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Hold up, I misconstrued what

Posted: 27 Aug 2012, 11:01
by HaYDeN
Hold up, I misconstrued what you were asking... let me check it out.

Does the fix as it stands do anything for you - eg. does it have any impact on the black bars.

HaYDeN wrote:Hold up, I

Posted: 27 Aug 2012, 11:11
by didamangi
Hold up, I misconstrued what you were asking... let me check it out.

Does the fix as it stands do anything for you - eg. does it have any impact on the black bars.


Your suggested fix just stretch the image it seems.

16:10 normal game


16:10 flawless widescreen with edited fix

16:10 chance for 4:3

Posted: 27 Aug 2012, 23:18
by Snafu
I see the same with my 16:10 also if you have the the time is it possible for 4:3 fix a friend asked after seeing brothers eyefinity setup working and the partial fix I have now..

Thanks again, for all the hard work you guys do here!!

Seriously thank you guys, i

Posted: 28 Aug 2012, 01:58
by CY:G
Seriously thank you guys, i just played 8 hours with the fix and even though the HUD is a bit annoying, I can still play it without any problems!

keep up the good work.

Great job so far guys, though

Posted: 29 Aug 2012, 13:09
by Eriol
Great job so far guys, though I'm sticking with 16:9 2560x1440 internal resolution for now, unless the hud-stretching can be fixed. Tried it without, but it's just too jarring for now. Otherwise looks superb though. Tried it with 11520x2160 internal resolution too, and it worked, though 20 FPS only.

http://dl.dropbox.com/u/3993047/Darksouls_eyefinity.png

great job!!!

Posted: 05 Sep 2012, 09:27
by geo13z
great job guys. did someone manage to fix hub-stretching? it is really annoying.

I think they gave up, havent

Posted: 05 Sep 2012, 14:57
by CY:G
I think they gave up, havent heard anything from them in over a week :(

Im guessing its too difficult, I appreciate all the work you guys have put into this though, thank you again!!!!

CY:G wrote:I think they gave

Posted: 05 Sep 2012, 19:22
by helifax
I think they gave up, havent heard anything from them in over a week :(

Im guessing its too difficult, I appreciate all the work you guys have put into this though, thank you again!!!!


As a matter of fact...we didn't give up.. Even today me and Hayden tried to center the HUD on the middle screen. Even if it was somehow positive as a result it wasn't usable as the menus were broken and crap... so no we dont have a working solution... probably we wont more than this:)

But text is not fixed and

Posted: 05 Sep 2012, 21:09
by HaYDeN


But text is not fixed and most other menus are not centered - passed the torch to Helifax, heading off to work.

Wow thank you so much guys,

Posted: 06 Sep 2012, 15:30
by CY:G
Wow thank you so much guys, cant believe you are still trying!! Keep up the good work, im never losing faith again hehe.

Ok:)Hud & Menus & all small

Posted: 06 Sep 2012, 21:05
by helifax
Ok:)

Hud & Menus & all small thingies are FIXED Don't believe me?

Check it out
http://www.youtube.com/watch?v=TbvHfdFYPoA&feature=youtu.be

So...

1. In order for this to work correctly you need this developed by Durante. HUGE THANKS FOR HIM!
2. in the config file of the above mod set the resolution of the renderer exactly the same resolution as the game itself!!

EX: In game set 5230x1050. In config file write:

3. Everything else should work now:)
4. IT IS NOT 100% GUARANTEED to WORK. Simply try to restart the game once, twice if the HUD is still spawned on all screens.

BIG THANKS to HaYDeN for enabling Multi monitor resolutions ingame!

Best Regards
helifax

PS: Keep you posted when the plugin is available:)
Donations are still welcome to help us still do this in the future;))

You guys are amazing, thank

Posted: 07 Sep 2012, 01:22
by CY:G
You guys are amazing, thank you so much!!!!!

helifax wrote:Ok:)Hud &

Posted: 07 Sep 2012, 01:25
by Amon Amarth
Ok:)

Hud & Menus & all small thingies are FIXED Don't believe me?

Check it out
http://www.youtube.com/watch?v=TbvHfdFYPoA&feature=youtu.be

So...

1. In order for this to work correctly you need this developed by Durante. HUGE THANKS FOR HIM!
2. in the config file of the above mod set the resolution of the renderer exactly the same resolution as the game itself!!

EX: In game set 5230x1050. In config file write:

3. Everything else should work now:)
4. IT IS NOT 100% GUARANTEED to WORK. Simply try to restart the game once, twice if the HUD is still spawned on all screens.

BIG THANKS to HaYDeN for enabling Multi monitor resolutions ingame!

Best Regards
helifax

PS: Keep you posted when the plugin is available:)
Donations are still welcome to help us still do this in the future;))


Awesome news!!! Thank so much HaYDeN and Helifax.

Just as a question, the part where you say Developed by Durante, was there supposed to be a link there? Or should I download the latest that Durante has?

ah yes yes yes!!

Posted: 07 Sep 2012, 01:47
by helifax
ah yes yes yes!! crap:)))
forgot the damn link :))

here it is:
http://www.neogaf.com/forum/showthread.php?t=488240

Still working on it;)) to make it working nicely:)

helifax wrote:ah yes yes

Posted: 07 Sep 2012, 02:15
by Amon Amarth
ah yes yes yes!! crap:)))
forgot the damn link :))

here it is:
http://www.neogaf.com/forum/showthread.php?t=488240

Still working on it;)) to make it working nicely:)


Woops, didn't see your message about the plugin!

Amon Amarth wrote:helifax

Posted: 07 Sep 2012, 02:33
by HaYDeN
[quote]ah yes yes yes!! crap:)))
forgot the damn link :))

here it is:
http://www.neogaf.com/forum/showthread.php?t=488240

Still working on it;)) to make it working nicely:)


Umm, another thing. Am I supposed to use HaYDeN's fix with Durante's mod? It appears that the HUD/text is still stretched.

No HUD fix has been released as yet [by anyone], at this stage the plugin for FWS only enables Surround/Eyefinity resolutions to render, without it you will just get a black screen.

Durante's mod increases the renderer resolution.

Nice job guys but it looks

Posted: 07 Sep 2012, 16:00
by svr
Nice job guys but it looks like this crap port needs a monster machine to run triple screens. My i5 2500k and GTX670 @5760x1200 can only get 15 fps in the forest. Disabled SSAO and SMAA but no change.

Whaat??? Noo I dont believe

Posted: 07 Sep 2012, 16:11
by helifax
Whaat??? Noo I dont believe that! on my GTX 590 I dont get more than 40% gpu utilization... and I top 30fps in 3D Surround.... so something else is weird there with your setup.:-s are you sure you setup the internal renderer correct?

helifax wrote:Ok:)Hud &

Posted: 07 Sep 2012, 17:45
by helifax
Ok:)

Hud & Menus & all small thingies are FIXED Don't believe me?

Check it out
Youtube Movie

So...

1. In order for this to work correctly you need this developed by Durante. HUGE THANKS FOR HIM!
2. in the config file of the above mod set the resolution of the renderer exactly the same resolution as the game itself!!

EX: In game set 5230x1050. In config file write:

3. Everything else should work now:)
4. IT IS NOT 100% GUARANTEED to WORK. Simply try to restart the game once, twice if the HUD is still spawned on all screens.

BIG THANKS to HaYDeN for enabling Multi monitor resolutions ingame!

Best Regards
helifax



OK WSF plugin is done
Use it with the latest version of WSF. Be sure to delete first the one existing as it might conflict or not load this one.
Tested to work on Windows 7. On Windows 8 we still have problems with it and probably the fix will not work.
This is created to work with the fix from Durante found here: http://www.neogaf.com/forum/showthread.php?t=488240

Please test it, let us know and if you feel generous we dont say no to donations.

helifax wrote:Ok:)Hud &

Posted: 07 Sep 2012, 17:47
by helifax
Ok:)

Hud & Menus & all small thingies are FIXED Don't believe me?

Check it out
Youtube Movie

So...

1. In order for this to work correctly you need this developed by Durante. HUGE THANKS FOR HIM!
2. in the config file of the above mod set the resolution of the renderer exactly the same resolution as the game itself!!

EX: In game set 5230x1050. In config file write:

3. Everything else should work now:)
4. IT IS NOT 100% GUARANTEED to WORK. Simply try to restart the game once, twice if the HUD is still spawned on all screens.

BIG THANKS to HaYDeN for enabling Multi monitor resolutions ingame!

Best Regards
helifax



OK WSF plugin is done
Still working for Flawless Widescreen and Windows 8

Use it with the latest version of WSF. Be sure to delete first the existing plugin as it might conflict or not load this one.
Tested to work on Windows 7. On Windows 8 we still have problems with it and probably the fix will not work.
This is created to work with the fix from Durante found here: http://www.neogaf.com/forum/showthread.php?t=488240

Please test it, let us know and if you feel generous we dont say no to donations.

Attached files Plugin.DarkSouls.rar (24.5 KB)