag/stability/installation. That being said it still crashes every 1-2 hours for me so it's not very stable. But at least I haven't seen any jet shaking in a while.
Interesting sidenote, apparently PS3/360 has a proper in-game server browser. Wonder why us PC users got the 'out of game' option?
Zombiewarpig wrote:Just read
Posted: 12 Nov 2011, 06:25
by Massivedance
Just read on the bf3 forums that its confirmed to be fixed next patch for Nvidia and ATI. I also read on bf3 twitter that they will have an official fix list next week.
I would guess 2 weeks after that right after the holiday. I hope I am wrong and its sooner though as I am ready to fire it up on all screens.
About time! Ive spent a total of £3k on just upgrades and multi monitor setup - just for BF3 (and future better games), thats not even counting the cost of my original high-end PC before it got a case and GPU's upgrade.
Finally be able to play BF3 on 3 screens, soon...
Same here, I bought 3rd
Posted: 12 Nov 2011, 10:28
by sectoid
Same here, I bought 3rd monitor and a second display adapter only to find out that it's nearly impossible to play MP without killing your mates. Whats incredible though, the game runs perfectly with all settings maxed out on 5760x1080 with two MSI N580GTX XE 3GB in SLI. Looks amazing too. :)
I just wish this problem gets fixed soon so I can play MP. Can anybody confirm that the fix is coming in the next patch? I cant seem to find any news about that, only the lens flare and weapon nerfs news.
Guess I'll have to play something else for this weekend, it's a bummer though since I invested lots of time and money for this.
Anyone here running on 2 or
Posted: 12 Nov 2011, 15:19
by Pearl43
Anyone here running on 2 or more 6950's give a little insight,. im running 3x6950's and Eyefinity at 5760x1080 and the game runs like utter crap, i change it to 1 card and it runs better.
I had a single 5870 running 5760x1080 better.. Im sure when its working correctly it'll run awesomely... any ideas anyone?
Cheers.
Pearl43 wrote:Anyone here
Posted: 12 Nov 2011, 17:57
by sixshot
Anyone here running on 2 or more 6950's give a little insight,. im running 3x6950's and Eyefinity at 5760x1080 and the game runs like utter crap, i change it to 1 card and it runs better.
I had a single 5870 running 5760x1080 better.. Im sure when its working correctly it'll run awesomely... any ideas anyone?
Me... I run dual 6950 2GB in crossfire. Gaming res is 5040x1050 (1680 x 3). I didn't bother to run single screen, as I know it'll likely run butter smooth. Eyefinity resolution is a different story. I set up majority of the visual details to Medium to keep the framerate up. There's just too much going on to render 3 screens worth to keep a playable framerate up. Once the texture details hit High or Ultra, the framerate takes a major nosedive. Others see some performance hit if I bump it up a notch. So I opted to leave most of the settings like that for now.
It's weird that with triple 6950 that it would not perform as expected. Given the numbers, you should be able to run high or ultra... in theory...
Thanks for ya help. Skyrim is
Posted: 12 Nov 2011, 19:04
by Pearl43
Thanks for ya help. Skyrim is doing the same shit, run with Crossfire Enabled get around 24 fps,,, disabled (1 card) gets well over that.
Damn drivers.
sectoid wrote:Same here, I
Posted: 12 Nov 2011, 23:51
by Hitmanthe3rd
Same here, I bought 3rd monitor and a second display adapter only to find out that it's nearly impossible to play MP without killing your mates. Whats incredible though, the game runs perfectly with all settings maxed out on 5760x1080 with two MSI N580GTX XE 3GB in SLI. Looks amazing too. :)
I just wish this problem gets fixed soon so I can play MP. Can anybody confirm that the fix is coming in the next patch? I cant seem to find any news about that, only the lens flare and weapon nerfs news.
Guess I'll have to play something else for this weekend, it's a bummer though since I invested lots of time and money for this.
Just use the fix a few pages back. Run at 4800x900 resolution and enjoy Widescreen+Markers! Also bad graphics.
Hitmanthe3rd wrote:Just use
Posted: 13 Nov 2011, 01:51
by sectoid
Just use the fix a few pages back. Run at 4800x900 resolution and enjoy Widescreen+Markers! Also bad graphics.
..and while I'm at it, I get to enjoy non-centered hud. Thanks but no thanks. My solution for this has been Co-op missions and playing on almost empty servers where there is lower chance of hitting one of your own. :P
Co-op can be fun, but I bought the game for 32/64 players conquest. I sure hope that they will fix this asap.
sectoid wrote:Hitmanthe3rd
Posted: 13 Nov 2011, 04:38
by Hitmanthe3rd
[quote]
Just use the fix a few pages back. Run at 4800x900 resolution and enjoy Widescreen+Markers! Also bad graphics.
..and while I'm at it, I get to enjoy non-centered hud. Thanks but no thanks. My solution for this has been Co-op missions and playing on almost empty servers where there is lower chance of hitting one of your own. :P
Co-op can be fun, but I bought the game for 32/64 players conquest. I sure hope that they will fix this asap.
While your doing that fix your also centering the hud Brah. I play at that with A centered hud no problem. Sure the game doesnt look as great, but its smooth and I can get killz.
Hitmanthe3rd wrote:While
Posted: 13 Nov 2011, 22:03
by sectoid
While your doing that fix your also centering the hud Brah. I play at that with A centered hud no problem. Sure the game doesnt look as great, but its smooth and I can get killz.
Do you mean the "GstRender.ScreenSafeAreaWidth 0.800000" to "GstRender.ScreenSafeAreaWidth 0.300000" -fix? Thought that was working only for people with AMD cards.
If it works with nVidia then that would be great, not happy about lowering resolution, tho. I might try that one, or maybe I'll just wait for the patch. :|
The fix for lost player icons
Posted: 14 Nov 2011, 16:45
by shevermin
The fix for lost player icons and a mixed up HUD is to disable you Eyefinity group and rearrange you monitors so that the monitor on the left is set to the primary.
When I first setup the 3x1280x1024 eyefinity I made the cable coming from the active adaptor go to the middle monitor. All monitors were DVI input so I needed the active DP to DVI adaptor to make it run.
But to solve the lost icons in BF2 I swapped the plug to the left monitor reconfigured the eyefinity group with monitor 2 as my primary and she runs full screen with the HUD and icons sorted and a lot faster now shes not running in a window..
So said Shev...
shevermin wrote:The fix for
Posted: 15 Nov 2011, 05:55
by Hitmanthe3rd
The fix for lost player icons and a mixed up HUD is to disable you Eyefinity group and rearrange you monitors so that the monitor on the left is set to the primary.
When I first setup the 3x1280x1024 eyefinity I made the cable coming from the active adaptor go to the middle monitor. All monitors were DVI input so I needed the active DP to DVI adaptor to make it run.
But to solve the lost icons in BF2 I swapped the plug to the left monitor reconfigured the eyefinity group with monitor 2 as my primary and she runs full screen with the HUD and icons sorted and a lot faster now shes not running in a window..
So said Shev...
Does not work for Nvidia. Were stuck on the 4800x900 fix.
Hitmanthe3rd wrote:shevermin
Posted: 15 Nov 2011, 14:35
by shevermin
[quote]The fix for lost player icons and a mixed up HUD is to disable you Eyefinity group and rearrange you monitors so that the monitor on the left is set to the primary.
When I first setup the 3x1280x1024 eyefinity I made the cable coming from the active adaptor go to the middle monitor. All monitors were DVI input so I needed the active DP to DVI adaptor to make it run.
But to solve the lost icons in BF2 I swapped the plug to the left monitor reconfigured the eyefinity group with monitor 2 as my primary and she runs full screen with the HUD and icons sorted and a lot faster now shes not running in a window..
So said Shev...
Does not work for Nvidia. Were stuck on the 4800x900 fix.
Look i'm sorry for the Nvidia guys but I've used Nvidia for 3D which doesn't work yet with BF3 but is awsome in COD..
The above fix might not make any sense but I'll give it another try because when I turned the pc on tonight BC3 reverted back to the lost icons..
So the fix goes like this...
step 1: Disable eyefinity group within AMD vision control center
step 2: goto screen resolution in windows and disable all monitors untill you are left with the single lefthand monitor on it's own
step 3: renable the other two monitors and extend windows desktop to them both
step 4: now back to the AMD vision control centers desktop management and you should see all three monitors lined up one to three, swap the middle one to the lefthand position and set it to primary. You should see the monitors lined up two, one, three.
step 5: now create the eyefinite group and you should see it set up as 2, that is the group when formed will have a big 2 in the middle instead of a 1. And the line of three below will be all 2...
step 6: start the game in full resolution, full screen and you should see the tags in the right place and the minimap on the far left and the HUD far right and the message box in the righ place. Now my screen setup is 3x1280x1024 which is different than 3x1080p so i'm happy with the minimap and HUD on the side screens. Not how they patched them in BBC2 and MOH when they brought the minimap and HUD and the message box back onto the center monitor. Might have worked on a big 19:10, 19:9 monitor but on the 4:3 monitor it got a bit cluttered..
But once you restart it seems to default back to monitor 1 in the AMD vision control center I think, could have been because I crashed out before bed but now I know haow to reset it without pulling plugs..
Shev out..
IS there Gonna be a fix for
Posted: 15 Nov 2011, 18:30
by bonoscot
IS there Gonna be a fix for this? Is EA aware of the problem with hud/spotting problem with eyefinity?Will it be soon? Stuck on 1 monitor and hate it
They claim they're working on
Posted: 15 Nov 2011, 22:18
by sixshot
They claim they're working on it but we gotta wait for the official changelist to be posted. It's supposed to happen either this week or the next. Forgot when... I recall zh1nt0 mentioning of a list that'll come the following week and that was last week. So I'm in the same boat as everyone else waiting for them to say something about it.
I don't know guys, I've
Posted: 16 Nov 2011, 11:33
by sectoid
I don't know guys, I've played Battlefield 3 MP quite much on the past few days. I decided not to let this annoyance to ruin my fun but to learn to recognize the uniforms. It's quite easy when you get the hang of it. All you have to remember is which side you are on, that's confusing sometimes. Choppers and Tanks are easy, Jets and some other vehicles hard. At first I played only on normal servers (no TK) but now I'm back playing my favourite, HC-mode. Being not able to see player icons is really quite of fun way to play, if one considers that as some sort of 'realistic'-mode. :)
Anyway, the multi-player friend/foe icons DO work! Or work in a sence of showing up when I'm spotting an enemy or aiming at friendlies for a while. Choppers and vehicles usually show up almost half the time. All the flag markers do work. So whatever their problem with the icons is, it cant be very difficult to fix. One thing I noticed was that the Icons are scaled wrong, 3-5times wider than usual. That tells me that they have not tested this game with multi-monitor setups before launch. Shame on you, Dice!
[EDIT] I'm not sure if it has anything to do with me seeing MP-icons half of the time, but I updated my nVidia drivers to 285.79 BETA on monday or so.