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Re: Flawless Widescreen
Posted: 10 Jan 2014, 17:10
by Amon Amarth
Is Metal Gear Rising on the "to do list" by chance?

Re: Flawless Widescreen
Posted: 11 Jan 2014, 04:53
by Abram
Amon Amarth wrote:Is Metal Gear Rising on the "to do list" by chance?

... Revengeance, to be specific.
Yes, it's fun, looks fine and plays pretty well. But the limit of 1080p and narrow FOV is pretty lame. I poked around my folders and registry, but the only file I was able to find was a "GraphicOption" file with no extension, that I was unable to edit with notepad++.
Re: Flawless Widescreen
Posted: 13 Jan 2014, 07:11
by suiken_2mieu
Anyone else having issues with Jet Set Radio? I cant get the FOV to expand at all.
EDIT: It seems that there was a patch to the game for stability, I do believe that is the culprit. But I cant revert from the patch. Anyone have the original .exe?
Re: Flawless Widescreen
Posted: 13 Jan 2014, 21:00
by Narco23
Hey guys since todays patch Flawless widescreenfixer isnt working for me/us anymore in BF4 any Idea why?
All the best keep up the good work!
Re: Flawless Widescreen
Posted: 15 Jan 2014, 07:55
by Wijkert
Since the last update the client doesn't save the tabs (plugins) that are left open. Since I let it start minimized, I figure this out when the game (that needs a fix) has already been launched.
Re: Flawless Widescreen
Posted: 16 Jan 2014, 02:54
by Narco23
Any ETA on the widescreenfix for BF4?

Re: Flawless Widescreen
Posted: 23 Jan 2014, 21:39
by Shockwave_S08
Are there any plans to add support for the rest of the PC Call of Duty games (COD4:MW, MW2, WAW) in the foreseeable future? So far, we've got BO1, BO2, Ghosts, and MW3, and the other three titles I just mentioned run on the same game engine.
Re: Flawless Widescreen
Posted: 27 Jan 2014, 16:49
by Melder
Hey there!
Any hope of getting a fix for metal gear rising : revengance?
I have been hanging out for one but if not il just go ahead and play =P
Thank you for all your work so far
Re: Flawless Widescreen
Posted: 27 Jan 2014, 19:48
by Toothless Spoon
Melder wrote:Hey there!
Any hope of getting a fix for metal gear rising : revengance?
I have been hanging out for one but if not il just go ahead and play =P
Thank you for all your work so far
I'm 99.9% sure he's finished it, but its just about finding the time to implement it to his app (along with all the other requests people have thrown his way). I know for a fact that it was a bitch to fix, but people still have to remember that these guys work pretty much for free, and the donations usually only come from a few of the regulars - so the more love that is given, then love that is shown

Re: Flawless Widescreen
Posted: 28 Jan 2014, 09:19
by Wijkert
Toothless Spoon wrote:I know for a fact that it was a bitch to fix, but people still have to remember that these guys work pretty much for free, and the donations usually only come from a few of the regulars - so the more love that is given, then love that is shown

QFT!
Re: Flawless Widescreen
Posted: 29 Jan 2014, 12:10
by Melder
i donate whenever a game that i play or am wanting to play gets a fix, im sure im not the only one of this nature. Things like flawless widescreen are greatly appreciated by me and my social group
Re: Flawless Widescreen
Posted: 10 Feb 2014, 03:09
by Abram
Wijkert wrote:Since the last update the client doesn't save the tabs (plugins) that are left open. Since I let it start minimized, I figure this out when the game (that needs a fix) has already been launched.
i had that problem a few weeks ago. All it took to fix was an uninstall/reinstall of the program. Now all is peachy.
Re: Flawless Widescreen
Posted: 10 Feb 2014, 09:11
by Wijkert
Abram wrote:Wijkert wrote:Since the last update the client doesn't save the tabs (plugins) that are left open. Since I let it start minimized, I figure this out when the game (that needs a fix) has already been launched.
i had that problem a few weeks ago. All it took to fix was an uninstall/reinstall of the program. Now all is peachy.
I tried that as well, but it didn't help me right away. The weird thing is that currently Flawless Widescreen remembers one game (tab), but not a second one.
Re: Flawless Widescreen
Posted: 17 Feb 2014, 13:45
by zorranco
Is there any workaround for the (not centered) HUD in Assassin's CReed Black Flag?
I love to play in 21:9 but can't aim properly.
Not requesting, just asking if there is some solution
Re: Flawless Widescreen
Posted: 23 Feb 2014, 16:39
by LOWao
Is anyone having issues with Call of Duty: Ghost. Patch 3.7.6.2 is broken for me. I tried manually setting the resolution in the config_mp.cfg and in-game. However the game including the interface, it appears to be 1920x1080 is skewed across three monitors for me, 5760x1080. Am I missing or overlooking something?
Re: Flawless Widescreen
Posted: 27 Feb 2014, 01:45
by Falcon1
@Hayden: Any chance that you can update the Diablo 3 Plug-in to work with the new 2.01 Patch!?
It seems to be broken, Plug-In says it can't find the hooks.

Re: Flawless Widescreen
Posted: 27 Feb 2014, 10:13
by Amon Amarth
Hey there, I don't know if anyone has noticed, but the latest Thief game is out, and is really awesome! The only issue is that when the game runs in surround, the FoV slider/changer will NOT effect the FoV in a surround resolution. So on 5760x1200, 70 FoV and 110 FoV make no impact.
This seems reminiscent of the issue from Dues Ex: Human Revolution. And funny enough, the same studio made this Thief game. Anyhow, is it possible to add a FoV changer?
Re: Flawless Widescreen
Posted: 28 Feb 2014, 23:25
by b1k3rdude
Amon Amarth wrote:Hey there, I don't know if anyone has noticed, but the latest Thief game is out, and is really awesome! The only issue is that when the game runs in surround, the FoV slider/changer will NOT effect the FoV in a surround resolution. So on 5760x1200, 70 FoV and 110 FoV make no impact.
The main menu is broken under nV surround (I don't know about Eyefinity atm), I saw lots of objects etc in the lef/right screens being miss-rendered.
I've created an entry for it such as the game is atm -
http://www.wsgf.org/dr/thief-2014/en can one of the senior guys make sure I haven't typo'd it etc
ta.
Re: Flawless Widescreen
Posted: 28 Feb 2014, 23:59
by Skid
b1k3rdude wrote:Amon Amarth wrote:Hey there, I don't know if anyone has noticed, but the latest Thief game is out, and is really awesome! The only issue is that when the game runs in surround, the FoV slider/changer will NOT effect the FoV in a surround resolution. So on 5760x1200, 70 FoV and 110 FoV make no impact.
The main menu is broken under nV surround (I don't know about Eyefinity atm), I saw lots of objects etc in the lef/right screens being miss-rendered.
I've created an entry for it such as the game is atm -
http://www.wsgf.org/dr/thief-2014/en can one of the senior guys make sure I haven't typo'd it etc
ta.
The game works fine in Surround (as Amon Amarth said), if your having issues, check your drivers, the game was coded with surround support, that's why it detects my resolution as "5040x1050 (Surround)".
As for your DR, DR stands for DETAILED REPORT, not a personal opinion with no information or proof at all, as such I've removed all the text from the DR till someone has the time to fill it out properly.
With regards to your issue, check your drivers first, try and disable SLI if you use it and you can as it's a known issue, search for known issues see if anything your seeing comes up. Try a different resolution, try a none bezel corrected resolution, etc. If you still have issues try and get support from the devs, don't just assume they won't fix something that is natively supported, and lastly, keep calm and drink tea, getting annoyed never helps anyone, least of all yourself.
Re: Flawless Widescreen
Posted: 19 Mar 2014, 18:28
by MobsterOO7
HaYDeN wrote:True widescreen? pffft. how about triple wide?


The patch is available in Flawless Widescreen - it is designed for the Steam version at this stage.
Flawless Widescreen
Also, it appears this particular patch, does not work on Windows 8 due to its odd use of 64bit kernel in 32bit processes (on 64bit version anyway)
This is yet another fix that has disappeared from Flawless Widescreen, care to comment HaYDeN?