I tried testing the old MGO marker fix though the fixes aren't registering - I assume due to the new UI system or the fact I have no idea what I'm doing in Cheat Engine. Let me know if the patches work for you guys! I'll be pretty quick on future updates.
K4sh wrote:I will give a try tonight. If my latest CT was correctly programed it should work.
I assume for MGO it's just opening the address section in CE and replacing "mgsvtpp" with "mgsvmgo"? If so I could try doing the MGO section from your single player CT.
K4sh wrote:I will give a try tonight. If my latest CT was correctly programed it should work.
I assume for MGO it's just opening the address section in CE and replacing "mgsvtpp" with "mgsvmgo"? If so I could try doing the MGO section from your single player CT.
Yeah you got it right. If you could give a try the same way for the single player that would be great.
K4sh wrote:I will give a try tonight. If my latest CT was correctly programed it should work.
I assume for MGO it's just opening the address section in CE and replacing "mgsvtpp" with "mgsvmgo"? If so I could try doing the MGO section from your single player CT.
Yeah you got it right. If you could give a try the same way for the single player that would be great.
Sounds good - whenever you/someone posts the updated single player CT I'll attempt to apply it to MGO and post any updates.
Thought you got it but apparently not You just have to try the latest CT linked previously and see if it works (single player). Then, if so, adapt all the scripts to match with MGO process.
K4sh wrote:Thought you got it but apparently not You just have to try the latest CT linked previously and see if it works (single player). Then, if so, adapt all the scripts to match with MGO process.
Whoops! In that case I'll get back to you on that later tonight (7-9 hours) and see if it works. If it matters I tried the previous MGO CT and it wasn't working.
Curious for either Single Player or Online - when a new update rolls out, is there anything you change in the Cheat Table?
Awhile back (you may recall) I was having problems with MGO's marker fix. This was because the game updated, and was using a CT for a previous version (very minor update, nothing game changing).
I understand changing the Single Player to Online aspect since it's just a different .exe , though I feel I'm missing something to convert the older CT to the new exe. If there's a step I'm missing I'll attempt using the old MGO CT again later.
K4sh wrote:Just adapt the CT scripts to the mgo process and check for yourself if that works with the latest update.
I'll try diddling with it again when I'm home. Since the "mgsvmgo" process should be the same - is there anything else/specific I have to change?
Edit: Oh, I just realized that only Page 65's CT was future proofed - I was using the one just before it that was dedicated to MGO. I'll report later tonight of how it goes - and if successful I'll upload it dedicated to MGO for other people downloading the fix.
K4sh wrote:Is the sonar effect available in multiplayer anyway ?
There is - but only noticable when buddy-ing up with a friend or using Snake's arm - which is pretty uncommon and doesn't affect the gameplay such as markers.
I'm also unsure if the FOV mod works either - when applied the screen is black, though I can still see the HUD. When checked in CE it says "Default FOV is 0.008. Unsure if I change the script value or in the address. (I assume 8 = 80 degrees).
The fov script has to be improved . If you need it to work flawlessly, first enable the markers fix, then go back to game, then alt-tab to desktop, then enable the fov. That way, you should be able to modify it.