riccochet wrote:Not sure if this has been covered before but i wasn't able to find anything in the forums. When i start flawless widescreen it detects my 5x1 eyefinity setup (5400x1920) as a single display at 1080x1920. Needless to say, starting any game with this it actually just shows the game on one of my monitors, and it can't actually scale anything properly. Is there anything i can do to make it detect properly? or can i only really use the manual monitor settings (which i'm having issues with finding the correct HUD scaling resolutions)?
You can use the manual settings. I've had to do this on my 5400x1920 setup.
Flawless Widescreen v1.0.11 released, includes Ghosts plugin [sig scan based, should mean it will work even when they update it], now sporting 64bit support... it won't upgrade to 64bit unless you explicitly install the 64bit version or try and launch a plugin that is known to be 64bit only. (it'll ask you to upgrade)
You should be able to just click "Update Plugins" or Help->Check for Updates. to get the ball rolling....
Some large changes to the actual mechanics/calculations under the hood in the x64 version so as always, do report any weird or silly behavior (eg. locking up, including during the upgrade procedure)
Will add Battlefield 4 SP as requested in the next day or so.
For Ghosts, please remember to read the description if you are having problems selecting your resolution or your video looks blurry or pixelated.
HaYDeN wrote:Flawless Widescreen v1.0.11 released, includes Ghosts plugin [sig scan based, should mean it will work even when they update it], now sporting 64bit support... it won't upgrade to 64bit unless you explicitly install the 64bit version or try and launch a plugin that is known to be 64bit only. (it'll ask you to upgrade)
You should be able to just click "Update Plugins" or Help->Check for Updates. to get the ball rolling....
Some large changes to the actual mechanics/calculations under the hood in the x64 version so as always, do report any weird or silly behavior (eg. locking up, including during the upgrade procedure)
Will add Battlefield 4 SP as requested in the next day or so.
For Ghosts, please remember to read the description if you are having problems selecting your resolution or your video looks blurry or pixelated.
Nice HaYDeN welcome back, works perfectly man, scored you some money for your work, so after BF4 does that mean you may have time for more fixes?
Released fix for The Wolf Among Us, removes the letterboxing, then fixes the cell shader/shadows when using ultra-wide resolutions... in-game HUD remains spanned.
Released fix for Battlefield 4 - fixes the FOV, this is a very basic fix - it avoids injection but you may see slight flicker when zooming in and out... will add a option to allow injection later.
HaYDen thanks a lot for fixing both the Wolf among us and Battlefield 4 single player!!! Donation incoming!
There is a problem with the 64 bit version when using older plugins though. For example starting the Witchers 2 will crash both the game and Flawless Widescreen. Diablo 3 won't cause either the game or Flawless Widescreen to crash, but simply won't work instead. I have not tested any other games, so not sure how they fare. Re-installing the 32 bit version will fix this problem, but won't work with Battlefield 4 I presume.
Currently the fix for the FOV in Battlefield single player will go up to ~78 I believe. Would it be possible to have higher values as an option?
Philips BDM4065UC(3840x2160) Acer Z35(2560x1080@200hz); 980 Ti Hybrid @stock ; 6700K 4.6ghz (1.35v)/D15; 16GB 3200mhz; Asus Maximus Ranger VIII; AX860; 1TB 960 EVO; 750GB 840 EVO; Teufel Concept D 500; Sennheiser HD6XX; Windows 10 (latest build)
Wijkert wrote:HaYDen thanks a lot for fixing both the Wolf among us and Battlefield 4 single player!!! Donation incoming!
There is a problem with the 64 bit version when using older plugins though. For example starting the Witchers 2 will crash both the game and Flawless Widescreen. Diablo 3 won't cause either the game or Flawless Widescreen to crash, but simply won't work instead. I have not tested any other games, so not sure how they fare. Re-installing the 32 bit version will fix this problem, but won't work with Battlefield 4 I presume.
Currently the fix for the FOV in Battlefield single player will go up to ~78 I believe. Would it be possible to have higher values as an option?
A great example of issues when porting from 32bit to 64bit.
Basically when following a pointer it was reading (even in 32bit apps) the address as if it was a 64bit address, works fine on 32bit because the compiler resolves size_t to 32bit on 32bit systems and 64bit on 64bit systems, compiling as 64bit means in all circumstances it uses 8byte/64bit
I will push a new version of Flawless Widescreen that will fix this issue.
With the last update Diablo 3 works like before. The Witcher 2 on the other hand still crashes and so does Flawless Widescreen. I am happy to help if you need me to test anything.
Philips BDM4065UC(3840x2160) Acer Z35(2560x1080@200hz); 980 Ti Hybrid @stock ; 6700K 4.6ghz (1.35v)/D15; 16GB 3200mhz; Asus Maximus Ranger VIII; AX860; 1TB 960 EVO; 750GB 840 EVO; Teufel Concept D 500; Sennheiser HD6XX; Windows 10 (latest build)
EDIT: The wolf among us also crashes with the 64 bit version. Since I finished the battlefield campaign I am back using the 32 bit version. To be sure I did a clean install (not an upgrade) to check if that changes anything and it doesn't.
Philips BDM4065UC(3840x2160) Acer Z35(2560x1080@200hz); 980 Ti Hybrid @stock ; 6700K 4.6ghz (1.35v)/D15; 16GB 3200mhz; Asus Maximus Ranger VIII; AX860; 1TB 960 EVO; 750GB 840 EVO; Teufel Concept D 500; Sennheiser HD6XX; Windows 10 (latest build)
Say, HaYDeN, remember how a few years back you said that you offered to update your widescreen hack for GRAW2's (AKA Ghost Recon: Advanced Warfighter 2) retail version if it didn't work? I'd like to take you up on that offer, as the game is horizontally-stretched when I am using a 2560x1080 resolution. My copy was downloaded from Uplay, but is technically a "retail release" due to its installation method. Said copy also has the exact same version number as the Steam version does after applying the latest patch: v1.5.0.3048. As is, the fix supplied in Flawless Widescreen does nothing whatsoever.
Shockwave_S08 wrote:Say, HaYDeN, remember how a few years back you said that you offered to update your widescreen hack for GRAW2's (AKA Ghost Recon: Advanced Warfighter 2) retail version if it didn't work? I'd like to take you up on that offer, as the game is horizontally-stretched when I am using a 2560x1080 resolution. My copy was downloaded from Uplay, but is technically a "retail release" due to its installation method. Said copy also has the exact same version number as the Steam version does after applying the latest patch: v1.5.0.3048. As is, the fix supplied in Flawless Widescreen does nothing whatsoever.
I had enough trouble originally porting that fix - it crashes typically after 30-60 seconds... always has done on the later versions of windows, know how to fix that issue?
You could send your exe if you want, but if it's tied to Uplay DRM - I probably wont be able to launch it?
Released fix for Silent Hill 3 Released fix for Alien Rage (based on the Demo on steam, milage may vary on Full) Released fix for Deadfall Adventures
In the works: Path of Exile - Done but not sure about releasing due to multiplayer/bans, wait and see if I get banned first. (http://iforce.co.nz/i/kygxhtzu.lft.jpg) Lost Planet 3