Page 4 of 4
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 13 Sep 2007, 23:40
by clashie
Does it really matter that much? We're likely to be able to set the correct FOV on our own and all will be well.
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 13 Sep 2007, 23:48
by Paddy the Wak
Does it really matter that much? We're likely to be able to set the correct FOV on our own and all will be well.
Then why didn't Epic just say that ... :wink:
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 14 Sep 2007, 15:31
by vläd
Another attempt at the discussion over at Epic's forums...
http://utforums.epicgames.com/showthread.php?t=577028
This one is slightly different approach, so maybe it could survive Epic's moderators.
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 15 Sep 2007, 00:14
by JohnnyWakko
Another attempt at the discussion over at Epic's forums...
http://utforums.epicgames.com/showthread.php?t=577028
This one is slightly different approach, so maybe it could survive Epic's moderators.
Vlad FTW! Nice one, this will stay for sure. Whether they answer it is another story.
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 15 Sep 2007, 11:26
by Paradigm Shifter
Seems that there are quite a few responses along the lines of, "I use a really high FOV."
This is a good thing. ;)
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 15 Sep 2007, 12:28
by misadlouhy
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 22 Sep 2007, 01:11
by vläd
Well, maybe we'll get our chance to have an official answer "from on high".
Epic is having a IRC chat on Sept. 25th. details at
Beyond Unreal
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 22 Sep 2007, 08:22
by dopefish
:?:
UT 3's Widescreen support thread on Epic Forums. Vanished...
Posted: 22 Sep 2007, 17:12
by vläd
No one from Epic has commented on the question, (at least not as far as I have seen). Only the members have said; "UT2004 supported true widescreen, UT3 will as well."
What concerned me is how quick the questions were deleted from the forums.