Update:
Added support for Counter Strike :Source with hudlayout.res and basechat.res.
You can use this base pack with the calc and save the time extracting the needed files yourself. (link removed)
Thanks to Cullanna for providing the information for which items require adjusting.
Here is a screenshot of the adjusted HUD using the information provided.
Centered HUD Tool For Source Engine Games... v2 Now Live!
Re: Centered HUD Tool For Source Engine Games... v2 Now Live
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Re: Centered HUD Tool For Source Engine Games... v2 Now Live!
Boy you know how to dominate a thread, don't you? ;) :lol:
Awesome work, BTW. Watch out, Valve might need to hire you.
Awesome work, BTW. Watch out, Valve might need to hire you.
Greetings, what game is
Greetings, what game is this?
Did you use the tool to center any of the other items that are correctly positioned already in the screenshot?
Did you use the tool to center any of the other items that are correctly positioned already in the screenshot?
| Gigabyte X79S-UP5-WiFi Skt2011 | i7 4820k @4.4GHz Watercooled (Ivy Bridge-E) | Corsair Vengence 32GB @2133MHz 11-11-11-27 2T Quad-Channel (8x4GB) | AMD R9-Fury-X 4GB @1140/505MHz + EKWB Watercooled | 256GB Crucial MX200 SSD | 8x 1TB Samsung F3 SATA-II | Corsair 850W TX PSU | 3x Dell S2209W 22"wide TFT's (5760x1080res) | Logitech Z-5400 5.1ch speakers | Win7 Ultimate x64 |
The game is called EYE :
The game is called EYE : Divine Cybermancy.
The elements you see in the picture are all in the left screen by default, so no items are correctly positioned.
The elements you see in the picture are all in the left screen by default, so no items are correctly positioned.
Hello. well after getting
Hello. well after getting Left 4 Dead 2 back, i wanted to get my HUD fixed, which i have. But pages need some updating.
I used this link: http://widescreengamingforum.com/article/wsgf-source-engine-multi-monitor-hud-editor-how-part-1
Though the Download link for edited files is dead. Nice that it still displays teh changes, so i was still able to copy/paste the changes.
Also, the "Delph's Field of View & Aspect Ratio Calculator and Source Enginge HUD Editor" at teh start of thus thread is dead, and gives a "No input file specified." error. (note the spelling error on "Engine")
Lastly, the link to GFCScape (http://nemesis.thewavelength.net/index.php?p=26) is now. It seems that the entire site is down I was still easily able to find v1.8.2 elsewhere.
Really, i assumed that by now, this would have been sticked in the Mods section, and the files required would be hosted by WSGF.
I used this link: http://widescreengamingforum.com/article/wsgf-source-engine-multi-monitor-hud-editor-how-part-1
Though the Download link for edited files is dead. Nice that it still displays teh changes, so i was still able to copy/paste the changes.
Also, the "Delph's Field of View & Aspect Ratio Calculator and Source Enginge HUD Editor" at teh start of thus thread is dead, and gives a "No input file specified." error. (note the spelling error on "Engine")
Lastly, the link to GFCScape (http://nemesis.thewavelength.net/index.php?p=26) is now. It seems that the entire site is down I was still easily able to find v1.8.2 elsewhere.
Really, i assumed that by now, this would have been sticked in the Mods section, and the files required would be hosted by WSGF.
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