Bulletstorm Eyefinity Fix?

Discussions about getting games to run in a Multi-Mon setup.
BIGGRIMTIM
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Re: Bulletstorm Eyefinity Fix?

Post by BIGGRIMTIM »

Confirmed solution added: http://www.widescreengamingforum.com/forum/viewtopic.php?f=77&t=22496


Awesome I will be getting this today then.

Thanks to everyone for the fix.
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RED-FROG
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Re: Bulletstorm Eyefinity Fix?

Post by RED-FROG »

That's not the fix everybody was waiting for.
That's just the ini changes that have been mentioned from start on which has flaws in cutscenes and even in the menu.

I think Hayden given up with his tool, though.
Shitty new unreal engine is so limited. I hate it.
streetridaz
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Joined: 14 Jul 2010, 14:48

Re: Bulletstorm Eyefinity Fix?

Post by streetridaz »

That's not the fix everybody was waiting for.
That's just the ini changes that have been mentioned from start on which has flaws in cutscenes and even in the menu.

I think Hayden given up with his tool, though.
Shitty new unreal engine is so limited. I hate it.


Yeah that is what i was thinking. Thanks anyway Hayden. You gave it a shot and we appreciate it none-the-less.
geniv2
Posts: 373
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Re: Bulletstorm Eyefinity Fix?

Post by geniv2 »

screw it, I'm not buying the game.

it's not like the unreal engine is new or anything. previous UE games have sheety surround support. and we begged the dev to fix it but they never did.

it's like a snub to us minority so they can focus on console.

I like the good old days when UE is only for the PC..

ohh well I will vote with my wallet
Hurleybird
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Re: Bulletstorm Eyefinity Fix?

Post by Hurleybird »

That .ini in the solution appears to be not working for my Steam version of the game. Still vet-
conan48
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Joined: 10 Mar 2011, 04:59

Re: Bulletstorm Eyefinity Fix?

Post by conan48 »

Hi Guys.

I copied over the .INI files as per the instructions but it didn't change anything. The FOV is still messed up. What can I be doing wrong? I just copied over the config folder and replaced the .INI files in the config folder and it doesn't work for me :(
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LordJuanlo
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Re: Bulletstorm Eyefinity Fix?

Post by LordJuanlo »

That .ini in the solution appears to be not working for my Steam version of the game. Still vet-


I had the same problem until I made those INI files read-only
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scavvenjahh
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Re: Bulletstorm Eyefinity Fix?

Post by scavvenjahh »

Thanks LordJuanlo, I updated the archive with read-only files. Hope it will do the trick for everyone.
Puche
Posts: 4
Joined: 26 Feb 2011, 05:52

Re: Bulletstorm Eyefinity Fix?

Post by Puche »

Cutscenes not work yet?

Fuuuuuu i want play the campaing on eyefinity. Hayden, What do you did to fix cutscenes?
geniv2
Posts: 373
Joined: 05 Oct 2008, 05:49

Re: Bulletstorm Eyefinity Fix?

Post by geniv2 »

umm.. Hayden can u just release a fix that only do the cutcenes?

the INI approach seems to work with eerything else but the cutscenes..

so:

INI edit + Hayden Fix = Proper Eyefinity support
swn32
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Joined: 27 Feb 2011, 07:02

Re: Bulletstorm Eyefinity Fix?

Post by swn32 »

umm.. Hayden can u just release a fix that only do the cutcenes?

the INI approach seems to work with eerything else but the cutscenes..

so:

INI edit + Hayden Fix = Proper Eyefinity support


I'm quite certain INI edit and Hayden fix cannot possibly work together as its difficult for any external application to know when the game is in cutscene or normal mode. It just applies the FOV fix constantly to everything.
tet5uo
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Re: Bulletstorm Eyefinity Fix?

Post by tet5uo »

What we really needed was for Epic and People Can Fly to not cheap out majorly on the console to PC porting job. :nudgenudge :doh
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Downtown1
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Re: Bulletstorm Eyefinity Fix?

Post by Downtown1 »

Voting with my wallet, passing :D
mattsimis
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Re: Bulletstorm Eyefinity Fix?

Post by mattsimis »

IMO people making a bit of a song and dance about nothing on this one. The game has a terrible "story" and rubbish cutscenes anyhow. You either like the gameplay or not and the INI fixes are ok for the game. Personally the cutscenes seem watchable just awkwardly framed regardless.
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tet5uo
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Re: Bulletstorm Eyefinity Fix?

Post by tet5uo »

IMO people making a bit of a song and dance about nothing on this one. The game has a terrible "story" and rubbish cutscenes anyhow. You either like the gameplay or not and the INI fixes are ok for the game. Personally the cutscenes seem watchable just awkwardly framed regardless.


And I think people should stop being so content with mediocrity.
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scavvenjahh
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Re: Bulletstorm Eyefinity Fix?

Post by scavvenjahh »

Problem is, some real-time cutscenes happen right in the middle of a gameplay sequence... Say you're walking (Hor+) then reach a script that has you sliding down collapsing ground (Vert-) and you resume walking (Hor+). Sure it's no biggie, but it's still annoying and disappointing. So many stupid FOV values painstakingly fixed, and the game still feels kinda broken.
mattsimis
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Re: Bulletstorm Eyefinity Fix?

Post by mattsimis »


And I think people should stop being so content with mediocrity.

Bulletstorm as a game is mediocrity in a package. I assure you I would be more concerned on some AAA title, but this is so disposable.
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Falcon1
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Re: Bulletstorm Eyefinity Fix?

Post by Falcon1 »

OK, the PC demo was released so I tried it.

I really liked it, using the ready-to-download config files from the WSGF solutions thread. The gameplay is fun and I really like the settings, the graphics etc.

But, what I really don't like is the performance. As I'm running 5040x1050 (+ Bezel Comp.) I obviously do have the "Divisible by 8" Bug. But I'm definitely not gonna mess with my registry, just to mess something different! It's not a thing of "can't" but rather of "not willing to".

If this bug ever gets fixed... I might buy the game.
tet5uo
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Re: Bulletstorm Eyefinity Fix?

Post by tet5uo »

6 weeks to even release their PC demo.. I'm not holding my breath on a bug-fix patch for PC.
Zebrastealer
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Joined: 17 Feb 2010, 19:25

Runs great in 3d surround

Post by Zebrastealer »

Just wanted to say that I've been sitting on this game since last year when I got it on sale for cheap. It is much more entertaining than I expected and runs fantastic in 3d surround (nvidia) on my GTX480's. The game is a pure linear FPS but the environments are eye-pleasing on high settings using the file downloads that fix the FOV issues from here - http://widescreengamingforum.com/dr/bulletstorm

All in all recommended as a fun title that looks great (cuts scenes Are only trouble spot but they are short and infrequent):
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