Hehe! still investigating that problem..so far..no luck... But I hope soon I will find a way to fix it;))
Cool, thanks ! :bigsmile:
Hehe! still investigating that problem..so far..no luck... But I hope soon I will find a way to fix it;))

New Version:
Added Features:
- Reticle is enabled and correctly placed! (To place it correctly swap to the Grenade Launcher or Sniper Rifle. This will enable the reticle to be correctly placed)
- Ability to autodetect for nVidia Surround and support for multiple monitors;)) (Eyefinity users need to configure the plugin)
- Fov is now calculated. That mean no more the same fov in cutscenes/game/sniper mode etc;)) Everything is working as intended. No need to manually change the fov.
- Support only for xbox 360 controller. This link provides useful information: http://social.bioware.com/forum/1/topic/106/index/1375781/1
To be done:
- Keyboard and mouse are still no go!
Big thanks Dopefish for all the info and support that you provided me with!!
How-To:
1. Download the Coalesced.ini file and place it in Mass Effect 2BioGameConfigPCCooked.
2. Download this plug-in and put in "Plugins" folder of WideScreen Fixer.
3. Config the plugin. (use the little cog)
4. Start the game, enable the fix and enjoy.
Best Regard,
Helifax

Yes,
I know the ingame hud is squished in the middle of the screen. I havent fixed that yet because I am still looking into the keyboard/mouse part, and both parts are connected;))
the funny part is that the menus are vert - but once you are in the game the hud is actually placed correctly. So If I shrink the menus I shrink the position of the HUD. that is why is moved in the middle;)) A easy way would be to disable the fix once ingame and have the hud correctly placed (in the original location).
Still looking at the posibilities.
But next priority is to find the how to fix keyboard/mouse;))
I am using the Origin version (a real one) and tested the fix: unfortunately, the multi-monitor functionality crashes and does not work for me:
When I activate the widescreen fixer, on the title menu, it crashes. And if I wait until the game loads a gameplay sequence, it does not correct the fov and crashes when I go to the menus.
It may be linked to the fact that I use a Radeon 7970.
I retested this morning that the game does not crash when I am not using the multi-monitor fix and that widescreen fixer does not crashes other games on my PC (tested on modern warfare 2 and 3, Sonic generations).
The xbox 360 support works.
Bad luck for me :-(
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Yes, V1.02 and Windows 7 64 bits :~
I will try reinstalling the game tomorrow.

Ahaa!!!
Found a nice part where I can manipulate the coordonates of the mouse! Now I all I need to figure it out is how to do it dynamically :)) But this brings us one step closer to achieving the goal;))
If I manage to do this then we will have fully navigable menus (with stupid mouse selection instead of key ENTER ...ffs)
Ahaa!!!
Found a nice part where I can manipulate the coordonates of the mouse! Now I all I need to figure it out is how to do it dynamically :)) But this brings us one step closer to achieving the goal;))
If I manage to do this then we will have fully navigable menus (with stupid mouse selection instead of key ENTER ...ffs)
[quote]Ahaa!!!
Found a nice part where I can manipulate the coordonates of the mouse! Now I all I need to figure it out is how to do it dynamically :)) But this brings us one step closer to achieving the goal;))
If I manage to do this then we will have fully navigable menus (with stupid mouse selection instead of key ENTER ...ffs)
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