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Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 27 Feb 2010, 02:35
by dopefish
It's a big mixup because of the renaming of the companies.
Irrational/2K Boston/2K Australia (same company) didn't handle the porting to the PC, they were actually the developer of it for the 360 and the PC. The only outside team they used was 2K Marin and that was only for the PS3 port.
2K Marin developed BioShock 2 (with a little assistance from Irrational), and 2K Marin only has five former employees from Irrational.
They also had outside assistance for things like multiplayer and level design.
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 28 Feb 2010, 20:33
by wazoo
Any word on whether the newly released patch helps TH2Go/Eyefinity setups?
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 01 Mar 2010, 01:34
by dopefish
It scales horizontally as of the first patch. However, the HUD elements are stretched.
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 01 Mar 2010, 18:19
by wazoo
It scales horizontally as of the first patch. However, the HUD elements are stretched.
I haven't played the original since it was out. Was that the same with the original after it was patched?
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 04 Mar 2010, 00:59
by Lebedev
SoftTH works since applying Patch 1.001 :bowdown :cheers
i will try 1.002 now...
Edit: Patch 1.002 works also well :)
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 04 Mar 2010, 02:06
by Tanuki
It scales horizontally as of the first patch. However, the HUD elements are stretched.
Bioshock 2 will support single-screen 4:3, 5:4, 16:9 and 16:10 resolutions. The game has been optimized to ensure that all game elements such as menus, HUD, UI, etc appear exactly the same regardless of what resolution the user is running the game at.
I do not think it means what you think it means.

Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 04 Mar 2010, 09:56
by Lebedev
Fovfix from HaYDen does not work with 1.002? It does not work for me...
Does it even work in DirectX 9 Mode?
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 04 Jul 2010, 02:26
by Deusfaux
It's not clear on where this game sits now
Especially since it's not listed in the games list.
Are there any more patches coming? What's the behaviour now?
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 19 Jul 2010, 21:58
by scavvenjahh
A bit late but I'm workin' on it... Patch 1.03 added nothing new widescreenwise. The patched game is natively Hor+, with Vert- player hands/weapons - exactly like the patched Bioshock 1.
You can also mod the FOV à la Borderlands (
here's how).
In multi-mon, the HUD stretches and water drops dripping across your visor are swollen badly, which sucks (Bioshock1 used a different FX iirc).
Screenies soon...
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 14 Aug 2010, 03:23
by DMPCo
have owned this game since march and never played the mp cause of the fov is way too close.
running eyefinity. sp plays through fine. tried the fov ini edit from hardocp but to no avail in mp. anyway
just seeing how your fix is coming along
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 20 Aug 2010, 04:56
by HaYDeN
Fovfix from HaYDen does not work with 1.002? It does not work for me...
Does it even work in DirectX 9 Mode?
to be honest my patch probably didnt work for alot of people cause I used the Razor911 executable so it would have only been compatible with that, not sure if I still have the code floating around, ill look shortly and dump it if it do.. someone else will have to find the address's on the retail version, could adjust hor/ver fov and move the helmet.
[edit] cant find it, anyway the values were floats, 4bytes hor, 4 bytes ver, 4 bytes helmet position i think, all togeither, just scan for the default hor FOV [/edit]
[edit] im bored, installing it now... [/edit]
[edit] http://theinterwebs.doesntexist.org/Bioshock2Fov.exe - I installed 1.0.0.3 ? the latest, using a non-cracked executable... please let me know if it works, i cant test multiplayer [/edit]
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 20 Aug 2010, 17:00
by scavvenjahh
Hmm, doesn't work here (v1.003+dvd, singleplayer). Process found, hack enabled but higher FOV values have no effect. Also, I can't switch to Helmet Value.
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 21 Aug 2010, 13:22
by HaYDeN
Hmm, doesn't work here (v1.003+dvd, singleplayer). Process found, hack enabled but higher FOV values have no effect. Also, I can't switch to Helmet Value.
Any easy way to determine what version is installed? I manually installed the 1.003 patch with no errors but it still says 1.0 (assume cause its truncated) executable version is stated as being 1.0.0.1 - so bit confused.
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 22 Aug 2010, 11:21
by Snipe3000
Nope, it doesn't work, I have the steam version. win7 64bit
Re: BioShock 2 FOV Fix/Hack Needed!
Posted: 26 Aug 2010, 07:25
by Snipe3000
Any fix for this yet?