Rage

Discussions about getting games to run in a Multi-Mon setup.
newparad1gm
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It seems like after the patch

Post by newparad1gm »

It seems like after the patch +cvaradd hands_fovscale 1 no longer works. I have it in my launch options and the guns are all stretched out now. I'm not even sure that the fov cvar works either.
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thales100
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newparad1gm wrote:It seems

Post by thales100 »

It seems like after the patch +cvaradd hands_fovscale 1 no longer works. I have it in my launch options and the guns are all stretched out now. I'm not even sure that the fov cvar works either.


Yes thats true unfortunately, ive edited the Detailed Report, btw HaYDeN told me he may try to create a fix for this soon. :onethumb
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uk_uk
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thales100 wrote:newparad1gm

Post by uk_uk »

[quote]It seems like after the patch +cvaradd hands_fovscale 1 no longer works. I have it in my launch options and the guns are all stretched out now. I'm not even sure that the fov cvar works either.


Yes thats true unfortunately, ive edited the Detailed Report, btw HaYDeN told me he may try to create a fix for this soon. :onethumb

Worked for me after I pasted the command into the rageconfig.cfg

Create a file called rageconfig.cfg in the ragebase directory, paste the commands into this file. save. run the game and be happy
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thales100
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uk_uk wrote:Worked for me

Post by thales100 »

Worked for me after I pasted the command into the rageconfig.cfg

Create a file called rageconfig.cfg in the ragebase directory, paste the commands into this file. save. run the game and be happy


I tried it and it didnt work. Do you have the steam version with today's patch installed ?
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uk_uk
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thales100 wrote:I tried it

Post by uk_uk »

I tried it and it didnt work. Do you have the steam version with today's patch installed ?


Yepp. But to be honest, now it didn't work anymore. After I wrote my line rage crashed. I restarted and now I the fix doesn't work for me neither. Strange. So, forget what I wrote ;(
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thales100
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Np, cheers.

Post by thales100 »

Np, cheers.
tet5uo
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Hayden on the spot with the

Post by tet5uo »

Hayden on the spot with the fixes.

Thanks.
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HaYDeN
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Fix that includes

Post by HaYDeN »

Fix that includes hands_fovscale.

mov [handsfovscale], (float)0.95 // Change this value to alter Hands FOVScale

rage-gui_update_48_9.zip for 5760x1080
rage-gui_update_48_10.zip for 5040x1050

Or download either one and edit yourself. (eg. Bezel compensated)

Attached files rage-gui_update_48_10.zip (977 B) rage-gui_update_48_9.zip (976 B)
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thales100
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HaYDeN wrote:Fix that

Post by thales100 »

Fix that includes hands_fovscale.



Fantastic job HaYDeN :crown: , youve done in hours what id couldnt (havent care to do) in years, new files added to the game's Detailed Report.
newparad1gm
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Hayden, you are awesome.But

Post by newparad1gm »

Hayden, you are awesome.

But I was wondering, is there a way to just re-enable cvaradd? It seems the patch disabled the use of cvaradd commands. I've noticed before that self shadowing on characters in Surround resolutions was terribly blocky, so I was using
cvaradd r_dimShadowForceHighQuality 1
cvaradd r_dimShadowResolution 1000
in my launch options to force all dynamic shadows to be high quality, but now that no longer works as well.
magoo25
Posts: 52
Joined: 13 Feb 2010, 14:57

Thanks for the fix for the

Post by magoo25 »

Thanks for the fix for the HUD.

It wsant all that bad, but this makes driving a vehicle and following the map way easier.

Thanks again, Hayden
tet5uo
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The patch seems to have

Post by tet5uo »

The patch seems to have broken my GPU transcode. It doesn't work anymore unless I disable two of my video cards in the device manager. Even forcing it in the autoexec isn't working.

Only way to use GPU transcode now seems to be if you have a single GPU system. Seems like a bug because in the patch notes is said GPU transcoding performance has been improved for Multi GPU systems, so unless they mean to improve it by removing it totally...

Bleh seems the dev console and a bunch of cvars are now locked too. wtf ID!?
Gunhead
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HUD fix works like a charm

Post by Gunhead »

HUD fix works like a charm but side panels seem now alot more stretched what can I do to fix that? ty
B3NJ1
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HaYDeN wrote:Fix that

Post by B3NJ1 »

Fix that includes hands_fovscale.

mov [handsfovscale], (float)0.95 // Change this value to alter Hands FOVScale

rage-gui_update_48_9.zip for 5760x1080
rage-gui_update_48_10.zip for 5040x1050

Or download either one and edit yourself. (eg. Bezel compensated)


hey champ... great work... but what do i edit for 5760x1200?
with these the hud is a bit to far towards centre of screen for me...
Toothless Spoon
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Thanks again Hayden, this

Post by Toothless Spoon »

Thanks again Hayden, this might be a dumb question, but I have to repeat the process everytime I run the game...is that right? or have I missed something? Cheers.
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thales100
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tet5uo wrote:The patch seems

Post by thales100 »

The patch seems to have broken my GPU transcode. It doesn't work anymore unless I disable two of my video cards in the device manager.


Tet5uo, im using Nvidia Inspector to force "GPU Count One" in the Rage profile, since the release of the game (and after the patch too), i get solid 60FPS at 5040x1050, transcode woks great.

HUD fix works like a charm but side panels seem now alot more stretched what can I do to fix that? ty


They are not "mopre stretched" here, can you please add two screenshots (one running the hack and the other w/o) ?


[quote]Fix that includes hands_fovscale.

mov [handsfovscale], (float)0.95 // Change this value to alter Hands FOVScale

rage-gui_update_48_9.zip for 5760x1080
rage-gui_update_48_10.zip for 5040x1050

Or download either one and edit yourself. (eg. Bezel compensated)


hey champ... great work... but what do i edit for 5760x1200?
with these the hud is a bit to far towards centre of screen for me...

HUD' setting isnt "mov [handsfovscale], (float)0.95" but "mov [adjust], (float)3.376", 5040x1050 uses 3.25, you can try 3.30 for 5760x1200 or even 3.35.

Thanks again Hayden, this might be a dumb question, but I have to repeat the process everytime I run the game...is that right? or have I missed something? Cheers.


Thats the way the hack works, its memory injection.
tet5uo
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thales100 wrote:tet5uo

Post by tet5uo »

[quote]The patch seems to have broken my GPU transcode. It doesn't work anymore unless I disable two of my video cards in the device manager.


Tet5uo, im using Nvidia Inspector to force "GPU Count One" in the Rage profile, since the release of the game (and after the patch too), i get solid 60FPS at 5040x1050, transcode woks great.



You sure? My option for transcode totally dissappears from the settings menu unless I actually disable the other two cards. Running in single GPU alone didn't let me use transcode (though it used to)

Also the vsync they've added doesn't work.

Seems something got messed up. Not that it's too worrying, game runs smoothly enough, I guess. Just funny the patch actually broke things more.
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thales100
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Yes im sure, you may try it,

Post by thales100 »

Yes im sure, you may try it, itll work, bout Vsync, its not id's fault, its Nvidia's, just change your Rage profile for Vsync from "Force off" to "3D Application Controlled" in the NCP, since the Rage patch added in-game Vsync option. ;)
matrices
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I have GPU one forced on by

Post by matrices »

I have GPU one forced on by default according to Inspector. Doesn't change the fact that my transcoding option has disappeared. This is on three 580s running three screens. That said, the pop-in is pretty minor. It would be almost zero if I didn't have the flanking screens because that's where I see it on occasion.
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thales100
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Well im running 3 x GTX480 at

Post by thales100 »

Well im running 3 x GTX480 at 5040x1050 and my transcode option is still there.
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