Fallout 4 Eyefinity/Surround

Discussions about getting games to run in a Multi-Mon setup.
User avatar
Francesco
Posts: 37
Joined: 08 Sep 2015, 00:47

Re: Fallout 4 Eyefinity/Surround

Post by Francesco »

anteronoid wrote:Start the FWS first, load the Fallout4 plugin, then the game.
In the status window/log you should see if it detects the game exe when you start it.

Thank you for helping me out, we are getting closer to the solution. I realized I have left out an important chunk of information: last year I had a setup of 3x 22" 16:10 monitors @ 5332x1050 bezel comp. while I first played Fallout 4, while my config nowadays is 3x 27" 16:9 monitors @ 5912x1080 bezel comp.

Even though I changed my new resolution with Fallout4ConfigTool, I found out through Flawless Widescreen that somehow my old resolution is still set somewhere as you can see from the screenshot. The game launches using the wrong res and it also says Bezel Comp=False, that is why everything looks messed up. Where could this file be? I have already checked the .ini files and they are fine.

Image

Image
morty343
Posts: 9
Joined: 30 Dec 2015, 19:31

Re: Fallout 4 Eyefinity/Surround

Post by morty343 »

Francesco wrote:
anteronoid wrote:Start the FWS first, load the Fallout4 plugin, then the game.
In the status window/log you should see if it detects the game exe when you start it.

Thank you for helping me out, we are getting closer to the solution. I realized I have left out an important chunk of information: last year I had a setup of 3x 22" 16:10 monitors @ 5332x1050 bezel comp. while I first played Fallout 4, while my config nowadays is 3x 27" 16:9 monitors @ 5912x1080 bezel comp.

Even though I changed my new resolution with Fallout4ConfigTool, I found out through Flawless Widescreen that somehow my old resolution is still set somewhere as you can see from the screenshot. The game launches using the wrong res and it also says Bezel Comp=False, that is why everything looks messed up. Where could this file be? I have already checked the .ini files and they are fine.

Image

Image


Not sure if this will help your situation, but if using FWS I have found I also have to set my desktop resolution to the same as that of the game if I want bezel compensation. I.e. set my desktop to use bezel compensation.
User avatar
Francesco
Posts: 37
Joined: 08 Sep 2015, 00:47

Re: Fallout 4 Eyefinity/Surround

Post by Francesco »

morty343 wrote:Not sure if this will help your situation, but if using FWS I have found I also have to set my desktop resolution to the same as that of the game if I want bezel compensation. I.e. set my desktop to use bezel compensation.

They are indeed the same: 5912x1080 is my desktop res and I used FalloutConfigTool to set the game with the same res.

Oddly enough though, when I start the game it reverts to my old resolution from my old setup (which is that 5332x1050 displayed in Flawless Widescreen). So I am thinking there must be some other file in which the old resolution has been stored, other than the .ini files in the ...SteamApps\common\Fallout 4\Fallout4 folder and Documents\My Games\Fallout 4. Must be a simple fix, once you know what to edit.
User avatar
Francesco
Posts: 37
Joined: 08 Sep 2015, 00:47

Re: Fallout 4 Eyefinity/Surround

Post by Francesco »

EDIT: thanks to the following AeXiPHiXiON post I found out why Flawless Widescreen was showing the wrong res: the "enable display detection override" was activated with the wrong resolution and had to be corrected. I was so focused in tinkering with the Fallout 4 .ini files that I completely forgot about this setting menu in Flawless Widescreen. D'OH! :doh:

Image
Last edited by Francesco on 16 Aug 2016, 17:46, edited 2 times in total.
AeXiPHiXiON
Posts: 13
Joined: 29 Jul 2016, 07:15

Re: Fallout 4 Eyefinity/Surround

Post by AeXiPHiXiON »

:triplewide:

After a bunch of reading on this thread I have a pretty easy way to get to 5760x1080 and also 11520x2160 (unplayable on my system, dual AMD 7800, like 0.5 fps)

Required both of these tools

Fallout 4 Configuration Tool - By Bilago, http://www.nexusmods.com/fallout4/mods/102/?
Flawless Widescreen, https://www.flawlesswidescreen.org/

To edit ini files use Notepad plus plus, https://notepad-plus-plus.org/

In the Launcher Options, set your resolution, Low, Medium, High, Ultra.

In the _Display_ section of Documents\my games\Fallout4\Fallout4Prefs.ini, set your Display size as below and then make this file READONLY, this will prevent further modification by the Launcher Options.
bTopMostWindow=0
bMaximizeWindow=0
bBorderless=1
bFull Screen=1
iSize H=1080 (or 2160)
iSize W=5760 (or 11520)

Instead of making changes to the Fallout4.ini I used Flawless widescreen and the config tool

flawless01.GIF
flawless01.GIF (77.27 KiB) Viewed 10138 times


Flawless
Flawless
flawless02.GIF (242.9 KiB) Viewed 10149 times


To get to 11520x2160 I had to edit C:\Program Files (x86)\Flawless Widescreen\settings.xml after making the changes above. The width box only allows 4 digits.

The display size should be greyed out if you made the Fallout4Prefs.ini readonly

config01.GIF
config01.GIF (211.43 KiB) Viewed 10145 times


I use the config tool to change my FOV and camera follow distance.

config02.GIF
config02.GIF (201.97 KiB) Viewed 10143 times


Once you use the config tool it will create a file called Documents\my games\Fallout4\Fallout4Custom.ini

first.jpg
first.jpg (1.8 MiB) Viewed 10144 times


third.jpg
third.jpg (1.75 MiB) Viewed 10146 times


third_aim.jpg
third_aim.jpg (1.91 MiB) Viewed 10140 times


first_armor.jpg
first_armor.jpg (991.38 KiB) Viewed 10140 times


third_armor.jpg
third_armor.jpg (1.04 MiB) Viewed 10139 times


third_armor_aim.jpg
third_armor_aim.jpg (783.59 KiB) Viewed 10131 times
Last edited by AeXiPHiXiON on 07 Aug 2016, 06:48, edited 1 time in total.
User avatar
anteronoid
I Donated
I Donated
Posts: 264
Joined: 10 Nov 2010, 02:58

Re: Fallout 4 Eyefinity/Surround

Post by anteronoid »

Exactly what I'm doing, works great even after new patches. :)
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
User avatar
Francesco
Posts: 37
Joined: 08 Sep 2015, 00:47

Re: Fallout 4 Eyefinity/Surround

Post by Francesco »

Thank you AeXiPHiXiON, that was very helpful!
iggi1981
Posts: 3
Joined: 16 Aug 2016, 19:52

Re: Fallout 4 Eyefinity/Surround

Post by iggi1981 »

Hello all, i taking a break F4 about half year and started new game, after all DLC and patches in clean install steam F4+FWS.
All fine, very good, after all manually mods for f4, just run FWS. But one thing don't fix, - small workshop icons.
I use a search, but what i found - for older versions F4.
Anybody have decision?
Attachments
small workshop icons, so sad for my eyes
small workshop icons, so sad for my eyes
20160816214113_1.jpg (1.05 MiB) Viewed 9983 times
DJCyRo
Posts: 6
Joined: 05 Jan 2016, 21:52

Re: Fallout 4 Eyefinity/Surround

Post by DJCyRo »

I've read through most of this thread, and can't see a solution to my issue. I'm using Surround, and I can get it to play in 5760x1080. Everything looks great. Using Flawless and HUD looks good. THe issue is, I can't seem to click anything with my mouse. When in inventory, or putting things in containers, I have to Escape out and enable my XBOX controller.

If I disable Surround, and play the game on one monitor, mouse functions work great.

I have "mouse fix" checked on Flawless. I installed the Fallout 4 config tool, but that didn't seem to help. Maybe there is a setting in there I don't see. Anyone know how to fix this?

EDIT: I seemed to somehow fix it. I'm not sure how. I was messing aroudn with the config tool, and got the game to the point where it wouldn't load. So, I had a bunch of copies of my INI files. Deleted the modded ones, and restored back to the original ini files. Forgot to mention, I'm running FO ver 1.5 with all DLC.
iggi1981
Posts: 3
Joined: 16 Aug 2016, 19:52

Re: Fallout 4 Eyefinity/Surround

Post by iggi1981 »

DJCyRo wrote:I've read through most of this thread, and can't see a solution to my issue. I'm using Surround, and I can get it to play in 5760x1080. Everything looks great. Using Flawless and HUD looks good. THe issue is, I can't seem to click anything with my mouse. When in inventory, or putting things in containers, I have to Escape out and enable my XBOX controller.

If I disable Surround, and play the game on one monitor, mouse functions work great.

I have "mouse fix" checked on Flawless. I installed the Fallout 4 config tool, but that didn't seem to help. Maybe there is a setting in there I don't see. Anyone know how to fix this?

EDIT: I seemed to somehow fix it. I'm not sure how. I was messing aroudn with the config tool, and got the game to the point where it wouldn't load. So, I had a bunch of copies of my INI files. Deleted the modded ones, and restored back to the original ini files. Forgot to mention, I'm running FO ver 1.5 with all DLC.

i catch this bug. help check all point in FWS, i think it was "3D object fix". it help.
doecke83
Posts: 1
Joined: 02 Sep 2016, 05:08

Re: Fallout 4 Eyefinity/Surround

Post by doecke83 »

Hi

I was wondering if I could get some advice. I recently started playing Fallout 4 again after a few months off and noticed that its not displaying correctly when using Flawless Widescreen. Firstly, the main display when using the power armour goes over my main screen and secondly, all in game messages/prompts re missions, etc are only displayed as yellow bars a 1/4 of the way over on my right hand monitor.

To me it just seems a simple scaling issue but I am unsure of how to fix this. It is also noticeable on the loading screens as all text that is associated with these isn't viable and the item displayed (ie weapon, workbench) seems much larger than usual.

Thanks in advance for your support
Razzar99
Posts: 2
Joined: 07 Sep 2016, 06:57

Re: Fallout 4 Eyefinity/Surround

Post by Razzar99 »

Hello everyone. I have patched the Interface.ba2 file to the latest update 1.7. This should be the last update for this needed since the game is not being updated anymore.I took the original Interface.ba2 file from this thread and just patched it over to the 1.7 update. This was done with all the DLC's installed.I have been running it for a few days now without any problems.

I myself like the BA2 fix over the flawless widescreen which for me caused problems.I used all the original tweaks in the ini file just like with the older BA2 files.

Below is the link to download it from until Haldi sets it up on the forum
https://drive.google.com/file/d/0B_gSkLM_nwikZUNJQ04zc3Y4cWs/view?usp=sharing
Last edited by Razzar99 on 10 Sep 2016, 08:16, edited 1 time in total.
Presidential Candidate
Posts: 5
Joined: 21 May 2016, 07:06

Re: Fallout 4 Eyefinity/Surround

Post by Presidential Candidate »

Hey Razzer, you could upload it to megaupload, dropbox, mediafire or google. I would really appreciate it, as I just got back into fallout but flawless still causes lots of problems. I'll pm you.
Razzar99
Posts: 2
Joined: 07 Sep 2016, 06:57

Re: Fallout 4 Eyefinity/Surround

Post by Razzar99 »

The reason this file is so big is because the new update has added a new folder to it called scripts.That is why the old ba.2 doesnt work anymore
Presidential Candidate
Posts: 5
Joined: 21 May 2016, 07:06

Re: Fallout 4 Eyefinity/Surround

Post by Presidential Candidate »

Hey man, thanks for uploading that, I can finally get back into fallout.
Bumpinthenight
Posts: 72
Joined: 23 Oct 2008, 17:57

Re: Fallout 4 Eyefinity/Surround

Post by Bumpinthenight »

Getting back to FO4 after a long break but I'm facing a problem trying to use the Flawless wide screen fixer: It doesn't seem to be showing me my health bar, ammo and its not populating the text for pop-up notifications like xp earned etc.

If I use the modified interfaces files provided earlier in the thread all those things show up but I suspect its leading to random silent CTDs, hence why I'm trying to figure out why the Flawless fixer isn't entirely working for me. I'm not using any other sort of HUD mods and I've tried unchecking and checking the HUD Fix and 'Contrain HUD to 16:9' options within Flawless but the health & ammo bar status continue to elude me when using it.

For background this is a freshly installed FO4 without any edits to the .inis except just to establish the full screen & resolution (5760x1080), its also on win10 if that makes a difference too and this is a brand new build, no vestiges of my old play through would exist. My previously experience was under win7 but way back before even patch 1.5, none of the DLCs had even been released before I'd give the game a break.

Pls halp, the random crashes that I suspect are coming from the modified interfaces file are gettin' to me but I can't prove it without playing long enough...but without the health & ammo status that's kind of hard to do ;)

Anyone else meet this?
6700K, 2x1080s, 32GB DDR4 etc etc.
User avatar
Peer_Review
Posts: 76
Joined: 11 Jun 2014, 02:54

Re: Fallout 4 Eyefinity/Surround

Post by Peer_Review »

Bumpinthenight wrote:Getting back to FO4 after a long break but I'm facing a problem trying to use the Flawless wide screen fixer: It doesn't seem to be showing me my health bar, ammo and its not populating the text for pop-up notifications like xp earned etc.

If I use the modified interfaces files provided earlier in the thread all those things show up but I suspect its leading to random silent CTDs, hence why I'm trying to figure out why the Flawless fixer isn't entirely working for me. I'm not using any other sort of HUD mods and I've tried unchecking and checking the HUD Fix and 'Contrain HUD to 16:9' options within Flawless but the health & ammo bar status continue to elude me when using it.

For background this is a freshly installed FO4 without any edits to the .inis except just to establish the full screen & resolution (5760x1080), its also on win10 if that makes a difference too and this is a brand new build, no vestiges of my old play through would exist. My previously experience was under win7 but way back before even patch 1.5, none of the DLCs had even been released before I'd give the game a break.

Pls halp, the random crashes that I suspect are coming from the modified interfaces file are gettin' to me but I can't prove it without playing long enough...but without the health & ammo status that's kind of hard to do ;)

Anyone else meet this?


As long as everything is Vanilla (No modified files in /Data/Interface and the Interface.ba2) and your interface section looks like this. There should be no issues.

(In Fallout.ini or Fallout4Custom.ini if there are any edits in there)

[Interface]
fSafeZoneX=15.0
fSafeZoneY=15.0
fSafeZoneXWide=64.0
fSafeZoneYWid=36.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0


If that is all the case Just to be sure, remove any and all files in /Data/Interface and try seeing what that does.

The nice part about the FW fix is you can mod the game just like normal without needing to Re-Edit Interface flash headers. If you still can't get it to work download and install Def_UI from the nexus and install it like any other mod. In the first menu of the installer It will have a selection of aspect ratios. Just pick 16:9 (Default). This will put a very nice Customizable HUD in the game. Since loose files always overwrite Bethesda Archives this will tell us whether or not the issue is the game or something else.

One other thing you should look at is in the FW settings panel. Under display detection make sure you have Enable Display Detection override unchecked. Since your not downsampling or using bezel correction there shouldn't be a need for that to be checked with a standard 16:3 aspect ratio.

If all else fails and you can't get it going and want to play. Just use the modified interface files the guy a couple comments up posted. Then go into your GPU control panel and set Max Rendered Frames to as high as you can stand without killing too much performance. This should help with some of the weird memory related crashing issues related to the high amounts of Textures streamed in and out and Post effects being rendered for your resolution. Another thing you can do to help is, Like with all Bethesda game the SLI profile is sub-optimal. If you have an Nvidia card and know what Nvidia Inspector is change SLI_PREDEFINED_GPU_COUNT_DX10_FOUR to SLI_PREDEFINED_GPU_COUNT_DX10_TWO, and all the stuttering as you turn or move around should vanish. If you don't have Nvidia or only 1 card don't worry about it.

One other helpful thing; Even if you don't use ENB downloading it then only put the d3d11.dll and enblocal.ini in your Fallout 4 main directory and set it to look like this.

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=

[GLOBAL]
ApplyStabilityPatch=true
UsePatchSpeedhackWithoutGraphics=true

[MEMORY]
ForceVideoMemorySize=true (This you can try true or false, it is different for everybody. Some people true works better, some false.
VideoMemorySizeMb=10240

[ENGINE]
ForceVSync=false
VSyncSkipNumFrames=0

[LIMITER]
EnableFPSLimit=false
FPSLimit=61.0

[INPUT]
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=32
KeyShowFPS=33
KeyScreenshot=44
KeyEditor=13

[FIX]
DisableFakeLights=true

For DirectX11 and higher games GPU drivers do an okay job at caching any assets that can't fit in video memory into system memory. It isn't great though, and even lightning fast system ram is slow compared to two generation old Video Memory. So as draw calls get processed and assets that are in system memory get called and transferred to Video memory there can be some slow downs. Usually seen in the form of your GPU usage % dropping for a slight second, and the ensuing stutter. The method used by ENB does a better job than the GPU drivers do. So as much of a prick I think the ENB author is; and as corrupt as I find his usage of his status, and his 50,000 strong army of adolescent Skyrim fans, there isn't really a better option. Especially when you consider after 20+ years Bethesda still doesn't optimize their assets (At all), are using an engine that needed to be put out of it's misery years ago, then get what seems to be unpaid interns to do their mesh work and rigging. With that said they sure do excel at world crafting and narrative. As per usual I find myself incapable of brevity so this is where I'll end. Post any finding or results you get. We'll get it figured out for you one way or another. :twothumb:
Bumpinthenight
Posts: 72
Joined: 23 Oct 2008, 17:57

Re: Fallout 4 Eyefinity/Surround

Post by Bumpinthenight »

Peer_Review wrote:As long as everything is Vanilla (No modified files in /Data/Interface and the Interface.ba2) and your interface section looks like this. There should be no issues.

(In Fallout.ini or Fallout4Custom.ini if there are any edits in there)

[Interface]
fSafeZoneX=15.0
fSafeZoneY=15.0
fSafeZoneXWide=64.0
fSafeZoneYWid=36.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0


If that is all the case Just to be sure, remove any and all files in /Data/Interface and try seeing what that does.


Modding those SafeZone values did it! Awesome! I can now use the Flawless tool and see the full HUD like intended. Thank you so much!

Btw right for the general FPS and stability etc I'll circle back on that one, I really hope it was just the modified interfaces file we'd been passing around here since the beginning but if its not I'll be back to try some more stuff. I vividly remember the game being quite stable the previous time I'd played though but that was a whole different computer, OS, patch level of the game and set of mods too so who knows right? Thanks again!

Hayden - if you ever pass through here and catch this comment it'd be pretty awesome if the tool mentioned something about the above values being required as well, that was the only different between a stock install and what it took for your tool to work. Thank you too of course, you've supported us through so many of Bethesda's unfortunate interfaces decisions over the years.
6700K, 2x1080s, 32GB DDR4 etc etc.
PerfectCr
Posts: 29
Joined: 01 Jun 2006, 15:25

Re: Fallout 4 Eyefinity/Surround

Post by PerfectCr »

Quick (maybe dumb) question. Is Flawless Widescreen considered a Mod by the game? Meaning achievements would be disabled? I am not using any other mods (just ini tweaks). Thanks!
User avatar
anteronoid
I Donated
I Donated
Posts: 264
Joined: 10 Nov 2010, 02:58

Re: Fallout 4 Eyefinity/Surround

Post by anteronoid »

PerfectCr wrote:Quick (maybe dumb) question. Is Flawless Widescreen considered a Mod by the game? Meaning achievements would be disabled? I am not using any other mods (just ini tweaks). Thanks!

No, its not.
Also you will be warned if you load a game with mods. Game will ask you if you want to continue and disable achievements for that save. Once disabled for that save you cant go back.

And since i'm such a perve apparently, i couldn't resist playing with NUCLEAR Nude Mod and screwed the achievements (those damn wet skins is irresistible) . :doh:
http://www.nexusmods.com/fallout4/mods/1608/? :D
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
Post Reply

Who is online

Users browsing this forum: No registered users and 11 guests