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Rainbow Six Las Vegas
Posted: 26 Dec 2006, 19:05
by Paddy the Wak
Now that's the problem ... :wink:
Here is how to ...
http://www.widescreengamingforum.com/wiki/index.php?title=Nvidia:_Add_Custom_Desktop_Resolution
It is from the "Features" at the top of the forum ...
If you have a problem ... let us know maybe someone can help further.
Rainbow Six Las Vegas
Posted: 26 Dec 2006, 19:06
by Blackwheel
Thanks a ton for all your help. I really appreciate it. Merry Christmas! :)
Rainbow Six Las Vegas
Posted: 26 Dec 2006, 19:36
by Blackwheel
I'm still having some trouble setting the custom res. My control panel is different then the one in the tutorial. I have the latest forceware. Do you think you can walk me through it?
Rainbow Six Las Vegas
Posted: 26 Dec 2006, 20:06
by Paddy the Wak
OK ... here you go ...
Be in mind that last time I tried this with the nVidia drivers I couldn't get it to do 1440x900 ...
I think just because the drivers were not correct/complete ... or something.
Also keep in mind that you do this at your own risk ... I'm not responsible if it all goes pear shaped ! ... :D
Some monitors do not like custom resolutions !
It's something like this ... but I have slightly different drivers from you as I am at my computer with the 8800's not the 7900's ...
It should be very similar though ...
Open the nVidia controls... make sure it says "Advanced View" at the top and not "Standard View" ...
Click "Display ... Setup display resolution, multiple displays, photos and video support"... in the main panel on the right ...
Click "Manage Custom Timings" ... in the panel on the right ...
Click the check box "Allow modes not exposed by the display" ...
Click the button "Create" ...
Input your desired resolution ...
Click Advanced and make sure it says "Actual refresh rate : 60.00"
Click "Test" ...
The screen should change to the new settings as a test ... when it asks you if you want to keep the new settings click yes or ok.
That should be it ...
Click the OK button at the top right and you have your custom resolution ...
Now set your desktop resolution back to 1680x1050 ... but double check that 1440 is in there also as a display resolution.
Use the widescreen file for the game as before and you should have the game in 1440x900 ... but your desktop will be at it's native resolution.
The in-game video options menu will say some other resolution but it should be correct ...
You can change all the video settings in the game apart from the resolution ... if you do change the resolution you will mess it up.
I hope this helps ... get back to me if you are still having trouble and I will if I can help.
Rainbow Six Las Vegas
Posted: 26 Dec 2006, 20:56
by Blackwheel
So far so good, but I have a question. Actual refresh=59.88. Is that going to be a problem?
Rainbow Six Las Vegas
Posted: 26 Dec 2006, 20:59
by Paddy the Wak
If it accepted the new res I wouldn't think so .... but can't be sure ... I think it is just your monitor.
Rainbow Six Las Vegas
Posted: 26 Dec 2006, 21:11
by Blackwheel
That's weird. It actually made it worse. :( The setting was available on properties, but when I set it the desktop shifts to the top right and now theres tearing and white lines at the bottom. I guess it just cant be displayed. Thanks for your help.
Rainbow Six Las Vegas
Posted: 26 Dec 2006, 21:19
by Paddy the Wak
Sorry to hear that ... :( ... we tried ...
You mentioned earlier in the thread ...
... but 1680x1050 does work. I want to lower the res because of lag issues.
... Not sure how much it will help you but try turning the shadows down to low ... during the game you don't really notice they are low ... especially when you are ducking and diving to survive ... :mrgreen: ... and it really helps with the framerates.
Rainbow Six Las Vegas
Posted: 27 Dec 2006, 05:19
by after8
Sorry to be asking so late in the game! Is there any chance of getting 1216 x 692. Buy the time i can translate little endian I would have gotten old and lost interest in games altogether. Dam you lcd tv manufacturers that give native resolutions that aren't equal to the input.
Rainbow Six Las Vegas
Posted: 27 Dec 2006, 16:33
by Destroy
Sorry to be asking so late in the game! Is there any chance of getting 1216 x 692. Buy the time i can translate little endian I would have gotten old and lost interest in games altogether. Dam you lcd tv manufacturers that give native resolutions that aren't equal to the input.
1216X692??!!! WTF kind of resolution is that? Sell that thing and get one with more normal res.
Rainbow Six Las Vegas
Posted: 28 Dec 2006, 02:20
by jamesonq
Here are my results using the widescreen resolutions:
hey ubi.. fix this ******* wallhack ****. i jsut want to play the game in widescreen, i dont want to have to cheat to do so.
Rainbow Six Las Vegas
Posted: 28 Dec 2006, 10:00
by Paddy the Wak
Here are my results using the widescreen resolutions:
What
widescreen resolutions ?
Your shots are all 800x600 ... 4:3 ... not widescreen but your HUD looks like it does when using a widescreen hack ... i.e. with larger gaps at the sides.
Your screenshots maybe scaled down from some other higher res but it isn't a widescreen one ... and 800x600 is available in the game and of course also not widescreen.
May be you are trying to use a bad screen resolution.
but you know this ... :wink:
Posted here ... by you ... forums.ubi.com
... Fri December 15 2006 16:03 (13 days before your post above)
have you noticed that if you pick bad resolutions the game goes into a transparent mode?
If you have widescreen problem ... in order to get help ... you need to explain you problem better ...
What resolution are you trying to get ?
What .bin file you are using ? ...
What resolutions does your monitor do ?
... etc.
Rainbow Six Las Vegas
Posted: 17 Jul 2007, 20:38
by Paddy the Wak
New Patch ... out tomorrow ...
http://www.3dgamers.com/news/more/1096487361/
Quote:
Overview
========
Features:
* Update - Ping values are now displayed in milliseconds.
* Update - Chat text now fades after a few seconds
* New - Added widescreen support for the game
* New - Assassination and Conquest game modes added
* New - You can now customize your name in LAN games.
* New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)
Bugs fixed:
* Fixed an issue with weapons firing on their own after a respawn
* Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances
* Fixed a bug that prevented the console from being used on dedicated servers
* Fixed a bug where text would remain present after one game in the chat box.
* Fixed a bug that made servers unavailable after being up for a certain amount of time
* Fixed a bug with clients being stuck in the lobby window while playing
* Fixed a bug that incorrectly displayed the wrong map in the server browser.
* Fixed a bug where the canister would not be availabe during a second game
* Fixed issues with C4 not working as intended with doors
* Fixed a bug with snake cam vision remaining in observer mode
* Fixed a bug that allowed a grenade to be thrown while firing a weapon
* Fixed an issue with using the snake cam on an opened door
* Fixed a bug that allowed restricted items to be used coop terrorist hunt
* Fixed an exploit with deployables used on opened doors
* Fixed a bug that made the depot station not close properly if you scored as the game ends
* Fixed a bug that made enemies not appear on the radar while taking cover
* Fixed a visual bug with using doors while taking cover
* Fixed a bug that allowed grenades to be thrown through doors after using snakecam
* Fixed a bug that made it so that you could potentialy have no weapon equipped
* Fixed a bug that allowed players to join an already full game which would result in a freeze
* Fixed an exploit that allowed people to stack a team for a game already in progress
* Fixed many issues with grenades going through walls
* Fixed a visual issue with the ballistic shield, it was appearing low while being held up
* Fixed a bug with the minimap dissapearing after a kill
* Fixed a visual issue with headgears that was affecting their brightness
* Fixed an issue with windows breaking out of sync on clients
* Fixed an issue with the players appearing to slide while taking cover
* Fixed a bug that made Logan slide through walls while taking cover
* Fixed a bugged animation while using gadgets in take cover
* Fixed a bug that made realistic mode revert to normal after a save or checkpoint
* Fixed a bug that didnt save your loadout if Terrorist hunt SP
* Fixed an issue with equipment loadout not persisting throughout games
* Fixed an issue where game doesn't apply set equipment after a game restart
* Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts
* Fixed a bug that removed item restrictions after a map rotation cycle
* Fixed a bug that allowed dead players to communicate with live players
* Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets
* Fixed a bug that would reset gun configuration after a map load
* Fixed a movement bug that would make you slow if you changed directions rapidly
* Fixed a bug that would let game options be changed at the same time crashing the game
* Fixed a bug that gave hostages 2 target arrows instead of 1
* Fixed a bug that made equipment and reload not work together if pressed almost at the same time
* Fixed a bug where the reticle could dissapear while doing rapel
* Fixed a display issue with custom camo colors not showing up properly
* Fixed a bug that wouldnt let armor be colored in certain situations
* Fixed a move in the clien loby that made the background move
* Fixed a display bug for buttons to press while using the Xbox360 controller
* Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo
* Updated Chat system so that new lines refresh chat
* Updated Mouse click system so that the correct pieces of equipment are selected when clicking
* Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions
* Updated the Team icon over characters head to be more visible under certain situations
Rainbow Six Las Vegas
Posted: 17 Jul 2007, 21:34
by P-Storm
Hopefull we don't need some hack's so then this game can get a better grade. Or doesn't it count if you use a patch?
Rainbow Six Las Vegas
Posted: 17 Jul 2007, 22:47
by Gabbo
New Patch ... out tomorrow ...
http://www.3dgamers.com/news/more/1096487361/
Quote:
Overview
========
Features:
* Update - Ping values are now displayed in milliseconds.
* Update - Chat text now fades after a few seconds
* New - Added widescreen support for the game
* New - Assassination and Conquest game modes added
* New - You can now customize your name in LAN games.
* New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)
Bugs fixed:
* Fixed an issue with weapons firing on their own after a respawn
* Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances
* Fixed a bug that prevented the console from being used on dedicated servers
* Fixed a bug where text would remain present after one game in the chat box.
* Fixed a bug that made servers unavailable after being up for a certain amount of time
* Fixed a bug with clients being stuck in the lobby window while playing
* Fixed a bug that incorrectly displayed the wrong map in the server browser.
* Fixed a bug where the canister would not be availabe during a second game
* Fixed issues with C4 not working as intended with doors
* Fixed a bug with snake cam vision remaining in observer mode
* Fixed a bug that allowed a grenade to be thrown while firing a weapon
* Fixed an issue with using the snake cam on an opened door
* Fixed a bug that allowed restricted items to be used coop terrorist hunt
* Fixed an exploit with deployables used on opened doors
* Fixed a bug that made the depot station not close properly if you scored as the game ends
* Fixed a bug that made enemies not appear on the radar while taking cover
* Fixed a visual bug with using doors while taking cover
* Fixed a bug that allowed grenades to be thrown through doors after using snakecam
* Fixed a bug that made it so that you could potentialy have no weapon equipped
* Fixed a bug that allowed players to join an already full game which would result in a freeze
* Fixed an exploit that allowed people to stack a team for a game already in progress
* Fixed many issues with grenades going through walls
* Fixed a visual issue with the ballistic shield, it was appearing low while being held up
* Fixed a bug with the minimap dissapearing after a kill
* Fixed a visual issue with headgears that was affecting their brightness
* Fixed an issue with windows breaking out of sync on clients
* Fixed an issue with the players appearing to slide while taking cover
* Fixed a bug that made Logan slide through walls while taking cover
* Fixed a bugged animation while using gadgets in take cover
* Fixed a bug that made realistic mode revert to normal after a save or checkpoint
* Fixed a bug that didnt save your loadout if Terrorist hunt SP
* Fixed an issue with equipment loadout not persisting throughout games
* Fixed an issue where game doesn't apply set equipment after a game restart
* Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts
* Fixed a bug that removed item restrictions after a map rotation cycle
* Fixed a bug that allowed dead players to communicate with live players
* Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets
* Fixed a bug that would reset gun configuration after a map load
* Fixed a movement bug that would make you slow if you changed directions rapidly
* Fixed a bug that would let game options be changed at the same time crashing the game
* Fixed a bug that gave hostages 2 target arrows instead of 1
* Fixed a bug that made equipment and reload not work together if pressed almost at the same time
* Fixed a bug where the reticle could dissapear while doing rapel
* Fixed a display issue with custom camo colors not showing up properly
* Fixed a bug that wouldnt let armor be colored in certain situations
* Fixed a move in the clien loby that made the background move
* Fixed a display bug for buttons to press while using the Xbox360 controller
* Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo
* Updated Chat system so that new lines refresh chat
* Updated Mouse click system so that the correct pieces of equipment are selected when clicking
* Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions
* Updated the Team icon over characters head to be more visible under certain situations
Wow...
Finally. And here I was thinking they were done patching the game.
Bravo Ubisoft! Way to add features that should have been included in the release.
Rainbow Six Las Vegas
Posted: 18 Jul 2007, 04:16
by Gabbo
I tested the patch.
Yes I do have 2 widescreen resolutions available (1920x1080 and 1280x720).
BUT...
The hud is still 4:3 and the scopes STILL look crappy when zoomed in. JUST like the hex hack to the R6VegasConfig.bin.
This is no better than what we already had done for ourselves. Maybe I'm crazy to assume that they were going to really make the game widescreen like it is on the 360.
You suck Ubisoft.
No really...
You suck.
Love,
Gabbo
Rainbow Six Las Vegas
Posted: 18 Jul 2007, 07:38
by Paddy the Wak
Thanks Gabbo ...
Shakes head in disbelief at Ubisoft ... :roll:
::TrueWS
Rainbow Six Las Vegas
Posted: 18 Jul 2007, 11:00
by g00seberry
Makes me wonder sometimes if they just see these user made solutions and implement the same thing. Job Done.
Rainbow Six Las Vegas
Posted: 19 Jul 2007, 00:29
by Abram
Ridiculous.
Rainbow Six Las Vegas
Posted: 19 Jul 2007, 08:47
by Gabbo
Preliminary patch results here:
http://www.widescreengamingforum.com/node/
Brought to you by Gabbo.
(I've been in the mood to refer to myself in 3rd person)
Oh excuse me...
(Gabbo's been in the mood to refer to himself in 3rd person)