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@Soth: Please post the

Posted: 08 Feb 2012, 14:17
by Ismelda
@Soth: Please post the screenshots of the menus for Moves, Destinies and Effects (after drinking a potion or used a shrine for instance to actually have an effect).

Ismelda wrote:@Soth: Please

Posted: 08 Feb 2012, 18:25
by mirrikat45
@Soth: Please post the screenshots of the menus for Moves, Destinies and Effects (after drinking a potion or used a shrine for instance to actually have an effect).


I know I'm not Soth, but here is what I get for these menus...





They work fine... Just often times information is within the bevel or not in great positions. I wonder if its possible to just force the menu to render only 1 monitor worth of information. It might be the easiest way to get them all to work.

Well it's just me then...

Posted: 08 Feb 2012, 18:56
by Ismelda
Well it's just me then... Except for the quest menu which is black for you too right?
And your destiny card seems cut of. So not very right either.

Still 5 hours until it

Posted: 08 Feb 2012, 19:16
by helifax
Still 5 hours until it unlocks;))
I still believe I will be able to post a temporary fix for the fov until tomorrow when I will have time to make the fov adjustable and see about the menus etc;))

I get strange errors when

Posted: 08 Feb 2012, 20:36
by Falcon1
I get strange errors when playing in Eyefinity. First, all is fine. As soon as I move a bit, everything gets super-zoomed and distorted. If I use e.g. "Jump down" on certain places, where the camera is locked by the game, it get's back to normal for the time the animation takes.







Edit: Ahh, nevermind... Just found the thread on the official forums and saw that this should be fixed in the final. If anyone pre-ordered it, can this be verified!?

As far i can tell it is not

Posted: 08 Feb 2012, 20:56
by Ismelda
As far i can tell it is not fixed at all. They never care about widescreen issues. Poor game companies don't have enough money to buy more than one monitor per PC when they have PC at all...

Ismelda wrote:Well it's just

Posted: 08 Feb 2012, 23:30
by mirrikat45
Well it's just me then... Except for the quest menu which is black for you too right?
And your destiny card seems cut of. So not very right either.


Yeah quest menu is completely blank and doesn't work at all. Other menus have "Issues" but are at least usable. Like the equipment screen doesn't actually let you see how you look, but that isn't a vital function, just a nice one :D

Ismelda wrote:@Soth: Please

Posted: 09 Feb 2012, 01:09
by Soth
@Soth: Please post the screenshots of the menus for Moves, Destinies and Effects (after drinking a potion or used a shrine for instance to actually have an effect).


As per your request ;)

Attached files

Any progress towards getting

Posted: 09 Feb 2012, 07:53
by Dredknot
Any progress towards getting a fix? Eagerly awaiting lol

@Soth: So you can see the

Posted: 09 Feb 2012, 09:54
by Ismelda
@Soth: So you can see the moves description but not the destinies... How peculiar...

Well the menus as always it seems if I refer to Skyrim, need to be fixed.

Hi,I didn't had the time

Posted: 09 Feb 2012, 10:10
by helifax
Hi,

I didn't had the time last night to finish the fix because the game unlocked at 1am..so I still need sleep;)) At the moment I am at work;)) but this evening in about 9h or so when I arrive home I will release the fix;)) So a little more patience;))

Best Regards,
Helifax

I was not asking for you to

Posted: 09 Feb 2012, 10:18
by Ismelda
I was not asking for you to fix the game Helifax. It shouldn't be third party who have to fix issues with game released. But sadly multi monitors is only a niche it seems.

awesome man cant wait. If it

Posted: 09 Feb 2012, 11:04
by Dredknot
awesome man cant wait. If it wasnt for people like you my monstrous rig would go to waste lol

helifax wrote:Hi,I didn't

Posted: 09 Feb 2012, 11:08
by Toothless Spoon
Hi,

I didn't had the time last night to finish the fix because the game unlocked at 1am..so I still need sleep;)) At the moment I am at work;)) but this evening in about 9h or so when I arrive home I will release the fix;)) So a little more patience;))

Best Regards,
Helifax



Helifax this is your job!! :P Jokes, it should be though. You, Hayden and anyone with skills should approach Nvidia and AMD and say pay us money and we'll fix these games to have multi-mon support.

Hi!Started working on a

Posted: 09 Feb 2012, 19:53
by helifax
Hi!

Started working on a fix!

So far I managed to fix ingame FOV: both for normal playing and zoomed playing. They did modified a bit how the fov is calculated but nothing major.
Next I will try to fix the cutscenes and the menus-> Starting with cutscenes.

Keep you posted

helifax wrote:Hi!Started

Posted: 09 Feb 2012, 20:38
by valcan_s
Hi!

Started working on a fix!

So far I managed to fix ingame FOV: both for normal playing and zoomed playing. They did modified a bit how the fov is calculated but nothing major.
Next I will try to fix the cutscenes and the menus-> Starting with cutscenes.

Keep you posted


Right on helifax good stuff, can not wait to use your fix, awesome.

Hi!Started working on a

Posted: 09 Feb 2012, 22:29
by helifax
Hi!
Started working on a fix!
Managed to fix so far

- Fov for gameplay (both normal and the zoom one)
- Fov for all rendered cutscenes (bottom excessive black bar still is there except for conversations)
- Item scale in inventory (like character size)

Not fixed

- Menus (Only Quests Menu proves to be broken)
- obvious black bar thingy in cutscene
- FMVs still are zoomed and Vert -


Keep you posted

go you good thing !!

Posted: 09 Feb 2012, 23:28
by Pittyh
go you good thing !!

Great stuff helifax

Posted: 09 Feb 2012, 23:49
by evilmatt
Great stuff helifax :)

Hurray!!!!

Posted: 10 Feb 2012, 01:35
by helifax
Pa da bim Pa da bum...fix is here!!

OK! I can say I managed to pin point all the problems. I hope I managed to make it in a reasonable time ;))

Fixed in this release
- Fov for gameplay (both normal and the zoom one)
- Fov for all rendered cutscenes (bottom excessive black bar still is there except for conversations)
- Item scale in inventory (like character size)

Not fixed
- Menus (Only Quests Menu proves to be broken)
- obvious black bar thingy in cutscenes.
- FMVs still are zoomed and Vert -
- Improve the 3D Vision Ready-ness of the game;))

Recommended options & How To:

- Download this little file and put it in the "Plugins" folder of WideScreen Fixer: https://www.widescreenfixer.org/
- Start Widescreen Fixer, select the game and press the little COG (gear icon)
- Set your FOV and resolution (with bezel correction if you have)
- Press Save Settings and close the Window
- Start the GAME
- When you reach the Main Menu press the toggle to activate the fix (it will not work properly if you are in-game or it will behave erratically)
- Play the game and Enjoy a 90% Eyefinity/Surround Ready Game :)) !!

- As Quest menu is not working I highly recommend to use a WIDTH resolution LOWER than 4096 Then the QUEST Menu will be there. I didn't had the time to also fix this but at least I discovered (2 mins) ago where the problem lies. I will update it in the coming days.
- If the fov doesn't suit you: disable the fix, set your new fov in WSF, go back to game, enable the fix and press the ZOOM in button so the new fov is taken into consideration (On xbox controller is pressing the right analog handle / don't know for mouse).
- If the fix doesn't work from the 1st try restart the game and WideScreen Fixer and setup your configuration again
- I tested it only on 3x1L but I believe it will also work on 3x1P with a lower Fov setting.


Enjoy!! (and if you feel generous the link is down there :)))))))) )

Best Regards,
Helifax

EDIT: DISABLE STEAM UPDATES! A new version has just been pushed and breaks the fix!! ;)) Will update it in the following days

Attached files Plugin.Kingdoms of Amalure Reckoning.rar (11.1 KB)