Bioshock: artistic vision - or not as the case may be

General discussions about PC games/gaming.
Osuperman
Posts: 93
Joined: 22 Aug 2007, 02:19

Bioshock: artistic vision - or not as the case may be

Post by Osuperman »

GOOD NEWS!

From http://www.2kgames.com/cultofrapture/home.html
And as for widescreen, we also want to say we completely understand a user's desire to augment their FOV. BioShock is a harrowing experience, but we don't want anyone to feel limited (or motion sick!). So we are in the process of working on an official PC patch to give widescreen PC users a choice to expand their horizontal FOV, and are investigating creating a similar update for the 360.

And finally, I want to personally congratulate Racer_S from the Widescreen Gaming Forums, and his awesome user patch to expand the widescreen FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll accept my gratitude, and maybe an Nvidia 8800 to boot.


Well done Racer :) and yay we're getting a patch!
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packerfan
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Bioshock: artistic vision - or not as the case may be

Post by packerfan »

Congrats to racer on yet another well done patch
slapnutz
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Joined: 24 Aug 2007, 02:35

Bioshock: artistic vision - or not as the case may be

Post by slapnutz »

And finally, I want to personally congratulate Racer_S from the Widescreen Gaming Forums, and his awesome user patch to expand the widescreen FOV in BioShock. I'm currently tracking him down via email, but hopefully, he'll accept my gratitude, and maybe an Nvidia 8800 to boot.


Wow dude. Now thats karma! Well done Racer_S!
Painman
Posts: 60
Joined: 10 Feb 2007, 09:00

Bioshock: artistic vision - or not as the case may be

Post by Painman »

Wow, 2K is addressing these issues with some class. Congrats to Racer_S, and some kudos to 2K for handling it well.
aggies11
Posts: 11
Joined: 22 Aug 2007, 19:19

Bioshock: artistic vision - or not as the case may be

Post by aggies11 »

And now begins the serious backpedaling to try and recover from this PR disaster.

But at least they are doing something.

Kudos to racer, thats one heck of a donation ;)

Aggies
JohnnyWakko
Posts: 616
Joined: 06 Jun 2006, 08:56

Bioshock: artistic vision - or not as the case may be

Post by JohnnyWakko »

Wow! Go Racer, go WSGF, go me.

GG WSGF, all me.

I think this is a really positive outcome.
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
Manny Calavera
Posts: 20
Joined: 04 Apr 2007, 07:38

Bioshock: artistic vision - or not as the case may be

Post by Manny Calavera »

Racer_s deserves that 8800 from 2K !! :)

Make them get you a 8800 Ultra Racer !!! 8)
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Ryom
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Bioshock: artistic vision - or not as the case may be

Post by Ryom »

Nice! Enjoy the fame and fortune racer :)
JohnnyWakko
Posts: 616
Joined: 06 Jun 2006, 08:56

Bioshock: artistic vision - or not as the case may be

Post by JohnnyWakko »

In case any of you don't know, I am actually Racer_S, I'm glad I could help the world out with the widescreen fix. Tell them Paddy, how I am really Racer_S.

Can someone give them my email? Cool, can't wait to collect my 8800 card.

:hide
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
Blinky
Posts: 119
Joined: 30 Jun 2006, 07:46

Bioshock: artistic vision - or not as the case may be

Post by Blinky »

And now begins the serious backpedaling to try and recover from this PR disaster.

But at least they are doing something.

Kudos to racer, thats one heck of a donation ;)

Aggies


It would be nice if they would acknowledge that they made a mistake somewhere along the line, if for no other reason than to prevent other developers from doing the same in the future -- but then again, who cares, right? As long as they offer a fix, what difference does it make why they say they're offering it? In the end they're doing the right thing, and that's what matters.

I'll add my congrats to racer (and to the WSGF, of course). RACER VS. THE WORLD!!!!
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Dem Pyros
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Joined: 08 Dec 2006, 06:01

Bioshock: artistic vision - or not as the case may be

Post by Dem Pyros »

I want an 8800 card :(

360 Widescreen patch FTW!!!
Manny Calavera
Posts: 20
Joined: 04 Apr 2007, 07:38

Bioshock: artistic vision - or not as the case may be

Post by Manny Calavera »

I want to say thanks for the comments, but a dollar will do more justice.

if you got a moment check this out http://tocaedit.com/donate

I will fix the DX10 problem but its difficult without a DX10 card... not impossible.



Hi,

o_skotnicki @ yahoo . com

Is the above your PP addy ? if so I need confirmation as my wife and I want to send some cash for the fix.We both use WS LCD's to game on.

Cheers ! :)
mofo
Posts: 10
Joined: 24 Aug 2007, 07:49

Bioshock: artistic vision - or not as the case may be

Post by mofo »

Registered just now to thank Racer_S and this forum community in general for the fix as well as information on widescreen gaming. This community really made quite an impact on 2K.

And congrats to Racer_S on his new 8800 :). You deserve it.
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Paddy the Wak
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Bioshock: artistic vision - or not as the case may be

Post by Paddy the Wak »

Wow ... great news guys ... 8)

Racer_S and I hardly slept for 48 hours trying to get this hack sorted. (All be it Racer_S doing 99% of the work)
So I am over the moon that they have acknowledged his/our efforts.

I have told Racer ...
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StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Bioshock: artistic vision - or not as the case may be

Post by StingingVelvet »

Casual member, just stopping in to thank Racer, who I have donated to before as you ALL should, and give him my congrats for the attention, gift and praise from 2K. He deserves it.

Go WSGF!
lowdog
Posts: 52
Joined: 23 Aug 2007, 05:41

Bioshock: artistic vision - or not as the case may be

Post by lowdog »

Any news on when us Vista 64bit users are going to get a crack at playing the game with the correct FOV :oops: :oops: :oops:

Oh, and they - 2K should be giving you guys a LOT more that just one 8800 card.
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Paddy the Wak
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Bioshock: artistic vision - or not as the case may be

Post by Paddy the Wak »

Any news on when us Vista 64bit users are going to get a crack at playing the game with the correct FOV :oops: :oops: :oops:

He is still working on it but with out a DX10 card it is difficult but not impossible ...

Please bare with us ... 8)

By the way it does work in Vista 64 ... just not with the DX10 stuff ... :wink:
lowdog
Posts: 52
Joined: 23 Aug 2007, 05:41

Bioshock: artistic vision - or not as the case may be

Post by lowdog »

[quote]Any news on when us Vista 64bit users are going to get a crack at playing the game with the correct FOV :oops: :oops: :oops:

He is still working on it but with out a DX10 card it is difficult but not impossible ...

Please bare with us ... 8)

By the way it does work in Vista 64 ... just not with the DX10 stuff ... :wink:

Sorry, thats what I mean't DX10. I'll be patient because I can't stand the FOV as it is, demo made me feel ill within minutes, felt like I was zoomed in all the time.

Anyway you guys here derserve alot more than just token praise, but again I'll say good work on all fronts - for whatever it's worth :) :D
merseymal
Posts: 1
Joined: 24 Aug 2007, 09:51

Bioshock: artistic vision - or not as the case may be

Post by merseymal »

nice little app - using it to make lower non-widescreen resolutions look the correct ratio so that my struggling 3 year old pc looks good on my 1680x1050 monitor.

Just need to work out why Bioshock crashes my pc in the same area whether it's SLi, FoV fix or nVidia beta drivers tonight. (i really need a new PC but that's not til May next year under my 3 year purchase rule)
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DaFox
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Joined: 14 Nov 2006, 15:48

Bioshock: artistic vision - or not as the case may be

Post by DaFox »

Congrats Racer_S!
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