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Bioshock: artistic vision - or not as the case may be

Posted: 29 Aug 2007, 11:43
by Googlestater
texasphile ... welcome tho the forum ... 8)

Unfortunately I have no idea why the keys are not working for you ...
Very strange ...

Sorry that isn't any help ... all I could suggest is try changing your keyboard ... but you have thought of that yourself.

In the detailed report on bioshock, someone found a keyboard remapper that lets you map a key into something else. Try and see if you can map a key to * and see if it works. Some ppl dont even have a number pad on thier keyboard, so looks like something like that is nessasary for a small number of people.

Harakiri found it, thanks Harakiri:
http://www.softarium.com/keyremapper

Bioshock: artistic vision - or not as the case may be

Posted: 29 Aug 2007, 20:30
by dogmatique
Has anyone without a numpad (don't ask!) managed to get the patch working?

Each time I press shift it jumps to the plasmid menu before I can press 8 to get *.

*Goes off to see if he can change the shift key in Control Options*

Bioshock: artistic vision - or not as the case may be

Posted: 29 Aug 2007, 20:34
by Paddy the Wak
The latest version of the hack on the solution page uses the Ctrl key not the Shift key ... :D

http://www.widescreengamingforum.com/forum/viewtopic.php?t=11711

Bioshock: artistic vision - or not as the case may be

Posted: 29 Aug 2007, 20:45
by dogmatique
Ah - noticed that, but too dumb to realise what it meant :oops:

ETA: Still can't get it to work though - set my preferred FOV using the hack, start game, in game press CTRL, nowt happens.

I'm sure other Vista users are getting it okay! Damn...

The Widescreen Mod is Working! It really is!

Posted: 30 Aug 2007, 03:24
by texasphile
Hello everyone,

Well I just read about changing the keybindings. The Z-Board keyboards come with a software keyboard bindings program. I just re-installed it (without changing anything) and now the Mod works like a charm.

Hooray, Hooray, Hooray. Now I might actually play it for a bit. Thanks to all for their help.

Chris

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 11:19
by Googlestater
Ah - noticed that, but too dumb to realise what it meant :oops:

ETA: Still can't get it to work though - set my preferred FOV using the hack, start game, in game press CTRL, nowt happens.

I'm sure other Vista users are getting it okay! Damn...

Just adjust the sliders before you play the game (or alt tab out to adjust them) then you dont have to worry about ctrl.
Just hit the * on num pad to enable it when you are in game.

What settings for 1360x768 16:9?

Posted: 30 Aug 2007, 18:43
by busta.rhymes
I play on a HDTV with 1360x768 16:9 what settings should I use? Sorry i am an absolute nube with this tool.

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 19:23
by dogmatique
Just adjust the sliders before you play the game (or alt tab out to adjust them) then you dont have to worry about ctrl.
Just hit the * on num pad to enable it when you are in game.


That's my problem though - no numpad, and ctrl doesn't work for me.

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 19:53
by Paddy the Wak
Core blimey ... this is getting confusing ... dogmatique

You need to press the * key on your number pad to enable the hack.
If you haven't got a num pad then your out of luck.

The Ctrl key is for use in conjunction with the + or - keys (on the num pad) to alter the height FOV ...

The instructions are on the front of the tool.

So ... if you haven't got a num pad it isn't going to work for you.


Have you tried this program (link below) to remap your keys ?
I'm not saying it will help ... but it might ... 8)

http://www.softarium.com/keyremapper/

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 20:23
by dogmatique
Shitsticks and arsefeathers.

I thought this might be the case. And I don't think you can re-map keys that don't originally exist. Damn my stoopid http://www.logitech.com/index.cfm/keyboards/keyboard/devices/192&cl=us,en]poncey keyboard.

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 20:25
by Googlestater
Shitsticks and arsefeathers.

I thought this might be the case. And I don't think you can re-map keys that don't originally exist. Damn my stoopid http://www.logitech.com/index.cfm/keyboards/keyboard/devices/192&cl=us,en]poncey keyboard.

You can using the program I linked above (I was specifically linking it because the guy who found it useful had a logitech keyboard without a number pad). I dunno about the others, but its quite possible they do it too.

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 20:28
by dogmatique
Oh, okay, will give it a go!

I did point out that I was a dumbass. :oops:

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 20:34
by Paddy the Wak
Let us know how you get on ... 8)

Shitsticks and arsefeathers.
... :lol:

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 20:54
by dogmatique
Keymapper seems to work okay, but if you try and type a *, I get nowt, or the original keypress.

Got to be a Vista issue, wouldn't you think?

After 6 months of struggle, and some recent severe annoyances, I may well switch back to XP. Pah.

Damn you Redmond! Damn you to hell!

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 21:37
by mito
I love you. :roll:

Re: What settings for 1360x768 16:9?

Posted: 30 Aug 2007, 22:12
by busta.rhymes
I play on a HDTV with 1360x768 16:9 what settings should I use? Sorry i am an absolute nube with this tool.


Can someon please help me?

Re: What settings for 1360x768 16:9?

Posted: 30 Aug 2007, 22:47
by Googlestater
[quote]I play on a HDTV with 1360x768 16:9 what settings should I use? Sorry i am an absolute nube with this tool.


Can someon please help me?
Yes, how much help do you want?
Lots of extremely long detailed technical help here:
http://www.widescreengamingforum.com/node/8018#comment-158989
Short and sweet help is here:
http://www.widescreengamingforum.com/node/8028
16:9 a good place to start is both sliders at 0.75

Bioshock: artistic vision - or not as the case may be

Posted: 30 Aug 2007, 23:22
by busta.rhymes
Thx Man

Bioshock: artistic vision - or not as the case may be

Posted: 02 Sep 2007, 03:34
by Tolyngee
Tolyngee > your anger is misdirected. Try the 2k forum or email their CEO to let them know how you feel.

The guys around here have done nothing but persist in getting an official fix (so that Xbox 360 owners could be catered for also) instead of us just settling for a rather good 'hack' that already has the game working for us.

If it wasn't for Paddy and some other guys (and all the persistent supporters over @ 2k) then there would be no fix.

It's MS and 2k that have dissapointed you, no need to get angry here about it in a private forum that owes nothing not anyone nor answers to anyone.


First, although I am quoting you, I'd first like to apologize to Paddy for any spoilers... I was just disappointed that the stuff I assumed was correct was so guessable...

It's like watching Titanic... You know it's going to sink, but it's still a great movie...

But, still, you just KNEW it was going to sink...

Anyway, yeah, I am upset, and misdirected, but I don't want hacks being seen as a positive for PC gamers... Some devs are considering not bothering with the PC anymore, meaning hacks could disappear...

So the games need to be properly supported...

I'm not much of a gamer... Only two games I have installed in the past year are TrackMania Nations (which kept me hooked for almost a month... I got pretty darn good at it, beat Nadeo's times on most of the tracks...) and Prey...

I typically don't get around to installing games...

But if I want to be certain to play a game, I take time off from work... I did that for HL2...



But, again, what upsets me so much about all of this is how "tallscreen" support, with no way of modifying the FOV out-of-the-box without a hack, means the devs had no intention of supporting TH2G...

"-1 again for TH2G" I suppose...

I want TH2G for my sims, but I also would like to know devs of other genres are going to support it as well... (supporting it, after all, just means supporting widescreen...)

Anyway, I will stop my rant and ramble...

Sorry that I did not know earlier when to shut up...

Again: spoilers sure do suck...

Oops...

http://www.widescreengamingforum.com/node/8038

Hope this timeline isn't the expectation on the Bioshock patch...

Bioshock: artistic vision - or not as the case may be

Posted: 02 Sep 2007, 07:37
by Paddy the Wak
Hey bud ... I probably came across a bit harsh ...
I put it up in red so others wouldn't start the spoiler thing ...
Spoilers should be done like this ... http://www.widescreengamingforum.com/node/8071

Most of us completely agree with your thoughts on widescreen and TH2G ... which is partly why the WSGF exists.

We need to let the devs know ...

::TrueWS ... :WWTH2Go ... :savews