I'd assume what he's got is basically the same as ZoomMapMod so it's already available as a download.
ZoomMapMod might help some for a Triplehead setup, but based on the pic posted earlier in this thread it seems that the CnC3 version of the SAGE engine still cuts down on Vertical resolution severely the wider the aspect ratio. Hence that TH screenshot shows nearly a 50% loss in vertical FOV. For my BFME2 mod I have to implement a different and more complex combination of tweaks to recover more FOV, which is why I am releasing separate versions for widescreen and triplehead (see sample pics here for TH). It looks like CnC3 needs the same thing, so hopefully Uarepoo2 can share his solution.
Additionally, for BFME2 shadow draw distance settings and sound fx pickup also need fixing to work with the new camera. CnC might require similar tweaks.




