Flawless Widescreen

User created game mods, skins, texture packs and camera tools
Pokletu
Posts: 45
Joined: 26 Mar 2008, 18:49

Re: Flawless Widescreen

Post by Pokletu »

Fair enough, then.

Nope, certainly not any sarcasm or any other bad vibes, intended, anyway, from my post. I was just telling him the symptoms of the problems with Guild Wars; and I spelled out each one; which kinda seemed necessary because support is only a LITTLE broken by the game, anyway. Unlike many others, Guild Wars 2 is perfectly playable without the fixes; they just add awesomeness....

As far as my CAP LOCKS, they're intended to show emphasis; not anger. I suppose I could highlight things and hit the "Bold" button, but I'm just used to doing it this way. No offense intended. You should hear me at work, lol. The other guy might be 30 feet away, but you can hear my noisy ass from half a mile, over forklifts :lol:
User avatar
AmeerNuub
Posts: 96
Joined: 30 Nov 2008, 07:03

Re: skyrim 1.9xx suport

Post by AmeerNuub »

tonycubed2 wrote:Hi,

Any eta on Flawless Widescreen support for Skyrim 1.9? Bethesda has stopped updating it, so it should be the final time.


I second that… I know this new version of FWS will be amazing, but if just this last fix for Skyrim could be released for the old version first… that would be really cool. Just sayin…. :angel:
User avatar
Vynn
Posts: 1
Joined: 28 Apr 2013, 20:15

Re: skyrim 1.9xx suport

Post by Vynn »

AmeerNuub wrote:
tonycubed2 wrote:Hi,

Any eta on Flawless Widescreen support for Skyrim 1.9? Bethesda has stopped updating it, so it should be the final time.


I second that… I know this new version of FWS will be amazing, but if just this last fix for Skyrim could be released for the old version first… that would be really cool. Just sayin…. :angel:


Also in the same boat, stuck with a 1.9 game file of Skyrim and no means of playing 5760x1080 properly. Can't wait for a FWS update to 1.9, if it is indeed coming.

Thank you Hayden and Helifax for all the time and effort you have put into this. Here's to hoping we will get a working version of FWS for the final "major" update for such a great game!
User avatar
r3v3nant
Posts: 90
Joined: 09 Jan 2010, 00:50

Re: Flawless Widescreen

Post by r3v3nant »

Thirded.... I miss FWS for Skyrim.
User avatar
Gezzer
Posts: 14
Joined: 10 Dec 2011, 00:29

Re: Flawless Widescreen

Post by Gezzer »

Yeah me too.
I guess it's easy to forget how important fundamental tools like FW are to our enjoyment of our games until we're in a situation like this.
While, like everyone here, I'm very grateful for the work done to date for very little reward, I still feel like a kid waiting for Christmas or the first day of summer vacation.
I know it's coming, and I thank you Hayden and Helifax for all your great work, but I still can't help feeling like that lady in the Target ad with her face pressed up to the window.

P.S. I don't know if it's been brought to anyone's attention but the FW site is being flagged as it SSL having expired.
https://www.flawlesswidescreen.org/inde ... Widescreen
How will the update to the new version work? Will it auto update or will it require a new download and install. If the later will it be announced here or the website? Though I know that the site it's self should be safe I'm still leery about proceeding to the website because of the SSL state.
Draken69CZ
Posts: 1
Joined: 29 Apr 2013, 18:01

Re: Flawless Widescreen

Post by Draken69CZ »

Hi, Flawless Widescreen is best for 16:10 monitor user, pleas help me and update script for Dark Souls Prepare to Die, befor patch game work corect, after patch not work 16:10 without frame

P.S. Sorry my english i am stupid lazy boy :(
User avatar
Wijkert
Insiders
Insiders
Posts: 552
Joined: 06 Sep 2011, 09:29
Location: Haarlem, the Netherlands

Re: Flawless Widescreen

Post by Wijkert »

Would love to play LA Noire in triple wide, but the fix no longer works with patch 1.3. Is there any change for an update for the fix?
Philips BDM4065UC(3840x2160) Acer Z35(2560x1080@200hz); 980 Ti Hybrid @stock ; 6700K 4.6ghz (1.35v)/D15; 16GB 3200mhz; Asus Maximus Ranger VIII; AX860; 1TB 960 EVO; 750GB 840 EVO; Teufel Concept D 500; Sennheiser HD6XX; Windows 10 (latest build)
User avatar
HaYDeN
Insiders
Insiders
Posts: 761
Joined: 14 Feb 2010, 13:39

Re: Flawless Widescreen

Post by HaYDeN »

Several people are testing the new build - yet to hear anything catastrophic yet, handling the transition (so it's semi transparent to the user) between the two versions with different back-ends is semi challenging.

Couple of other things to do, fix the website etc etc, stupid HTTPS certificate expired.

Defiance and Resident Evil 6 added, a few plugins have been dropped.

If it's not out by say Friday NZ time, your more than welcome stab me in the face repetitively
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here
axelandpixel
Posts: 16
Joined: 04 Jan 2012, 08:05

Re: Flawless Widescreen

Post by axelandpixel »

Sweet! roll on Friday, this is what we've all been waiting for. Can't wait to try the new version you've made. Been holding off playing Resident evil for a while since you mentioned you were making a fix for it. By the way Hayden, I know you've been too busy with making this for us but did you get time to try jet set radio to see if its possible to fix?
Thanks for all your hard work, I'm sure it will be worth the wait. :twothumb:
User avatar
HaYDeN
Insiders
Insiders
Posts: 761
Joined: 14 Feb 2010, 13:39

Re: Flawless Widescreen

Post by HaYDeN »

axelandpixel wrote:Sweet! roll on Friday, this is what we've all been waiting for. Can't wait to try the new version you've made. Been holding off playing Resident evil for a while since you mentioned you were making a fix for it. By the way Hayden, I know you've been too busy with making this for us but did you get time to try jet set radio to see if its possible to fix?
Thanks for all your hard work, I'm sure it will be worth the wait. :twothumb:


It's just the FOV right? and some of the intro menus?
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here
axelandpixel
Posts: 16
Joined: 04 Jan 2012, 08:05

Re: Flawless Widescreen

Post by axelandpixel »

yeah that's right, the FOV is way off. It zooms in way too much which makes it quite unplayable. The same with the menus and cut scenes too. A few other dreamcast releases seem to be alright with super high resolutions but unfortunately not this one.
User avatar
HaYDeN
Insiders
Insiders
Posts: 761
Joined: 14 Feb 2010, 13:39

Re: Flawless Widescreen

Post by HaYDeN »

axelandpixel wrote:yeah that's right, the FOV is way off. It zooms in way too much which makes it quite unplayable. The same with the menus and cut scenes too. A few other dreamcast releases seem to be alright with super high resolutions but unfortunately not this one.


Image

Image

Image

Alot of the menus are still screwed (spanned), but FOV is fixed, altho I've literally only looked at it now that you reminded me
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here
axelandpixel
Posts: 16
Joined: 04 Jan 2012, 08:05

Re: Flawless Widescreen

Post by axelandpixel »

Wow, this is brilliant stuff! That looks spot on Hayden, I'm really glad that you we're able to fix this for us. Will this fix be included in the updated Flawless that's released end of the week? If so, Christmas is definitely coming early this year.
Awesome work ;)
User avatar
MobsterOO7
Insiders
Insiders
Posts: 1055
Joined: 19 Sep 2006, 16:25
Location: Ruckersville, Virginia

Re: Flawless Widescreen

Post by MobsterOO7 »

It's great to see JSRF getting a fix!

I was wondering if it's too much to ask for an update to the fixes for Bioshock 2 and Rage. I've started playing both and they both have fixes that partially hold them back from perfection.

Bioshock 2's fix doesn't adjust the weapon and hand FOV anymore and doesn't scale the hud.
Image

Rage's fix adjusts the menu and HUD to the center screen but no longer fixes the hand and weapon FOV.
Image
Also for some reason I'm unable to see the menu for selling items.

Buying with fix
Image
Selling with fix
Image
Image
Selling without fix
Image
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
khanitez
Posts: 87
Joined: 23 Feb 2011, 21:49

Re: Flawless Widescreen

Post by khanitez »

Hayden, do you know if you'll be updating the SKYRIM fix to reflect the 1.9 patch? Thank you for your help and efforts. Donation incoming! :onethumb:
User avatar
HaYDeN
Insiders
Insiders
Posts: 761
Joined: 14 Feb 2010, 13:39

Re: Flawless Widescreen

Post by HaYDeN »

MobsterOO7 wrote:It's great to see JSRF getting a fix!

I was wondering if it's too much to ask for an update to the fixes for Bioshock 2 and Rage. I've started playing both and they both have fixes that partially hold them back from perfection.

Bioshock 2's fix doesn't adjust the weapon and hand FOV anymore and doesn't scale the hud.

Rage's fix adjusts the menu and HUD to the center screen but no longer fixes the hand and weapon FOV.

Also for some reason I'm unable to see the menu for selling items.

Something weird happened with the Bioshock 2 Plugin, it _was_ all perfect, HUD and FOV then it somehow got corrupted - I will look into it again, however the GFWL included in Bioshock 2 does make it more difficult, the standard techniques to get around the integrity checks don't work so well on bioshock 2.

Rage is a similar deal, I think there has always been a mistake in the original port to the LUA engine, I've re-coded it entirely a few weeks back, but still haven't resolved the hands FOV issue.

khanitez wrote:Hayden, do you know if you'll be updating the SKYRIM fix to reflect the 1.9 patch? Thank you for your help and efforts. Donation incoming! :onethumb:

Yes.
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here
User avatar
MobsterOO7
Insiders
Insiders
Posts: 1055
Joined: 19 Sep 2006, 16:25
Location: Ruckersville, Virginia

Re: Flawless Widescreen

Post by MobsterOO7 »

HaYDeN wrote:Something weird happened with the Bioshock 2 Plugin, it _was_ all perfect, HUD and FOV then it somehow got corrupted - I will look into it again, however the GFWL included in Bioshock 2 does make it more difficult, the standard techniques to get around the integrity checks don't work so well on bioshock 2.

Rage is a similar deal, I think there has always been a mistake in the original port to the LUA engine, I've re-coded it entirely a few weeks back, but still haven't resolved the hands FOV issue.

Thanks for looking into Bioshock 2, I hope you are successful in finding out what the deal is with RAGE.
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
User avatar
Gezzer
Posts: 14
Joined: 10 Dec 2011, 00:29

Re: Flawless Widescreen

Post by Gezzer »

HaYDeN wrote:Several people are testing the new build - yet to hear anything catastrophic yet, handling the transition (so it's semi transparent to the user) between the two versions with different back-ends is semi challenging.

Couple of other things to do, fix the website etc etc, stupid HTTPS certificate expired.

Defiance and Resident Evil 6 added, a few plugins have been dropped.

If it's not out by say Friday NZ time, your more than welcome stab me in the face repetitively


You are the MAN! :rockout:
As for the stabby thing, no worries. We'll all just post pics of sad puppy eye's memes with the caption "Oh noze, Hayden's late!"
We'll save the stabby till June. :lol:
User avatar
AmeerNuub
Posts: 96
Joined: 30 Nov 2008, 07:03

Re: Flawless Widescreen

Post by AmeerNuub »

Gezzer wrote:You are the MAN! :rockout:
As for the stabby thing, no worries. We'll all just post pics of sad puppy eye's memes with the caption "Oh noze, Hayden's late!"
We'll save the stabby till June. :lol:






Speak for yourself. It's Friday, and my Morgul blade is hungry for eyes. :twisted:
khanitez
Posts: 87
Joined: 23 Feb 2011, 21:49

Re: Flawless Widescreen

Post by khanitez »

Is the SKYRIM patch going to be attached to this forthcoming update? Or, will that be at a later date?
Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests