Fallout 4 Eyefinity/Surround

Discussions about getting games to run in a Multi-Mon setup.
morty343
Posts: 9
Joined: 30 Dec 2015, 19:31

Re: Fallout 4 Eyefinity/Surround

Post by morty343 »

rdunlap wrote:Are you using Bezel correction? In my current setup I cant use Bezel correction or i get an off center crosshair. He put in the description block in the plugin that it was designed for 16:9 but I am pretty sure that's because the Game layout was designed around 16:9. Let me dig up my notes, one of the ini settings will shift the display center. This may cause a strip to the side that's blank or that is black. I have had both before I gave up and switched to no Bezel correction. Its a failure in the NVidea drivers or the engine one. Just no way to be certain at this point.

If i do find the ini settings notes I will PM them to you. These settings I am describing are precisely the ones HaYDeN warns about in his plugin. They can make text popups disappear and all kinds of stuff while running his plugin.

EDIT: One small piece of information. A friend of mine runs AMD and said to ask if you had tried borderless windowed. Basically he said whichever you were running try the other as it seems as if some rigs want one and others want the other. If its like NV then that changes performance some but I don't have a lot of info on it.

Robert


While tinkering with the "bFull Screen" and "bBorderless" settings in the Fallout4Prefs.ini file, the game created a Fallout4Custom.ini file on launch, and in it were some additional settings for [Display], "iLocation X" and "iLocation Y". Entering a value of -150 for "X" somewhat corrected the view towards center (but with the crosshair not shifted). And it did create the vertical strip of desktop to be visible on the far right, as well as the taskbar, even though the prefs were set to borderless. And HUD messages get bridged between two monitors. Sigh.

It appears that using 16:10 monitors creates a slew of additional issues. It would be a godsend if this were addressed...
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

Well maybe someone more familiar with AMD stuff will chime in with some better info. One note, you can turn off different parts of the fix one at a time to see if it corrects the issue. The plugin is a Beta and its possible that there is some element in particular that's doing it. its either that or the silly game itself just giving you a hard time about the 16:10 layout. I know the game runs in 16:10 because people have discussed it on other forums.
morty343
Posts: 9
Joined: 30 Dec 2015, 19:31

Re: Fallout 4 Eyefinity/Surround

Post by morty343 »

rdunlap wrote:Well maybe someone more familiar with AMD stuff will chime in with some better info. One note, you can turn off different parts of the fix one at a time to see if it corrects the issue. The plugin is a Beta and its possible that there is some element in particular that's doing it. its either that or the silly game itself just giving you a hard time about the 16:10 layout. I know the game runs in 16:10 because people have discussed it on other forums.


Thanks --

FWIW I'm running Nvidia -- GTX980 Ti
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

sorry I am working on a mod and doing 3 things with each hand. Had you confused with the other guy i was talking to earlier. :| might be time to slow down and sip some coffee and re-engage brain. The 16:10 has to be throwing the curve at this point. My bag of tricks is empty. I would think 16:10 issues would be height related not width. The NVidia drivers are doing well for me, the only ones that gave me a hard time was the one released a day or so before the game itself and that was frame rate issues only.
Sungod067
Posts: 9
Joined: 20 Feb 2011, 07:13

Re: Fallout 4 Eyefinity/Surround

Post by Sungod067 »

Hi. I am looking for some help. I just installed FO4 for the first time on my PC using an eyefinity 5760X1080 triple monitor setup and Windows 7. The game autodetected my hardware, but did not detect the 3 monitors. It just ran it on the left monitor only. I then tried using the 2.1.99 version of the Flawless Widescreen. When I first tried it, it caused the game to run on all three screens, but in triplicate (as in all 3 screens showing the same 1920X1080 display of the game). Then I tried changing the isize values in the prefs file, even though I supposedly don't have to with this version of the fix. After I edited them, the game did run in full 3 monitor fashion like I wanted, but none of the Flawless Widescreen fixes were applied (i.e. text was still split over the monitors, etc). I tried running the game without the flawless widescreen, and it looked exactly the same, as if FW was not doing anything at all.
Can anyone offer some suggestions? I did see a post a few pages back from hortnon on page 62 who said he overrode detection and got it to work. Does anyone know how he did that and if it might work for me. Any other suggestions? thanks.
Daimond
Posts: 35
Joined: 02 Sep 2012, 17:14

Re: Fallout 4 Eyefinity/Surround

Post by Daimond »

Sungod067 wrote:Hi. I am looking for some help. I just installed FO4 for the first time on my PC using an eyefinity 5760X1080 triple monitor setup and Windows 7. The game autodetected my hardware, but did not detect the 3 monitors. It just ran it on the left monitor only. I then tried using the 2.1.99 version of the Flawless Widescreen. When I first tried it, it caused the game to run on all three screens, but in triplicate (as in all 3 screens showing the same 1920X1080 display of the game). Then I tried changing the isize values in the prefs file, even though I supposedly don't have to with this version of the fix. After I edited them, the game did run in full 3 monitor fashion like I wanted, but none of the Flawless Widescreen fixes were applied (i.e. text was still split over the monitors, etc). I tried running the game without the flawless widescreen, and it looked exactly the same, as if FW was not doing anything at all.
Can anyone offer some suggestions? I did see a post a few pages back from hortnon on page 62 who said he overrode detection and got it to work. Does anyone know how he did that and if it might work for me. Any other suggestions? thanks.


I have not been able to get it to run right my self. I have been just running one screen till The programs working better or another solution comes along. As any of the Menu fixes just don't work right, and also since there is a type of SkyUI out now in Alpha stage for fallout, located here http://www.nexusmods.com/fallout4/mods/3644/? nothing but Flawless is probably going to work for now, when I get it working.

But I can help in making it run on center screen. Go to your .ini files Documents > My Games > Fallout4 (if not on XP), then in Fallout4Custom.ini make yours same as below. This will set the screen to be 1 monitor off of edge of screen, making run on center screen. Leave the Y alone though that will keep it to top of screen :)

[Display]
iLocation X=1920
iLocation Y=0

PS just make sure to rest X Location to X=0 when ever you try running game in widescreen. Really screws with your head when your in triple monitor windowed, and its off set by 1 monitor lol.
Windows 7 x64 SP1
SABERTOOTH 990FX R1- AMD FX-8350 4.5 - Kingston Hyper X 16gb DDR3 1600
ATI R290 Eyefinity
Sungod067
Posts: 9
Joined: 20 Feb 2011, 07:13

Re: Fallout 4 Eyefinity/Surround

Post by Sungod067 »

Thanks Diamond. Appreciate the info. Damn you Bethesda!!!!! :-(
Daisuke
Posts: 3
Joined: 03 Jan 2016, 00:25

Re: Fallout 4 Eyefinity/Surround

Post by Daisuke »

I've made an update to my mod, to work with Flawless Widescreen. You can download it here: http://www.nexusmods.com/fallout4/mods/274/?
It's working great in 2560x1080 and 3440x1440 but should work even on higher resolutions.
All installation instructions are on the nexus site hope you like it ^^ I've also made an animated cursor to the game if someone is interested you can download it to from the optional files.
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Falke
Posts: 55
Joined: 22 Oct 2008, 06:53
Location: Germany, Huerth
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Re: Fallout 4 Eyefinity/Surround

Post by Falke »

Hello there,
thank you for that fix. I am on 5040x1050 and having some issues with the interface, which is optimized for x1080. Those 40 pixel seem to cut off top and bottom.
What needs to be done for 5040x1040?
Thank you!
1st: [email protected], MSI X58 Pro-e, 24 GB Tripplechannel 1333, TUL R9 280X and Powercolor 7970 @ Crossfire with 2x Samsung 226CW 1x Dell P2210 @ 5040x1050 and Iiyama 2250MTS @ 1920x1080, Bequit Darkpower P8 1200W, G13, G15, G35, Hotas Warthog, Saitek Rudder, Saitek Yoke, Obutto R3volution Cockpit
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gammatsunami
Posts: 5
Joined: 03 Jun 2015, 22:54

Re: Fallout 4 Eyefinity/Surround

Post by gammatsunami »

sorry if it has been posted, but my hud is fine except in scopes, anyone know how to get rid of the black bars? Tried a mod and it did nothing.
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Francesco
Posts: 37
Joined: 08 Sep 2015, 00:47

Re: Fallout 4 Eyefinity/Surround

Post by Francesco »

If I activate the Flawless Widescreen fix, I can display the game on three screens but some of the menus are stretched. Is this normal? :?: :think:

On the other end if I just replace the Fallout4 - Interface.ba2 file with the hacked one, I have no problem whatsoever. :!:
Daisuke
Posts: 3
Joined: 03 Jan 2016, 00:25

Re: Fallout 4 Eyefinity/Surround

Post by Daisuke »

I forgot to add my mod only works for 21:9 other aspect ratio is not supported because I don't have such screen to make fix ;p
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

what resolution are you running? The Flawless Widescreen fixer plugin was designed with a triple 16:9 displays in mind according to HaYDeN. I am at 5760 X 1080 and most everything is perfect. I did have to put some stuff to handle a couple of UI elements into the INI files.

http://www.wsgf.org/forums/viewtopic.ph ... &start=600

about 1/3 of the way down look at the post by GregR I also use those settings to make notes and workshop and inventory stuff look nice.

Robert
Jamie76
Posts: 1
Joined: 08 Jan 2016, 23:42

Re: Fallout 4 Eyefinity/Surround

Post by Jamie76 »

I've found Hayden's flawless widescreen fix is almost perfect. I simply setup eyefinity correctly and forced manual override for the resolution as it was not being detected properly by flawless widescreen, then I changed the resolution in the fallout4 prefs isize settings to my resolution and everthing is pretty much perfect. I send 10 bucks everytime Hayden helps me out as I pretty much rely on him! I don't know what he does for a living, but if everyone he saves sends 10 bucks he won't need to do much else other than fix Bethesda games and he can live as the wealthy guy he deserves to be!

Anyone having issues should probably reinstall or at least get rid of all ini and .ba2 changes.

Many thanks Hayden and all the other people who have worked so hard to make a AAA release work how it should've done out of the box!

Jamie
claira
Posts: 1
Joined: 15 Nov 2015, 22:02

Re: Fallout 4 Eyefinity/Surround

Post by claira »

Game works great with Fallout4 - Interface.ba2.

But with Flawless Widescreen, I dont have a healthbar, and text doesn't show up on the screen. Plus green background boxes for text are on the right monitor.

3 monitor surround 5760x1200

Does anyone know what ini edits need to be done to move the text and health bar back?
Nikonthenet
Posts: 2
Joined: 09 Jan 2016, 00:22

Re: Fallout 4 Eyefinity/Surround

Post by Nikonthenet »

This may be of interest to you folks...

Power Armor RAINBOX *FIX*
http://www.nexusmods.com/fallout4/mods/7987
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

claira wrote:Game works great with Fallout4 - Interface.ba2.

But with Flawless Widescreen, I dont have a healthbar, and text doesn't show up on the screen. Plus green background boxes for text are on the right monitor.

3 monitor surround 5760x1200

Does anyone know what ini edits need to be done to move the text and health bar back?


The best way to get it back to normal is to let Fallout recreate the ini files. The ones causing the trouble for you is the ones for "Interfacesafezone". I just deleted mine and let fallout recreate them. NOTE: you should make copies of them someplace in case Bethesda makes a change that breaks the Flawless widescreen fix.

Robert
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basher
Posts: 17
Joined: 15 Dec 2014, 12:43
Location: Chester U.K.

Re: Fallout 4 Eyefinity/Surround

Post by basher »

I am sorry that I have only just installed Fallout 4 after installing a SSD and windows 10.
I am running most games in Eyefinity at 5944X1080 (3x 24" screens).
As I have just tried altering the"Fallout4prefs.ini" to this resolution it does not display correctly.
As I am late in this discussion has a suitable fix been created?
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

basher wrote:I am sorry that I have only just installed Fallout 4 after installing a SSD and windows 10.
I am running most games in Eyefinity at 5944X1080 (3x 24" screens).
As I have just tried altering the"Fallout4prefs.ini" to this resolution it does not display correctly.
As I am late in this discussion has a suitable fix been created?



It has been created :). go to http://www.flawlesswidescreen.org/ and download flawless widescreen. follow the directions to enable the Fallout 4 fix. When you get that right post up about it and I will share some INI tweaks to make the Power Armor and build mode menus look clean.

Robert
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basher
Posts: 17
Joined: 15 Dec 2014, 12:43
Location: Chester U.K.

Re: Fallout 4 Eyefinity/Surround

Post by basher »

I am new to this and I am not quite sure what process to follow?
Currently all the .ini files are set to run on at 16.9 and 1920x1080, and have not been edited.
My eyefinity is set up correctly (running crysis 3 with no issues).
Do I have to run the app then close it before starting the game or does it need to run in the background?
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