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Borderlands Crash

Posted: 30 Apr 2012, 01:24
by takaides
Problem Event Name: APPCRASH
Application Name: Borderlands.exe
Application Version: 1.4.2.1
Application Timestamp: 4eddb1bf
Fault Module Name: Borderlands.exe
Fault Module Version: 1.4.2.1
Fault Module Timestamp: 4eddb1bf
Exception Code: c0000005
Exception Offset: 00a045c7
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: 6005
Additional Information 2: 60059ae14d330a3b3a4538f03613af55
Additional Information 3: 6c03
Additional Information 4: 6c033c0c591d1b7c28d679ee14992b21

5760x1080 Eyefinity on 2x6950 2GB in CrossfireX Flawless Widescreen v1.0.3

Running around New Haven, game crashed. Happened before, seems to run for about 5 minutes before crashing...

HaYDeN wrote:Here is what I

Posted: 30 Apr 2012, 07:55
by Olstyle
Here is what I get parsing your SoftTH file supplied with the latest build -

*pic*

Correct?

The Res is my resolution with bezel correction, the Vres is the total resolution of my monitors without bezel correction. I'm not quite sure if you didn't want it to be the other way around.
EDIT: Since you are talking about "visible resolution" in the plugin documentation, I guess this is what Vres indicates(!=my first guess which was "virtual resolution").
-> Detection is correct
And with respect to ME 1 and 2 - definitely Steam legit versions? I know for damn sure they work.

Back in the days I used to buy retail. That could be the problem.

helifax wrote:Practically no.

Posted: 30 Apr 2012, 08:26
by mhe
Practically no. Technically yes. Depends alot when the VAC checks are done and some of them look for specific things. I dont think resolution is among them:) I havent heard of anyone being banned for using a fix for Surround/Eyefinity.



Hence my question. Thanks a lot for the info though. Since the Valve support guys are quite nice and friendly, I think it shouldn't be a problem to explain to them the "hacks" we use to get the games to work properly with our somewhat exotic hardware.

helifax wrote:Licaon_Kter

Posted: 30 Apr 2012, 17:12
by Licaon_Kter
[quote]@HaYDeN: any chance for a L.A. Noire 2614.1.0.0 patch? I can upload the .exe if you wish.

Also The Witcher 2 just got a hotfix out ( for retail at least: http://thewitcher.com/dotnet ) so FlawlessWidescreen is no longer working. the hotfix just replaces and backups the main witcher2.exe.


I have already updated the plugin for Witcher 2 yesterday. You can find the plugin to download in this thread. When Dopefish will have the time it will also be updated in WideScreen Fixer.Unfortunately that's a different ( ~10Mb ) Steam fix about some save-cloud issues and it's not the same as the .NET4 removal hotfix for the retail/GoG version that I linked. :(

Any update on mirror's edge

Posted: 01 May 2012, 00:01
by miked1883
Any update on mirror's edge in eyefinity mode? The fov adjustment keys work, but the game is still only drawing on the middle monitor.

Has anyone else tested and gotten it to work correctly in 3x1 configuration? (steam version) I want to be sure its not something on my end.

Hiworks great...thanks a

Posted: 01 May 2012, 13:58
by seanstar
Hi

works great...thanks a lot HaYDeN.

here is a quick icon i made.



link to icon http://www.mediafire.com/?j52yb2wnrs76un6

regards

Sean

flawlesswidescreen.org is

Posted: 01 May 2012, 21:09
by Olstyle
flawlesswidescreen.org is down(again) :( .

back up now

Posted: 01 May 2012, 23:01
by pickles
back up now

Looks like nowadays even

Posted: 02 May 2012, 09:21
by Olstyle
Looks like nowadays even server get their free time on Labour Day. :D

I was in the middle of a

Posted: 02 May 2012, 10:18
by HaYDeN
Re: Outage - I was in the middle of a update, then real life called.

Updating shortly -

* Adding Dark Void module
* New EXE to fix another few bugs, should address the SoftTH detection issues.
* Updated Mirrors Edge (should work now)

Next on list: (in no specific order)

* Investigate periodic crashes in Borderlands
* Add Ridge Racer Unbounded
* Add Mini Ninjas
* Update The Witcher 2
* Update L.A Noire

I love you

Posted: 02 May 2012, 11:35
by Olstyle
SoftTh detection works which in turn made The Witcher 2 work. :triplewide

Nice, I donated again to say

Posted: 02 May 2012, 12:05
by AussieTimmeh
Nice, I donated again to say thanks for all your hard work. The fixer has been updating and working flawlessly for me.

Any idea if Sanctum is on the radar? I know you had a brief look at it before.

Hey Hayden, if you get a

Posted: 02 May 2012, 13:14
by Toothless Spoon
Hey Hayden, if you get a chance can you have a look at the hand scaling in Rage. Everything else works great. Cheers.

Thank you so much for the

Posted: 03 May 2012, 01:49
by miked1883
Thank you so much for the mirror's edge fix! It works great.

I've made a small donation to support your future endeavors :)

Say you Hayden!One thing I

Posted: 03 May 2012, 17:59
by onthemour
Thank you Hayden!

One thing I was wondering about is the scaling of lockpicking is there a way to adjust it? Never thought about it till now

This tool is awesome. Mass

Posted: 03 May 2012, 23:05
by -Sn1PeR-
This tool is awesome. Mass Effect 3 is working perfectly (hud elements centered!).

Just a heads up guys.I'm

Posted: 04 May 2012, 01:50
by HaYDeN
Just a heads up guys.

I'm leaving New Zealand destined for Boca Raton, Florida later today for 2 weeks (business)

I'll be checking in but there's likely gonna be some delays on updates (assuming something like Skyrim or ME3 or whatever gets updated) - anyone who rekons they'd be able to/wants to update plugins etc (it's LUA, pretty straight forward) feel free to PM me at any point for instructions for re-discovering the patch points for the various games.

Additionally - cheers to all those who donated/contributed, much appreciated.

I keep getting a C++ error

Posted: 11 May 2012, 00:24
by TheDestroyer
I keep getting a C++ error when I use FWS with Borderlands. It is very random with the timing. Sometimes it doesn't crash out (not sure if it has to do with what I am running or what). It does not happen when I run in single monitor. Hope this info helps.

Code: Select all

Problem signature:

     Problem Event Name:   APPCRASH
     Application Name:   Borderlands.exe
     Application Version:   1.4.2.1
     Application Timestamp:   4eddb1bf
     Fault Module Name:   Borderlands.exe
     Fault Module Version:   1.4.2.1
     Fault Module Timestamp:   4eddb1bf
     Exception Code:   c0000005
     Exception Offset:   00a045c7
     OS Version:   6.1.7600.2.0.0.256.1
     Locale ID:   1033
     Additional Information 1:   eff6
     Additional Information 2:   eff6279f1377826c1a1838c2dc591c02
     Additional Information 3:   7817
     Additional Information 4:   7817bf3cf4633cfc3a40fd79dadc0311
   
   Read our privacy statement online:
     http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409
   
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Attached files

Have a good safe trip! and Question on maps and one for Halifax

Posted: 11 May 2012, 00:47
by tonycubed2
Hayden: Have fun if you can in Florida. Place a bit too hot for me, random nosebleeds. Too flat, too. Used to Virginia. Thank you a million for yuor flawless 1.04 . It comes very close to being indeed flawless. Bless you for making it. (imagine me bowing down and saying "I am not worthy")
Does anyone know how to set the Map Set Byte so that I do not have to reset it each time I run the game? No matter what I do with it when the game starts the map is messed up. I alt tab out and hit "detect now" and sometimes it changes to 7, sometimes stays at 6, but either way the mag gets fixed until I exit the game. Then when I go in again I need to repeat. Is this expected behaviour?

Halifax: Your solution was a life saver and was working great until the newest skyrim version and the newest plugin you made. I am having the same problem another user posted about a little while ago. When fast traveling, about 20% of the time the screen will go black and it will cause the pc to bluescreen (screen stays black, no video). I know it was a bluescreen because of the event log in windows. In any case, if I play three screens in windows mode with your fix on, it works 100% fine. It is only whne playing full screen. I started a new game with no mods and just your fix with no difference. Hayden's newest solution works fine, no problems with that one (thank you Lord! I was getting desperate). Here is a clue, whne using your fix and fast traveling, there is no smoke effect on the left and right monitors, just blackness. With Hayden's fix, there is smoke. All this is to give you info in case you can fix it. I appreciate all you do and have donated multiple times. I will continue to support you. You were there for us when Hayden was busy and was developing his masterpiece.

I am using two 590 cards in sli mode with Nvidia surround.

in some situations a few

Posted: 11 May 2012, 02:44
by HaYDeN
in some situations a few people may have to do what your doing - with respect to alt-tab etc and detect map value, wihlst a slight 30 second inconvenience you should only have to perform it once (albiet for some people per launch) but afterward requires no further hotkeys or anything of that nature.

It can be improved some probably.