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Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 11:41
by Cat Toaster
Yeah, understood, screen is good, video not. I´ll keep my spam out of here as the mean pirate I am...

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 14:02
by Homer2123
Hi guys sry for the question but i cant find any fix from Hayden . :(

Can someone give me a link where to find it ?

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 14:04
by tkrysiak
Just came to say THANKS Hayden, once again it seems you have saved my gaming ;-)
Haven't tested it yet but Im sure it will be just fine - will make sure to make another small donation to show my appreciation. I love you more than I love food anyways!
:WWTH2Go:

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 14:21
by Skid
Homer2123 wrote:Hi guys sry for the question but i cant find any fix from Hayden . :(

Can someone give me a link where to find it ?


The fix is part of Flawless Widescreen, which can be found in the Mods and Tweaks forum, here: http://www.wsgf.org/forums/viewtopic.php?f=63&t=24098

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 14:25
by Homer2123
Thanks Skid and thx Hayden of course.

Does the tool automaticly detects my game if i start it or i have to do something else ?

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 14:31
by Brett
Homer2123 wrote:Thanks Skid and thx Hayden of course.

Does the tool automaticly detects my game if i start it or i have to do something else ?


As long as Flawless Widescreen is working, it should detect it automatically. Let us know if you have a problem.

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 16:16
by alimao
Watchdogs Eyefinity Windows 8.1 64bits vga r9 290 driver AMD Catalyst-14.6-Beta-V1.0 resolution 6042x1080 . what better value + Fov Fine adjustment , to use ?
any tips ?

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 16:26
by Padellus
WD is in anamorphic widescreen (like others ubigames) or not?

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 17:08
by Homer2123
After about 30 minutes in game i have problems with texture flickering .

i dont know its a problem from the game or from the flawless widescreen tool .

Is it possible to give watch dogs more memory storage from my memory ?

here are 2 screenshots

http://abload.de/img/flickering1y5s05.jpg
http://abload.de/img/flickeringymsuk.jpg

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 18:55
by alimao
Homer2123 wrote:After about 30 minutes in game i have problems with texture flickering .

i dont know its a problem from the game or from the flawless widescreen tool .

Is it possible to give watch dogs more memory storage from my memory ?

here are 2 screenshots

http://abload.de/img/flickering1y5s05.jpg
http://abload.de/img/flickeringymsuk.jpg



disable motion blu ?

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 19:45
by Homer2123
alimao wrote:
Homer2123 wrote:After about 30 minutes in game i have problems with texture flickering .

i dont know its a problem from the game or from the flawless widescreen tool .

Is it possible to give watch dogs more memory storage from my memory ?

here are 2 screenshots

http://abload.de/img/flickering1y5s05.jpg
http://abload.de/img/flickeringymsuk.jpg



disable motion blu ?



cant find any motion blur in the options

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 22:18
by rich_hard1
Thankyou so much Hayden for fixing the eyefinity support for Watchdogs!

Now, Ubisoft please optimise the game for us AMD users!!

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 22:49
by alimao
Homer2123 wrote:
alimao wrote:
Homer2123 wrote:After about 30 minutes in game i have problems with texture flickering .

i dont know its a problem from the game or from the flawless widescreen tool .

Is it possible to give watch dogs more memory storage from my memory ?

here are 2 screenshots

http://abload.de/img/flickering1y5s05.jpg
http://abload.de/img/flickeringymsuk.jpg



disable motion blu ?



cant find any motion blur in the options

Image

Re: Watchdogs Eyefinity Support

Posted: 28 May 2014, 23:20
by X1XNobleX1X
Hello again,
Managed to fix the problem I was having "widescreen letterbox" was enabled.
Only problem now is the gadget wheel and the map, any fix on that?

Thanks Hayden for the fix!. You're doing Ubisoft's job..

Re: Watchdogs Eyefinity Support

Posted: 29 May 2014, 00:19
by ugzz
on some of yoos guyses screen caps your hud doesnt look too bad, mine is still ginormous, what am i missing?

Re: Watchdogs Eyefinity Support

Posted: 29 May 2014, 05:50
by Grehund
Yeah, sorry. I've never used Flawless Widescreen before. It seems to be working, but I have set the FOV Fine adjustment all the way up (+25), it still doesn't look right. The image is still being cropped. What else do I need to do? I've played around with the in-game Display settings for Res & Aspect, but I can't find one that gives me the proper view.

Re: Watchdogs Eyefinity Support

Posted: 29 May 2014, 19:05
by ugzz
Some of the fixer contracts are fine with just the FOV fix, but playing the real game without a proper hud fix is too much for me, i noticed when hacking into a new CtOS once i was in i wasn't seeing the videos that play when you hack a data rack.. at all. Also the obvious, which is the cell phone can be hard to use, but also when at a hideout you can't see how long you are sleeping. It was enough for me to go back to single monitor to play the story, but i definitely kept flipping to surround to do side missions. Its annoying enough switching that ill likely just keep playing through on a single screen. But with the flawless at least the FOV can be setup. i find right around +9.5 just about perfect for my 5760 setup.

Re: Watchdogs Eyefinity Support

Posted: 31 May 2014, 00:06
by bkc6j
Does anyone know if the HUD fix (to go along with the FOV fix) is something that is in progress? Or is there a special issue that means the HUD likely won't be able to be fixed?

Re: Watchdogs Eyefinity Support

Posted: 31 May 2014, 00:30
by Toothless Spoon
bkc6j wrote:Does anyone know if the HUD fix (to go along with the FOV fix) is something that is in progress? Or is there a special issue that means the HUD likely won't be able to be fixed?


Hayden is aware of it, and is looking into it. I'm hoping there is a proper fix from Ubisoft for the entire surround/eyefinity issue. The game is suppose to have native support. Everyone should be smashing the Ubisoft forums about this, and even the Nvidia forums (surround users) - considering Nvidia threw money at the game and tout all these wonderful Nvidia only enhancements, that actually don't seem to be implemented very well (TXAA doesn't seem to work properly). I have to say, I'm not impressed with how the game looks or runs. /rant

Re: Watchdogs Eyefinity Support

Posted: 31 May 2014, 21:28
by bkc6j
Toothless Spoon wrote:
bkc6j wrote:Does anyone know if the HUD fix (to go along with the FOV fix) is something that is in progress? Or is there a special issue that means the HUD likely won't be able to be fixed?


Hayden is aware of it, and is looking into it. I'm hoping there is a proper fix from Ubisoft for the entire surround/eyefinity issue. The game is suppose to have native support. Everyone should be smashing the Ubisoft forums about this, and even the Nvidia forums (surround users) - considering Nvidia threw money at the game and tout all these wonderful Nvidia only enhancements, that actually don't seem to be implemented very well (TXAA doesn't seem to work properly). I have to say, I'm not impressed with how the game looks or runs. /rant


Thanks for the info. Between the supposed PC patch coming from Ubi that has been announced, and the hope that either that or Hayden can fix the HUD, I am going to just try and hold off on playing. It looks like a really awesome game, but I have gotten to where if I end up playing on just one monitor I feel like I'm looking down a tunnel or something. A disadvantage to getting so used to playing 7680x1600. :P

I donated to both Hayden and for Widescreen Fixer back when I was using them a lot for Skyrim. Going to have to break out the old donation check book again for Hayden making games playable!!