Page 4 of 6
dopefish wrote:If the
Posted: 01 Jan 2012, 21:08
by failtolawl
If the retail version did not require the disc in the drive then why would they have copy-protection and cracks online?
I couldn't tell you, I just installed with the 2 dvd's. put them in the case and away. and started it with no troubles.
Would it help if you had the exe to the retail verison?
Thanks for the fix dopefish,
Posted: 01 Jan 2012, 21:19
by frag85
Thanks for the fix dopefish, I have been using your WSFixer for a while now in other games. The version for this game in the 28 December post causes my game to crash after a minute. It does otherwise work the way I expected. Anything I can provide that could help?
Rong wrote:the "remove black
Posted: 02 Jan 2012, 12:37
by dopefish
the "remove black bars" option is greyed out
Yes. While some of it is implemented there are some outstanding issues that persist with it, so I have it disabled for now until I work those out.
Would it help if you had the exe to the retail verison?
Sure. Upload it here, https://files.gaemsofyesterday.com/
I'll let you know if it bugs me for a CD or doesn't work.
The version for this game in the 28 December post causes my game to crash after a minute. It does otherwise work the way I expected. Anything I can provide that could help?
Yes. When does it crash and what are you doing when it does crash? I have experienced some crashes when transitioning between the main menu and the game itself, and sometimes when exiting the game, but I'm not sure if it ever just randomly crashed on me while in the middle of playing. Also, what FOV setting do you have it at? The safe range is 1.25-3.75. While I do allow adjustments outside of it, some awkwardness, or even crashes, may occur above or below that range.
I have been using 3-3.5
Posted: 02 Jan 2012, 14:12
by frag85
I have been using 3-3.5 (3840/1024=3.75, but is too large a FOV for my taste). I'm assuming the slider is the aspect ratio because it looks it.
Once the game actually starts (get past the cut scene at the start of a case), I have about a minute before it crashes. Without the fix enabled it does not crash, but is nearly impossible to play because of the zoomed in FOV. I can just stand there in the police station, or walk around and it is the same, crashes within a minute when enabling the fix.
Edit: I loaded some older drivers (280.19, had been using 285.79) and played for about 5 minutes with no crash. Any of the newer "BF3" drivers seemed to break a lot of games. For example Crysis+Wars for the MWLL mod and Minecraft-whole system crash, need to re install drivers by using driver sweeper to get the 2nd video card and 3rd monitor back in windows, Magika-if I didn't let the main menu completely load on its own, Killing Floor-getting GPF's every couple minutes, TF2 with CTD with no error, if anything comes up in the event log it points to nvidia drivers, RO2, APB, and I think I can add LA Noire with the Widescreen Fixer to the list just to name a few... The best part is the latest drivers with BF3 support not fix any of those and most full screen games are now broken, including BF3....
I've noticed a trend of Nvidia not really supporting older cards as soon as new ones come out, or at least they break them with newer drivers. Previous to the 280.19's, the only drivers I could use on a daily basis were the 260's from a year earlier. I don't feel a GTX275 is obsolete at all considering I play at 3840 or 4032x1024 which is the same number of pixels as 2560x1600 without much of a performance issue. The only issue is the small frame buffer, 896MB, so I have to turn down some details to keep the video memory usage down. I spent most of last night with a video stress test going to try to rule out a video hardware issue, and had run a few stress tests over the last few days with no issues.
dopefish wrote:failtolawl
Posted: 02 Jan 2012, 19:57
by failtolawl
[quote]Would it help if you had the exe to the retail verison?
Sure. Upload it here, https://files.gaemsofyesterday.com/
I'll let you know if it bugs me for a CD or doesn't work.
Ok, there are 2 (not sure what you will need)
1. LANLauncher.exe (launches the launcher)
2. LANoire.exe (launches the game directly , takes some time to do so on my computer though)
frag85 wrote:Edit: I loaded
Posted: 03 Jan 2012, 20:43
by ugzz
Edit: I loaded some older drivers (280.19, had been using 285.79) and played for about 5 minutes with no crash.
i dont have this game, but i did note that on other games when running the nvidia beta 290+ drivers i had random crashes, system locks etc.
almost all semeed to happen when in "span" mode, if i went back to one monitor everything was fine. but thats now why i got a triple screen setup!!
i think the latest drivers i was happy with stuff like skyrim and saints row 3, but playing anything else seems to have a ton of troubles.. at least for me it does. i have the THQ pack on steam and alot of THQ games work with 3x screens. but i was getting all kinda crashes after the update :P
revved back to 285 or 284, not at home ATM, and things are much better in span mode (which i am "always" in)
so it could be related to drivers for you too
Hi, I'm playing the Complete
Posted: 04 Jan 2012, 03:27
by moa
Hi, I'm playing the Complete Edition from steam, and I'm getting major performance hit when I fire up the Widescreen Fixer. 10-24 FPS at 5760x1080 - all minimal details - 100% gpu use, trifire rig 6990+6970. Do you have any tips for me? Performance hit occurs when I fire up the Widescreen Fixer at 1080p.
After about 5 minutes the
Posted: 07 Jan 2012, 05:26
by frag85
After about 5 minutes the game crashes with this error:
Code: Select all
Microsoft .NET Framework
Unhanded exception has occurred in your application...
Only part of a ReadProcessMemory or WriteProcessMemory request was completed.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): Only part of a ReadProcessMemory or WriteProcessMemory request was completed
at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
at System.Diagnostics.NtProcessManager.GetFirstModuleInfo(Int32 processId)
at System.Diagnostics.Process.get_MainModule()
at Library.Process.Functions.GetBaseAddress(String exeName)
at Plugin.LA_Noire.LA_Noire_Steam.Enable()
at Library.Plugin.FixerHost.Enable()
at Widescreen_Fixer.WidescreenFixer._timerFixer_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Widescreen Fixer
Assembly Version: 3.0.138.0
Win32 Version: 3.0.138.0
CodeBase: file:///C:/Program%20Files%20(x86)/Widescreen%20Fixer/Widescreen%20Fixer.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.235 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.236 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Library.Plugin
Assembly Version: 2.0.133.0
Win32 Version: 2.0.133.0
CodeBase: file:///C:/Program%20Files%20(x86)/Widescreen%20Fixer/Library.Plugin.DLL
----------------------------------------
Library.Forms
Assembly Version: 2.0.130.0
Win32 Version: 2.0.130.0
CodeBase: file:///C:/Program%20Files%20(x86)/Widescreen%20Fixer/Library.Forms.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.233 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Plugin.Call of Duty Black Ops
Assembly Version: 2.0.177.0
Win32 Version: 2.0.177.0
CodeBase: file:///C:/Program%20Files%20(x86)/Widescreen%20Fixer/Plugin.Call%20of%20Duty%20Black%20Ops.DLL
----------------------------------------
Plugin.Call of Duty Modern Warfare 3
Assembly Version: 2.0.174.0
Win32 Version: 2.0.174.0
CodeBase: file:///C:/Program%20Files%20(x86)/Widescreen%20Fixer/Plugin.Call%20of%20Duty%20Modern%20Warfare%203.DLL
----------------------------------------
Plugin.LA Noire
Assembly Version: 2.0.173.0
Win32 Version: 2.0.173.0
CodeBase: file:///C:/Program%20Files%20(x86)/Widescreen%20Fixer/Plugin.LA%20Noire.DLL
----------------------------------------
Plugin.Warhammer 40000 Space Marine
Assembly Version: 2.0.172.0
Win32 Version: 2.0.172.0
CodeBase: file:///C:/Program%20Files%20(x86)/Widescreen%20Fixer/Plugin.Warhammer%2040000%20Space%20Marine.DLL
----------------------------------------
Library.Process
Assembly Version: 2.0.175.0
Win32 Version: 2.0.175.0
CodeBase: file:///C:/Program%20Files%20(x86)/Widescreen%20Fixer/Library.Process.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
This got fixed a couple days
Posted: 07 Jan 2012, 06:08
by dopefish
This got fixed a couple days ago when working on the SWTOR fix.
https://www.widescreenfixer.org/test.php
I was wondering if you
Posted: 07 Jan 2012, 21:07
by failtolawl
I was wondering if you downloaded those .exes from me.
I can reupload if you didn't get it.
I did download them. I
Posted: 08 Jan 2012, 01:37
by dopefish
I did download them. I haven't had a chance to look at them yet, though. It's on my todo list.
Man, I cant get the fixer to
Posted: 08 Jan 2012, 23:19
by Irishinmeveins
Man, I cant get the fixer to work. Using v2.3.59 and all zoomed in. Not sure what Im doing wrong. Running WSF first, pressing ; which shows fix enabled, then running LA Noire. Have settings to 3x16:9, FOV cal 3x16:9 both. Tried restarting WSF and doing same while game running, no change. Any suggestions? BTW Steam version here...
Thanks
https://www.widescreenfixer.o
Posted: 09 Jan 2012, 00:23
by dopefish
https://www.widescreenfixer.org/test.php
Use this version.
Thank you, I will try this
Posted: 09 Jan 2012, 02:19
by Irishinmeveins
Thank you, I will try this evening..
Thanks dopefish, it works.
Posted: 09 Jan 2012, 02:39
by Irishinmeveins
Thanks dopefish, it works. However, now it crashes as soon as it is starting up mission. Was able to start and replay an old mission. But wont run resume mission without crashing..
Any ideas?
None yet. I'm still working
Posted: 09 Jan 2012, 13:14
by dopefish
None yet. I'm still working on it.
I was able to load the next
Posted: 10 Jan 2012, 03:00
by Irishinmeveins
I was able to load the next mission without using the fix. After mission is loaded, then execute fix. But again, when going to the next it crashes.. weird. Maybe I can toggle in and out at end and beginning of missions.. I will try this tomorrow.
oh the irony , bought the
Posted: 10 Jan 2012, 21:45
by atf300
oh the irony , bought the game the other day but it wont run properly, something to do with the protection . , just out of spite tried the skidrow cracked version which works , but the fixer wont work for it .
why oh why
My game is still crashing
Posted: 11 Jan 2012, 17:20
by frag85
My game is still crashing with WSF 3.0.219.
Steam version 1.1
Nvidia 280.19 and 290.53
Had it going for a few
Posted: 17 Jan 2012, 02:43
by Irishinmeveins
Had it going for a few missions... but now, 100% of the time, I finish the car race quest (one with stolen car).. and in the end when boss tells how great Ive been yada yada.. it crashes.. Cant get past.. This sux.. Guess Ill have to go back to Skyrim, at least that fix works. Not sure what other conflict is going on. Ive tried disabling fix for end of mission too.. still crashes.. dumb