Fallout 4 Eyefinity/Surround

Discussions about getting games to run in a Multi-Mon setup.
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

I would recommend that anyone having issues with flawless patch since the update look at their INI files and check to see if they have the old ba2 file still being used. I have no issues at all on 5670X1080 using flawless. the only left over issues are the aspect of the workshop icons and the PA interface aspect and they are fixable using INI edits very specifically.

Robert
Suspiria
Posts: 6
Joined: 25 Mar 2015, 18:14

Re: Fallout 4 Eyefinity/Surround

Post by Suspiria »

rdunlap wrote:I would recommend that anyone having issues with flawless patch since the update look at their INI files and check to see if they have the old ba2 file still being used. I have no issues at all on 5670X1080 using flawless. the only left over issues are the aspect of the workshop icons and the PA interface aspect and they are fixable using INI edits very specifically.

Robert

It works also in 7930*1440 without problems for me.
I only have the icons ini modifications to make them bigger.
I think that if you are in 16/9 you don't need the modified interface files at all even if you are using bezel correction like me.
phlimm
Posts: 20
Joined: 14 Nov 2015, 02:26

Re: Fallout 4 Eyefinity/Surround

Post by phlimm »

MTLBoomCat wrote:Just in case this avoids headaches, I put together a package and instructions that worked for me on my setup thanks to the hard work put in this thread.

Pack info and instructions:

Go to:
Documents\my games\Fallout4

Replace both .ini files with the ones in this pack

Go to:
Steam\steamapps\common\Fallout 4

Drag Interface Folder and accept replace prompts

Go to:
Steam\steamapps\common\Fallout 4\Data

Rename Fallout4 - Interface.ba2 to Fallout4 - Interface.ba2.old
Copy Fallout4 - Interface.ba2 from package to
Steam\steamapps\common\Fallout 4\Data

Start Fallout 4

If anything doesn't work, you can delete both .ini files
and the Fallout 4 folder here: AppData\Local
and delete the new Fallout4 - Interface.ba2 and rename
Fallout4 - Interface.ba2.old to Fallout4 - Interface.ba2

Start Fallout 4 and everything will be set to default

Hope this helps!!


This fixed all my problems except one. Now that I have all the needed information on screen again, it is all teeny and squished. Which settings drive the dimensions of the HUD?

Image

Image

And THANKS A LOT! for this package. :D



EDIT: I had to remove the Interfaces folder from Steam\steamapps\common\Fallout 4 because it would crash directly to desktop whenever I tried to enter Workshop mode. I did not originally have an interfaces folder there which I thought was odd. Also the Quest Marker and the Tracking Tag that gets put on an enemy seems to move if turn from left to right. I have to go back and forth to see when it stop moving to find where the actual tagged area or person is.
newparad1gm
Posts: 31
Joined: 21 May 2011, 17:24

Re: Fallout 4 Eyefinity/Surround

Post by newparad1gm »

anteronoid wrote:Everything works fine for me in nvidia surround with the Flawless Widescreen fix +some ini edit to make the workshop icons larger.
Cant see any difference since the new patch at all. Only have a nude mod.. works like a charm.


What are the ini edits you are using to make the workshop icons larger?
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anteronoid
I Donated
I Donated
Posts: 264
Joined: 10 Nov 2010, 02:58

Re: Fallout 4 Eyefinity/Surround

Post by anteronoid »

newparad1gm wrote:
anteronoid wrote:Everything works fine for me in nvidia surround with the Flawless Widescreen fix +some ini edit to make the workshop icons larger.
Cant see any difference since the new patch at all. Only have a nude mod.. works like a charm.


What are the ini edits you are using to make the workshop icons larger?


This ones :onethumb:
http://www.wsgf.org/forums/viewtopic.php?p=162830#p162830
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Agen7York
Posts: 2
Joined: 24 Nov 2015, 23:47

Re: Fallout 4 Eyefinity/Surround

Post by Agen7York »

Hey guys, for anyone still having issues with Fallout 1.3 (with the flawless patch or anything) I have compiled all of the information again into a tutorial here:
https://www.youtube.com/watch?v=_ODDVWEoZuE

This has the partial fix for workshop icon sizes as well as the compiled files (with some minor updates) provided by MTLBoomCat. Hope this helps guys!
Guest

Re: Fallout 4 Eyefinity/Surround

Post by Guest »

I have the issue on 5760 x 1200 that with all the mentioned mods the HUD is still a few inches to low :( Had this game since it was out, and still unable to play more than an hour or so :( gonna blow up freaking bethesda, I can really not believe how ignorant they are considering the fact that there is not only 10 eyefinity / surround users out there, but a couple thousand...
hellnut
Posts: 3
Joined: 21 Nov 2015, 19:59
Location: Germany

Re: Fallout 4 Eyefinity/Surround

Post by hellnut »

Hello all,

yesterday steam installed the new beta patch 1.4 and - like a month ago with beta 1.3 - the game CTD while going into the build mode. It seems that the modified Interface.ba2 has to be modified for every new patch again. :roll:

@WARBOY1982: Have you time and could you be so gentle to modify the Interface.ba2 again? I will praise to the Lord for your soul if you could do that again, m8... :cheers:

Or maybe is there an easy way that i could change the file (Interface.ba2) on my own, so that i won't disturb you anymore?

Greetings
Helmut
loud72
Posts: 8
Joined: 16 May 2012, 16:24

Re: Fallout 4 Eyefinity/Surround

Post by loud72 »

Talk about frustrating.. I upgraded my AMD Radeon HD7970 over the past weekend to an R9 390X with a new Mobo, CPU and RAM then clean reloaded Windows 10. Loaded AMD Crimson Drivers and Flawless widescreen and now Fallout 4 has no HUD at all on the main menu. I tried MTLBoomCats files and it made no difference. No problem I thought I'll just play on one screen well low and behold I discovered that the AMD crimson drivers don't have the ability to disable my eyefinity outside monitors on my 3x1 setup like my old drivers/GPU did. Thanks to AMD's driver shortcomings I have to find a new way to twitch stream I guess?? I'll have to try borderless windowed mode until AMD hopefully puts the monitor disable feature back..I really don't want to go backwards in driver version and lose performance ... </rant over>

Loud72
User avatar
Garrett
Insiders
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Posts: 366
Joined: 12 Mar 2013, 23:18

Re: Fallout 4 Eyefinity/Surround

Post by Garrett »

loud72 wrote:No problem I thought I'll just play on one screen well low and behold I discovered that the AMD crimson drivers don't have the ability to disable my eyefinity outside monitors on my 3x1 setup like my old drivers/GPU did.

You can still access the old-style Catalyst Control Center by going to Preferences, Radeon Additional Settings. Some features have been shifted to the main Radeon Settings or removed entirely (like profile hotkeys) but you can manually enable/disable your Eyefinity group (whereas under Radeon Settings you have to actually discard it to break up the group).
loud72
Posts: 8
Joined: 16 May 2012, 16:24

Re: Fallout 4 Eyefinity/Surround

Post by loud72 »

Disabling the eyefinity group leaves all three monitors showing the same view. Wouldn't that put my full screen game onto all three and use more GPU than it would if the other two were disabled?
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Haldi
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Joined: 08 May 2011, 18:58

Re: Fallout 4 Eyefinity/Surround

Post by Haldi »

If the monitor shows the exact same picture I think there is no performance loss even if it's mirrored on 3 screens.
We gonna send it to outa space!
loud72
Posts: 8
Joined: 16 May 2012, 16:24

Re: Fallout 4 Eyefinity/Surround

Post by loud72 »

Roger that, in that case I can just click the power button and turn the outside pair off :)
phlimm
Posts: 20
Joined: 14 Nov 2015, 02:26

Re: Fallout 4 Eyefinity/Surround

Post by phlimm »

hellnut wrote:Hello all,

yesterday steam installed the new beta patch 1.4 and - like a month ago with beta 1.3 - the game CTD while going into the build mode. It seems that the modified Interface.ba2 has to be modified for every new patch again. :roll:

@WARBOY1982: Have you time and could you be so gentle to modify the Interface.ba2 again? I will praise to the Lord for your soul if you could do that again, m8... :cheers:

Or maybe is there an easy way that i could change the file (Interface.ba2) on my own, so that i won't disturb you anymore?

Greetings
Helmut



Can confirm this now that 1.4 is official and live. Crash to desktop when trying to access the workshop using the modified interface.ba2 (and the Add-Ons menu options is missing from the save/load/etc screen menu). All menus such as store and HUD text across the bottom are unusable with the new interface.ba2 :evil: Hopefully a fix will be on the way or a tutorial so we can do it ourselves.
WileyTheMan
Posts: 7
Joined: 12 Nov 2015, 17:52

Re: Fallout 4 Eyefinity/Surround

Post by WileyTheMan »

phlimm wrote:
hellnut wrote:Hello all,

yesterday steam installed the new beta patch 1.4 and - like a month ago with beta 1.3 - the game CTD while going into the build mode. It seems that the modified Interface.ba2 has to be modified for every new patch again. :roll:

@WARBOY1982: Have you time and could you be so gentle to modify the Interface.ba2 again? I will praise to the Lord for your soul if you could do that again, m8... :cheers:

Or maybe is there an easy way that i could change the file (Interface.ba2) on my own, so that i won't disturb you anymore?

Greetings
Helmut



Can confirm this now that 1.4 is official and live. Crash to desktop when trying to access the workshop using the modified interface.ba2 (and the Add-Ons menu options is missing from the save/load/etc screen menu). All menus such as store and HUD text across the bottom are unusable with the new interface.ba2 :evil: Hopefully a fix will be on the way or a tutorial so we can do it ourselves.

I agree. The wide screen file hack seems to work better for my setup than the Flawless memory hack. Help with this would be much appreciated!
MrGrim
Posts: 15
Joined: 09 Nov 2015, 19:31

Re: Fallout 4 Eyefinity/Surround

Post by MrGrim »

I'm having same issues as those listed above. As soon as Bethesda updated Fallout 4 to the 1.4 patch I have CTD as soon as I try to get into any workshop. I'm currently using Haldi's fix with the Interface.ba2 file and I have tried all the one's he has updated but with no luck. Does anyone know of a fix or anything?
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Longpig7
Posts: 17
Joined: 16 Nov 2015, 22:48

Re: Fallout 4 Eyefinity/Surround

Post by Longpig7 »

I've been having the same issues, but seem to have managed to get things working again.
I copied over the full game from a backup I had, then I deleted the 3 ini files in "Documents/My Games/Fallout 4"

I also removed all the mod files I was running and made sure they were deleted. Then I ran the game and setup at 1920x1080 and let the game decide my settings. Launched the game and loaded my save. Quit the game after checking the CTD workshop issue didn't happen.
I then reinstalled the "Fallout4Prefs.ini" and "Fallout4.ini" but not the customprefs.ini. These 2 ini files are the ones that I had previously modded. Loaded and checked, again no CTD. Finally dropped the interfaces ba2 in and everything worked great again.

I'll try to reinstate my mods one at a time and see what happens.

However on an different issue (not sure where to post this), I am able to access WSGF from everywhere except my home (unless using 4g on my phone). I get a 500 server error regardless of what page i try to get to on WSGF. Does anybody have any suggestions.
I'm on Optus cable. WSGF is included in my white list. Thanks for any help you guys can offer.
Some people are like slinkys, they serve no real purpose, but makes you smile when pushed down the stairs.
phlimm
Posts: 20
Joined: 14 Nov 2015, 02:26

Re: Fallout 4 Eyefinity/Surround

Post by phlimm »

Longpig7 wrote:I've been having the same issues, but seem to have managed to get things working again.
I copied over the full game from a backup I had, then I deleted the 3 ini files in "Documents/My Games/Fallout 4"

I also removed all the mod files I was running and made sure they were deleted. Then I ran the game and setup at 1920x1080 and let the game decide my settings. Launched the game and loaded my save. Quit the game after checking the CTD workshop issue didn't happen.
I then reinstalled the "Fallout4Prefs.ini" and "Fallout4.ini" but not the customprefs.ini. These 2 ini files are the ones that I had previously modded. Loaded and checked, again no CTD. Finally dropped the interfaces ba2 in and everything worked great again.

I'll try to reinstate my mods one at a time and see what happens.

However on an different issue (not sure where to post this), I am able to access WSGF from everywhere except my home (unless using 4g on my phone). I get a 500 server error regardless of what page i try to get to on WSGF. Does anybody have any suggestions.
I'm on Optus cable. WSGF is included in my white list. Thanks for any help you guys can offer.


This did not work for me. Always get a CTD when I put in the modded interfaces.ba2 file. And with your working version are you able to see/build the new items from the workshop like the new signs and the meat bags? Also do you see the Add-Ons option on the loading screen?

I really hope we can get a fix or at least instructions on how to fix for this soon, it is unplayable ATM.
User avatar
Longpig7
Posts: 17
Joined: 16 Nov 2015, 22:48

Re: Fallout 4 Eyefinity/Surround

Post by Longpig7 »

phlimm wrote:
Longpig7 wrote:I've been having the same issues, but seem to have managed to get things working again.
I copied over the full game from a backup I had, then I deleted the 3 ini files in "Documents/My Games/Fallout 4"

I also removed all the mod files I was running and made sure they were deleted. Then I ran the game and setup at 1920x1080 and let the game decide my settings. Launched the game and loaded my save. Quit the game after checking the CTD workshop issue didn't happen.
I then reinstalled the "Fallout4Prefs.ini" and "Fallout4.ini" but not the customprefs.ini. These 2 ini files are the ones that I had previously modded. Loaded and checked, again no CTD. Finally dropped the interfaces ba2 in and everything worked great again.

I'll try to reinstate my mods one at a time and see what happens.

However on an different issue (not sure where to post this), I am able to access WSGF from everywhere except my home (unless using 4g on my phone). I get a 500 server error regardless of what page i try to get to on WSGF. Does anybody have any suggestions.
I'm on Optus cable. WSGF is included in my white list. Thanks for any help you guys can offer.


This did not work for me. Always get a CTD when I put in the modded interfaces.ba2 file. And with your working version are you able to see/build the new items from the workshop like the new signs and the meat bags? Also do you see the Add-Ons option on the loading screen?

I really hope we can get a fix or at least instructions on how to fix for this soon, it is unplayable ATM.


I'll have a look later when i get home if i get a chance, only got it running again late last night.
Some people are like slinkys, they serve no real purpose, but makes you smile when pushed down the stairs.
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Gamefreak3333
Posts: 9
Joined: 26 Mar 2013, 17:42

Re: Fallout 4 Eyefinity/Surround

Post by Gamefreak3333 »

Just whipped this up myself using Haldi tutorial on editing .ba2 files.

Gimmie a heads up if you find any errors, but it seems to be working ok on my end

for (5760x1080)

I have a 5mb limit for uploading, so unfortunately I had to split it into multiple archives
Attachments
Fallout4 - Interface-FULL.zip
All in One download
(21.37 MiB) Downloaded 1189 times
Fallout4 - Interface.part5.rar
(1.39 MiB) Downloaded 518 times
Fallout4 - Interface.part4.rar
(5 MiB) Downloaded 451 times
Fallout4 - Interface.part3.rar
(5 MiB) Downloaded 494 times
Fallout4 - Interface.part2.rar
(5 MiB) Downloaded 525 times
Fallout4 - Interface.part1.rar
(5 MiB) Downloaded 475 times
Last edited by Haldi on 05 Mar 2016, 07:45, edited 1 time in total.
Reason: mod edit by Haldi: Added a full zip download.
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