Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Alright so what the hell do I need to do to get Metal Gear Singleplayer to work, I do not care about online. The solutions here are spread out all over I don't know what I need to follow or what is correct. What is the .exe I need to download? How can I get the markers fix?
I Love this page but maybe we should keep the latest updated fixes on the first page, something that is easy to follow.
Thank you to anyone who responds.
I Love this page but maybe we should keep the latest updated fixes on the first page, something that is easy to follow.
Thank you to anyone who responds.
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
K4sh wrote:haruka wrote:
I used Nightbits patch here on pg54 (http://www.wsgf.org/forums/viewtopic.ph ... &start=530) in this web forum thread.
Also, tried following K4sh instruction for patching via hex editor on pg.7 by krboi (http://www.wsgf.org/forums/viewtopic.ph ... 3&start=60).
Same issue with image quality when edited for 3440x1440. Native unmodded 2560x1440 resolution is sharpest. Feels like some graphic settings are ignored or set low when hex editing.
If i were you, i would try to change the ratio aimed to patch the game exe file.
eg : your calculated ratio is let's say 5.3. Then try lower or higher a little (converted in little endian hexadecimal obviously).
There is no way i can fix it any way via a cheat table.
This thread is pretty long. Is there instruction explaining what calculated ratio are? I don't quite follow. I've only read the instructions to hex edit by krboi.
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Guest wrote:I just got this game today and have been having a hard time with getting it running nicely on my 2560x1080 monitor, I've been able to set the 2560x1080 resolution with Nightbits patcher and got the markers to fix using the cheat engine process posted by K4sh, however my main problem is the game doesn't look good running at 2560x1080.
It looks like it is running at a 720p equivalent and being upscaled. I have attached photos showing the difference between 2560 and 1920
I figured it out.
MGSPP defaults to "borderless fullscreen", for some reason the hex edit to support 21:9 introduces degraded image quality like it was upscaled resolution when viewing as 3440x1440. Changing it to another resolution things are crisp and clear again, but you lose 21:9
example 2560x1440 is sharper than 3440.
Now if you change the the video to "Fullscreen" 21:9 is crisp and clear again at full 3440x1440. The problem seems to be with windowed or borderless window mode.
Skylake wrote:Alright so what the hell do I need to do to get Metal Gear Singleplayer to work, I do not care about online. The solutions here are spread out all over I don't know what I need to follow or what is correct. What is the .exe I need to download? How can I get the markers fix?
I Love this page but maybe we should keep the latest updated fixes on the first page, something that is easy to follow.
Thank you to anyone who responds.
Modding for 21:9
Read ekrboi post pg7 of this thread (http://www.wsgf.org/forums/viewtopic.ph ... 3&start=60)
Alternatively if hex editing is to hard, Nightbits patch automates it for you. Read pg 54 (http://www.wsgf.org/forums/viewtopic.ph ... &start=530)
Needs to be mod/edit again everytime the game updates
Marker fix
Read K4sh post pg 72 of this thread (http://www.wsgf.org/forums/viewtopic.ph ... &start=710)
Needs to be done everytime you load your saved game.
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
K4sh wrote:Coffinspired wrote:K4sh wrote:Ok,
Here is a brand new cheat table that should work with MGS SP with:
Oddly, it says "invalid table". Error loading LUA.
Hmmm.
You need Cheat Engine latest version 64bits to be used with MGS that is a 64 bits process.
When running Cheat engine, you need to open my cheat table and tell cheat engine which process to be attached to. mgsvtpp.exe obviously.
Then, the cheat table should work flawlessly. I have tested it with latest game update with success.
I'm getting the same LUA error using 64 bit. In fact, I've tried every exe in the cheat engine folder with admin rights, but no luck.
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Ommis wrote:Hi guys!
I'm new here, and created an account just to show you how to fix the resolution and markers. I relied on Ekrboi and Jackfuste to provide me with the completed exe files so I didn't have to do it myself. But when I sat down tonight and really wanted to play the game, they had released a new update (1.0.0.7). Since they hadn't given out the new exe-files, I had to fix it myself. And I was amazed how easy it was! Thanks Jackfuste and Ekrboi!
So I decided to make this post to gather all you need in one place:
1) Download and install Hex editor from here: http://mh-nexus.de/en/hxd/
2) Download and install Cheat Engine from here: http://www.cheatengine.org/downloads.php
3) Download this file:
4) Calculate your aspect ratio. Eks: 5760/1080=5.3333333333 (use about 10 decimals to be sure)
Insert that number in the field "value to analyze" here: http://babbage.cs.qc.cuny.edu/IEEE-754/
In the field behind "Binary 32" you get "40 AA AA AB"
Flip the bytes from right to left and get "AB AA AA 40"
5) Open the Hex editor and open "mgsvtpp.exe"
Hit ctrl+F to search for "39 8E E3 3F" (search for "Hex-value" in the datatype dropbox)
Replace this with your hex. In my example: "AB AA AA 40"
Save the file.
6) Start the game, and alt+tab it.
7) Now open the Cheat Engine and open the "mgsvtpp_1_007-all".
You should see a list of: marker fix, marker size fix, Sonar effect fix, and FOV multiplier
Hit the blinking computer in the upper, left corner. Choose "mgsvtpp.exe" and open.
First value should be changed
from
F3 0F 59 0D BD 76 00 FF
to
F3 0F 59 0D C1 76 00 FF
this fixes marker position
Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((5760/1080)/1.77777) = 192.008392
So, 64 should be changed to 192.008392
Third value should be changed
from
F3 44 0F 5E 81 0C 01 00 00
to
F3 44 0F 59 81 0C 01 00 00
this fixes sonar effect.
8) Now alt+tab back to the game, and voilá!![]()
This worked for me, and I really hope that the CT-file works with newer updates as they come out!
If that's the case, this recepie hopefully works everytime
Thanks again Ekrboi and Jackfuste!
I followed this guide and it worked I have single player working but it looks like shit and its not fully 5760 x 1080 looks like a very low resolution but so nice on the wider screen.
will this work on MGS online? and how can I make it a higher resorption so it wont look like shit?
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Coffinspired
- Posts: 4
- Joined: 13 May 2016, 22:26
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Yeah, the newest update (don't know when it came out)...just re-broke the newest Cheat Table from a page or so back...
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Sorry to bump up this thread but I'm just wondering if it is still possible to play this game in 21:9?
I tried the OP exe files but that crashed my game (3440x1440 exe)
Or if someone could direct me to the correct page that has a working fix that would be great as well.
Thanks in advance
I tried the OP exe files but that crashed my game (3440x1440 exe)
Or if someone could direct me to the correct page that has a working fix that would be great as well.
Thanks in advance
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blacktronix
- Posts: 1
- Joined: 25 Jul 2016, 12:25
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Hallo guys,
im new here and i have a question about the enemy marker.
I download a Cheat engine Table and open it
but i cant change the value and i cant active it.
Can anyone help me?
im new here and i have a question about the enemy marker.
I download a Cheat engine Table and open it
but i cant change the value and i cant active it.
Can anyone help me?
- Attachments
-
- Cheat engine screen
- Unbenannt.PNG (37.21 KiB) Viewed 5624 times
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Can you show here the script content ?
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Josuejoker
- Posts: 1
- Joined: 27 Jul 2016, 20:58
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Hi guys, i have a problem with the metal gear v resolution patch. I play with resolution 1280x1024, In the patch I select that resolution and then put "patch" and select the file mgstpp.exe, then says "the file was patched successfully", but when I entered the game the resolution 1280x1024 still appear with black bars above and below. What am I doing wrong?, maybe the resolution patcher is old version?
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Just wanted to say thanks for K4sh/ jackfauste and erkboi? and anyone else for their input that has allowed myself and many others to enjoy this game in ultrawide screen.
I no longer have to play with that constant voice in my head reminding me of the black bars (im on 3440x1440).
You guys are the best and I'll be coming back to WSGF for future games !
I no longer have to play with that constant voice in my head reminding me of the black bars (im on 3440x1440).
You guys are the best and I'll be coming back to WSGF for future games !
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
jafanz wrote:Just wanted to say thanks for K4sh/ jackfauste and erkboi? and anyone else for their input that has allowed myself and many others to enjoy this game in ultrawide screen.
I no longer have to play with that constant voice in my head reminding me of the black bars (im on 3440x1440).
You guys are the best and I'll be coming back to WSGF for future games !
Hey Jafanz, do you mean that my latest Cheat table works with latest MGSV update ?
I mean, i cannot test it anymore as i have finished that game a while ago and it's uninstalled.
If so, that's great to see that game's markers routines haven't changed at all.
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
hey k4sh, as you had mentioned in many posts previously, i just followed erkbois pg 7 tutorial and used your cheat table from pg 70 i think.
I'm assuming the current version is 1.09 and yep, the marker fix works like a charm. I haven't bothered to play with the fov and other things as I still believe in playing the game the way the developers wanted us to (aside from the horrible decision not to support 21:9)
i've only really just started playing the game so i'll keep u guys updated if any future patches render the fixes obsolete.
and haha, didn't u mention that your cheat table was future proof anyway?
edit: for others that might have read this, please bare in mind that i haven't touched MGO and haven't implemented any fixes to test it out. im purely just concentrating on the SP mode
I'm assuming the current version is 1.09 and yep, the marker fix works like a charm. I haven't bothered to play with the fov and other things as I still believe in playing the game the way the developers wanted us to (aside from the horrible decision not to support 21:9)
i've only really just started playing the game so i'll keep u guys updated if any future patches render the fixes obsolete.
and haha, didn't u mention that your cheat table was future proof anyway?
edit: for others that might have read this, please bare in mind that i haven't touched MGO and haven't implemented any fixes to test it out. im purely just concentrating on the SP mode
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Well, as i said previously, the cheat table should be futur proof, but no one knows if the game developers are willing one day to rewrite the markers routines.
In that case i leave the following development to any brave one of you.
In that case i leave the following development to any brave one of you.
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shahidakaprince
- Posts: 7
- Joined: 16 Dec 2015, 04:27
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
jafanz wrote:hey k4sh, as you had mentioned in many posts previously, i just followed erkbois pg 7 tutorial and used your cheat table from pg 70 i think.
I'm assuming the current version is 1.09 and yep, the marker fix works like a charm. I haven't bothered to play with the fov and other things as I still believe in playing the game the way the developers wanted us to (aside from the horrible decision not to support 21:9)
i've only really just started playing the game so i'll keep u guys updated if any future patches render the fixes obsolete.
and haha, didn't u mention that your cheat table was future proof anyway?
edit: for others that might have read this, please bare in mind that i haven't touched MGO and haven't implemented any fixes to test it out. im purely just concentrating on the SP mode
PLEASE HELP!!! I STARTED PLAYING THE GAME AFTER A LONG TIME AND NOW WITH THE NEW UPDATE THE GAME HAS REVERTED BACK TO BLACK BARS ETC. NOW I HAVE USED YOUR GUIDE AND GOT IT TO RETURN BACK TO 21:9 SO I AM NOT A NOOB. HOWEVER THE CHEAT TABLE WHICH YOU SAY WORKS, I AM NOT FAMILIAR WITH HOW TO USE THIS PARTICULAR ONE. NORMALLY I JUST CLICK ON THE VALUE AFTER PICKING THE EXE FILE AND SIMPLY CHANGE THE VALUES LETTERS ACCORDINGLY. HOWEVER THIS TIME A ANOTHER POP UP WITH LETTERS AND CODES COME UP. CAN YOU PLEASE TELL ME WHAT TO DO TO GET THE FOV AND MARKERS TO FIX FOR SINGLE PLAYER PLEASE? ANYONE???
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shahidakaprince
- Posts: 7
- Joined: 16 Dec 2015, 04:27
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
K4sh wrote:Well, as i said previously, the cheat table should be future proof, but no one knows if the game developers are willing one day to rewrite the markers routines.
In that case i leave the following development to any brave one of you.
The cheat table doesn't work for me, please help.I click on fov and that works fine! however how do i get the markers fix to work. I dont know what to enter onto the script. I have a 21:9 3440 1440p monitor. please help I still haven't finished single player! please a simple instruction on what to do. as I said i simple load the script click on markers fix and it doesnt cross to tell me it is enabled. Also the game has been updates to 0.10 version if that helps. I would greatly appreciate it.
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
are you using k4sh's cheat table? I've got the same specced monitor as you (Acer Predator x34) and I'm also on the same game version 1.10 as well.
from what i've gathered you've already patched the exe to force the 21:9 aspect ratio.
after loading up the game, i open up Cheat Engine (ver. 6.5.1) 64bit then I just open the cheat table that k4sh posted up on page 70.
although when i do load up the cheat table some kind of script error does come up but i just close the notification box and just proceed to tick the marker fix and fov fix too
from what i've gathered you've already patched the exe to force the 21:9 aspect ratio.
after loading up the game, i open up Cheat Engine (ver. 6.5.1) 64bit then I just open the cheat table that k4sh posted up on page 70.
although when i do load up the cheat table some kind of script error does come up but i just close the notification box and just proceed to tick the marker fix and fov fix too
K4sh wrote:Here is a brand new cheat table that should work with MGS SP with:
- No need to calculate anything (markers fix only).
- Possibility to set custom UI size.
- Possibility to adjust X and Y aspect ratio auto calculated.
- Futur updates (hope so).
- Better efficency.
mgsvtpp_1.0.7.1+.a.zip
You need to download and install Cheat Engine.
Once the game and save are loaded alt+tab back to windows desktop and open the cheat table in Cheat Engine.
Click the computer icon and select the Metal Gear process.
After this, all you have to do is to check the markers fix script.
If you want to customise the UI size, double click the "New UI Size" value.
If you want to customise the fov, check the box and double click the FOV value that will be available after.
If you want to adjust X and Y aspect ratio calculated, double click the respective values.
If you want to undo all the fixes, simply uncheck the relatives checkboxes.
If you change, for some reason, the resolution, uncheck the markers fix box and check it again to have the game fixed again.
Note :
The calculation have been outsourced to the original function so that it will be as less as possible CPU hungry.
The fix should be more efficient.
Prior to use this cheat table you need to patch your game exe file following erkboi excellent tutorial given in page 7 of this thread.
This cheat table may also work with MGO. You have first to edit the scripts and change "mgsvtpp.exe" (without double quotes) everywhere with "mgsvmgo.exe".
Credits goes to Jackfuste for original fixes.
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Also having issues getting the markers to work. I followed this guide as it is really recent,
https://www.youtube.com/watch?v=ke6d8AOXmKg
Followed to the letter but no luck. Any suggestions? Any help would be greatly appreciated.
https://www.youtube.com/watch?v=ke6d8AOXmKg
Followed to the letter but no luck. Any suggestions? Any help would be greatly appreciated.
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
mgsvtpp_1.0.7.1+.a.zip works fine for me (5760x1080)
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
ChoGGi wrote:mgsvtpp_1.0.7.1+.a.zip works fine for me (5760x1080)
Hmmm, that's the one I'm using. Not sure what I'm doing wrong.
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