Wolfenstein & Th2g

Discussions about getting games to run in a Multi-Mon setup.
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thales100
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Wolfenstein & Th2g

Post by thales100 »



It says game running yes but fix enabled no on the fixer.


Pretty obvious but have you pressed ";" while running the game, to activate the widescreenfixer ?
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ViciousXUSMC
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Wolfenstein & Th2g

Post by ViciousXUSMC »

[quote]

It says game running yes but fix enabled no on the fixer.


Pretty obvious but have you pressed ";" while running the game, to activate the widescreenfixer ?

Yeah I edited my last post I got it working, I got it working by tabbing out of the game and pressing ";" while in windows rather than in the game though. Strange but it worked.
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dopefish
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Wolfenstein & Th2g

Post by dopefish »

Odd. To be honest, I never tested the hotkey while the game was running fullscreen. I run all my games windowed, so I'm always alt-tabbing around. I have pressed the key while in the game when it was windowed and it worked. There should be no difference when running it fullscreen, but again I have not tested that.
Widescreen Fixer - https://www.widescreenfixer.org/

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starfighter
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Wolfenstein & Th2g

Post by starfighter »

what i love with dopefish's fixer is that with eyefinity, im running 5760x1200 with the 3x 16:9 setting

seta r_initialAspectRatio "2"
seta r_letterBoxedHeight "1200"
seta r_letterBoxedWidth "5760"
seta r_customHeight "1200"
seta r_customWidth "5760"
seta r_fullscreen "1"

this game is crazy lol


I am running this setting with 3840x1024 and widescreenfixer 1.60 .
Settings are hotkey =77 (m) and 3 x 5:4 Surround.
When I am pressing the hotkey inside the game menu or a running game the screen becomes gray for 1 sec and then the appcrash window forcing the process to shut down.
Wolfenstein Version is 1.11

Does anybody know if it is the latest patch or another issue causing this behaviour?
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scavvenjahh
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Wolfenstein & Th2g

Post by scavvenjahh »

Same here... Widescreen fixer + WolfSP v1.11 = crash.
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dopefish
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Wolfenstein & Th2g

Post by dopefish »

I imagine it would crash it. The layout of memory changes between version updates and I do some nasty memory-related stuff for Wolfenstein.

I'll work on this update later.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
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dopefish
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Wolfenstein & Th2g

Post by dopefish »

v1.65.0 is live
[list]
[*]I have not had EB or whatever Infinity Ward uses to test this version. Use at your own risk.[/*:m]
[*]Added support for Wolfenstein v1.11[/*:m]
[*]Added support for Call of Duty: Modern Warfare 2 v1.0.168 (I'm just going to use the reported version in the game since there's no actual point releases)[/*:m][/list:u]

It can be downloaded here as usual:
http://imk.cx/pc/widescreenfixer/

Enjoy.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
starfighter
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Wolfenstein & Th2g

Post by starfighter »

Cool thx dopefish!
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Re: Wolfenstein & Th2g

Post by starfighter »

v1.65.0 is live

[list]
[*]I have not had EB or whatever Infinity Ward uses to test this version. Use at your own risk.[/*:m]
[*]Added support for Wolfenstein v1.11[/*:m]
[*]Added support for Call of Duty: Modern Warfare 2 v1.0.168 (I'm just going to use the reported version in the game since there's no actual point releases)[/*:m][/list:u]



It can be downloaded here as usual:

http://imk.cx/pc/widescreenfixer/



Enjoy.


Hello,
now i have 1.11 installed but it does crash as before with the old ws fixer.
1.0 with the old ws fixer worked fine.
Anybody experiencing the same?
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scavvenjahh
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Re: Wolfenstein & Th2g

Post by scavvenjahh »

Did you launch WolfMP at least once to get the 1.1 update ? Appearently this is a prerequisite of installing 1.11 for SP... :roll:
Did you try the .NET 4 beta version of WSFixer ?
Okay, if anyone has Wolfenstein and the .NET 4.0 Beta 2 framework installed, feel free to give this a shot:

Widescreen Fixer 2.0 Beta

All the settings are disabled for now.
Everything on the About page should work fine.
The game selection list should only have Wolfenstein in it.
Use Numpad * to enable/disable.

Let me know how the application feels, responds, etc.
Also feedback on the direction I'm taking it and/or how you'd like it to turn out would be appreciated.


Edit:
Here's a link to download the .NET 4.0 Beta 2 framework.
starfighter
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Re: Wolfenstein & Th2g

Post by starfighter »

Did you launch WolfMP at least once to get the 1.1 update ? Appearently this is a prerequisite of installing 1.11 for SP... :roll:
Did you try the .NET 4 beta version of WSFixer ?

Yes with the beta of wsfixer and net 4 beta it works but the hotkey to activate wsfixer can not be changed.
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dopefish
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Re: Wolfenstein & Th2g

Post by dopefish »

Download the same beta file again.
http://imk.cx/pc/widescreenfixer/wsf2beta.7z

It has been updated since then and allows you to configure hotkeys now. It also only depends on .NET 3.5 now.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
starfighter
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Re: Wolfenstein & Th2g

Post by starfighter »

Download the same beta file again.
http://imk.cx/pc/widescreenfixer/wsf2beta.7z

It has been updated since then and allows you to configure hotkeys now. It also only depends on .NET 3.5 now.

Cool! :wink:
Is the .net 4.0 a risky thing on my pc for viruses and intrusions, should I remove it now?
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dopefish
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Re: Wolfenstein & Th2g

Post by dopefish »

[quote]Download the same beta file again.
http://imk.cx/pc/widescreenfixer/wsf2beta.7z

It has been updated since then and allows you to configure hotkeys now. It also only depends on .NET 3.5 now.

Cool! :wink:
Is the .net 4.0 a risky thing on my pc for viruses and intrusions, should I remove it now?

No. It's not a risk at all. It's just beta and not finalized. You can keep it or remove it. When the final verison of .NET 4.0 is released, it should just update over top of the beta. It's up to you.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
speso
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Re: Wolfenstein & Th2g

Post by speso »

well hi evereyone.

when i try to use the dopefish fix. It doesn't work at all.

this is what i do and happend step-by-step:
- Exec WSF
|game running: no
|fix enabled: no

- Exec Wolf2.exe

- WSF:
|game running: yes (unrecognized)
|fix enabled: no

- Error log from windows:
(My windows 7(x64) it's in spanish (sorry for this))
Consulte el final de este mensaje para obtener más detalles sobre cómo invocar a la depuración
Just-In-Time (JIT) en lugar de a este cuadro de diálogo.

************** Texto de la excepción **************
System.ComponentModel.Win32Exception: Sólo se completó una parte de una solicitud ReadProcessMemory o WriteProcessMemory
en System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
en System.Diagnostics.Process.get_Modules()
en Library.WSF.WSFFunctions.GetModuleAddress(String exeName, String moduleName)
en Game.Wolfenstein.Wolfenstein_11112.Disable()
en Library.Plugin.FixerHost.Disable()
en WidescreenFixer.MainForm._timerFixer_Tick(Object sender, EventArgs e)
en System.Windows.Forms.Timer.OnTick(EventArgs e)
en System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.5444 (Win7SP1GDR.050727-5400)
Código base: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Widescreen Fixer
Versión del ensamblado: 2.3.59.0
Versión Win32: 2.3.59.0
Código base: file:///C:/Program%20Files%20(x86)/Activision/Wolfenstein/SP/Widescreen%20Fixer.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Library.Plugin
Versión del ensamblado: 1.3.61.0
Versión Win32: 1.3.61.0
Código base: file:///C:/Program%20Files%20(x86)/Activision/Wolfenstein/SP/Library.Plugin.DLL
----------------------------------------
System.Configuration
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Game.Wolfenstein
Versión del ensamblado: 1.3.71.0
Versión Win32: 1.3.71.0
Código base: file:///C:/Program%20Files%20(x86)/Activision/Wolfenstein/SP/Game.Wolfenstein.DLL
----------------------------------------
Library.WSF
Versión del ensamblado: 1.3.60.0
Versión Win32: 1.3.60.0
Código base: file:///C:/Program%20Files%20(x86)/Activision/Wolfenstein/SP/Library.WSF.DLL
----------------------------------------
System.Xml.Linq
Versión del ensamblado: 3.5.0.0
Versión Win32: 3.5.30729.5420 built by: Win7SP1
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Xml.Linq/3.5.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Core
Versión del ensamblado: 3.5.0.0
Versión Win32: 3.5.30729.5420 built by: Win7SP1
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_es_b77a5c561934e089/System.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
mscorlib.resources
Versión del ensamblado: 2.0.0.0
Versión Win32: 2.0.50727.5444 (Win7SP1GDR.050727-5400)
Código base: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------

************** Depuración JIT **************
Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
aplicación o equipo (machine.config) debe tener el
valor jitDebugging establecido en la sección system.windows.forms.
La aplicación también se debe compilar con la depuración
habilitada

Por ejemplo:





Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
se enviará al depurador JIT registrado en el equipo
en lugar de controlarlo mediante el cuadro de diálogo.

- The game keeps going.

- I click ok (continue) in the error log.

- Hit the hotkey (i tried: while in the game menu, playing and windows)

- WSF:
|game running: yes (unrecognized)
|fix enabled: yes

- But wolfenstein still the same, all stretch @ 4320x900

dunno what's going on, and the game files (Program files/Activision/Wolfenstein) appear with a lock icon over all of them.

i guess i have to stick with nfs11 :(

Cya!!
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